MWaser
Arbiter
I think I need a "failed at reading comprehension" rating for your post. You spent so much time attempting to dissect what I was saying and yet you missed the point of even the first things I mentioned? I specifically said that "if you think people are nitpicking you are all clearly missing the point", and here you are, parantheses'ing me with "YOU call broken initiative nitpicking"? And no, I don't think scores are important way to rate the complaining people's feelings, those complaining about the game, that is. Their walls of text never mention a score of any kind. But I think the people who spend this time complaining about "professional video game review" scores instead clearly must care about scorers.Lucckman was pointing out things that he felt were major issues about the game because he saw them as taking away from enjoying the experience as a whole. (It's not a question about feeling, the issue is real as a brick.)
If anyone thinks the majority of the complains in this thread exist (WTF?)for the sake of nitpicking ( You call broken initiative system is nitpicking?) and complaining for the sake of complaining (Complaining to who? None of the people here can actually change something. It's called discussing.) then you're all clearly missing the point. Even people who bring out the review scores merely do it because even if they enjoy the game or think it's good in multiple levels but unenjoyable due to a clusterfuck of broken-ass mechanics, they're doing it to show that, in their opinion, this scoring is not done in a fully objective or thorough manner(SO?). In fact, I'm quite sure a lot of people who would rate the game a 9/10 or 10/10 after the first chapter or two could change their opinions later due to an increasing amount of glaring issues that you notice as the game piles up nonsense that you have to deal with. ( One of these people could be you too)
In that case, pointing out that a 9/10 or 10/10 score for a game they wouldn't give a score beyond 7/10, (Ahh. So you think the scores are important way to rate their feelings about the game) regardless of their enjoyment of it or not(You wouldn't say half of the game: Tha Combat and plus the char creation PLUS the level-gating in all accounts-skills,enemies and items affecting exploration too. Oh my looks like there are major things to affect the whole "experience"), and calling it shilling or the people scoring and reviewing them "stoopid causals"(This has become a race card for people like you FFS stop using this non-logic thing) is just a form of expressing their disappointment with how the issues they have seem to be blatantly looked over, and perhaps worry over the fact that if the game seems to be doing amazingly both in scores and sales regardless of its issues that it reduces the chances of the big issues being fixed in the way that is desirable to them.(I think most of the people who enjoy the game at the peak of the hype mountain -including you- are not aware of what they are playing and not questioning their "tactical rpg's" mechanics not trying to find out what they are playing.)
And I have literally no idea what you were going for with this part
Never in that entire statement or anywhere else in the thread did I try making any defense for any of the broken systems of this game, yet from the very beginning you seem to be interpreting my post as some kind of "pay no attention to the broken mechanics of this game" excuse. How about you check what was posted earlier on that page, with people complaining about game journos shilling by virtue of inflated scores, and people complaining about people complaining about game journos shilling by virtue of inflated scores. Maybe then you'll have the context necessary to attempt proper comprehension of what kind of posters this was addressed at and what exactly my point was.(I think most of the people who enjoy the game at the peak of the hype mountain -including you- are not aware of what they are playing and not questioning their "tactical rpg's" mechanics not trying to find out what they are playing.)