Mass EffectI need a no-bullshit assessment of this. On a scale of Fallout 4 to Gothic 2, where does this lie in the grand scheme of things?
That's a rather limited scale.I need a no-bullshit assessment of this. On a scale of Fallout 4 to Gothic 2, where does this lie in the grand scheme of things?
You have to be either extremely tolerant or extremely forgiving of bullshit. I suppose if you neglect or ignore the cringe-y writing, random items, the absolutely mind-numbing armor system, the normie influence and however many other small and not so small issues this game has, it can be entertaining. I'd search for appropriate mods to make some of these issues go away. As with many (all) AA games that came out in the last 5 or so years, your enjoyment is always dependent on compromises.I need a no-bullshit assessment of this. On a scale of Fallout 4 to Gothic 2, where does this lie in the grand scheme of things?
I quite liked Dragon Age: Origins and a lot of these issues are present in that game too, so I could probably overlook some of them if the core game has enough to draw me in. My biggest worry from what I've seen so far is the reddit-tier writing, but I literally just finished playing Borderlands 3 so I think my brain has some tolerance towards it at present. I don't mind modding to fix stupid issues but shit like Bethesda game modding prerequisites to make a game playable are a big no from me.You have to be either extremely tolerant or extremely forgiving of bullshit. I suppose if you neglect or ignore the cringe-y writing, random items, the absolutely mind-numbing armor system, the normie influence and however many other small and not so small issues this game has, it can be entertaining. I'd search for appropriate mods to make some of these issues go away. As with many (all) AA games that came out in the last 5 or so years, your enjoyment is always dependent on compromises.I need a no-bullshit assessment of this. On a scale of Fallout 4 to Gothic 2, where does this lie in the grand scheme of things?
Incline.Pillars of Eternity - Owners: 1,388,000
Pillars of Eternity II: Deadfire - Owners: 542,000
Decline.Divinity: Original Sin - Owners: 1,369,000
Divinity: Original Sin 2 - Owners: 3,581,000
Large numbers can be confusing if you're using your hands.Incline.Pillars of Eternity - Owners: 1,388,000
Pillars of Eternity II: Deadfire - Owners: 542,000
Decline.Divinity: Original Sin - Owners: 1,369,000
Divinity: Original Sin 2 - Owners: 3,581,000
I need a no-bullshit assessment of this. On a scale of Fallout 4 to Gothic 2, where does this lie in the grand scheme of things?
So one map more than in DOS1? :DThe first 2 maps are okay
I need a no-bullshit assessment of this. On a scale of Fallout 4 to Gothic 2, where does this lie in the grand scheme of things?
I need a no-bullshit assessment of this. On a scale of Fallout 4 to Gothic 2, where does this lie in the grand scheme of things?
Gift Bag 4: Sourceror Secrets
Hey Everyone,
Today we have released our latest Gift Bag: Sourceror Secrets. This new content has been added to your game absolutely free and is filled with new features - including the ability to use your bedroll to restore Source Points and the inclusion of new talents to pick from when you create or respec your character.
The contents of each Gift Bag are accessible via the in-game menu where you can independently enable or disable each individual feature. And all of these new features are compatible with all prior Gift Bags (Beauty Salon, Song Of Nature and Order & Magic.)
Gift Bag 4 includes:
From The Ashes
Party members automatically resurrect when using the bedroll out of combat.
Source Meditation
Source Points are restored when using the bedroll.
Divine Talents
Adds several new talents to pick from during Character Creation or Character Respec.
Spirit Vision
Spirit Vision lasts forever and has a larger range.
Please note that once enabled, these features will roll over to your saves on PC, or vice versa on Switch if you have cloud save transfers enabled.
Remember, if you want exclusive updates on all things Larian, Divinity and Baldur’s Gate 3, make sure you’re signed up to the Larian Gazette at the following link: eepurl.com/gs7nAb
Happy adventures,
The Larian Crew
In addition to the Gift Bag content there are a number of updates and fixes in the update today, these cover:
Updates:
- Added Czech language
- Improved usability on the Larian Modifications menu
Bug FIxes:
-Fixed Achievements being locked in a new Campaign game having started a separate Adventure with Larian Modifications turned on first
-Fixed Black Cat becoming hostile after the client uses the Black Cat Whistle in multiplayer
-Fixed several issues with having two black cats after escaping from Fort Joy and having Nine Lives modifier turned on
-Fixed Sir Lora being a ninja. He now has correct footstep sounds.
-Fixed some dialogue inconsistencies in Fort Joy with Song Of Nature Gift Bag
-Fixed small text and name issues
-Fixed macOS 10.15 specific compatibility issues
1. Writing/world
2. Camera retardation.
3. Silly skills - I get my first 2-handed sword, which gives an ability All-In, which does 125% damage for 150% ap cost. You get the idea? Yes, this ability will never be used. Then there is Crippling Blow, which sounds like a situational tactical move, but it does 115% damage for 100% ap cost, so yes, it will ALWAYS be used. Is this stuff really so hard to calculate?