fantadomat
Arcane
Divine divinity have far better writing than D:OS 1,2.By the way does anyone knows what is the original sing the games???
Yeah wait for Darth Roxor 's review. From the sound of it, it will enrage me even more than the one for Battle BrothersSeems like a very solid game.
Wonder what the Codex has to bitch about this time?
I feel like that sometimes. I have been waiting for a really good party based RPG since BG2ToB was released and I am still waiting. Only explanation is that I don't deserve one so I am not getting one.Some people here don't deserve good games.
Speaking of the awful VA of the narrator, Fane isn't much better. For one of the ANCIENTS he sounds like he just entered the rebelling against his parents phase.
I really can't take an undead seriously if it doesn't have a rough voice.
Image beloved established top 10 Codex Classics like Arcanum (HARMSPAM!), Fallout (dumbfucks devs really thought single player turn based combat with very limited options and retard companion would be tacticool lol), Vampire Bloodlines (shitty action game, unfinished), Baldurs Gate (SJW Aerie bullshit), Planescape Torment (why so many trash rats when terrible RTWP?) being released in 2017. The usual circlejerking edgelords desperate for Codex recognition would be working overtime to run every single one of them into the ground since this is the only thing they have in their pathetic lives. Pure misery.Seems like a very solid game.
Wonder what the Codex has to bitch about this time?
Speaking of the awful VA of the narrator, Fane isn't much better. For one of the ANCIENTS he sounds like he just entered the rebelling against his parents phase.
I really can't take an undead seriously if it doesn't have a rough voice.
Heresy
I agree with you.The biggest positive of the game is that there is not many real rpgs coming out and people are starved for a decent rpg.Some elements of the game are shit.
Some elements of the game are good.
The good outweigh the shit.
Same as with most of the Codex classics.
Age of Decadence and Dungeon Rats.
I really like combat in DR, connecteв to its universe and lore, with all its brutal charm.Underrail is what others will say which is again very good combat wise but still not in such a level
We don't separate it. Combat is not only mechanics and options, but encounter design, map design and the rest (like if game has level scaling, if it allows you to fight much stronger enemies and win with good tactics).Age of Decadence and Dungeon Rats.I really like combat in DR, connecteв to its universe and lore, with all its brutal charm.Underrail is what others will say which is again very good combat wise but still not in such a level
Really like Underrail with its "what's in this cave?", but can't honestly say that combat is better in one of the three - AoD, Underrail, DOS2.
These games are best of the best in TB RPG, and best in different ways, and I can't say I will prefer someone of them.
If I should pick only one I'll go mad.
Is AoD\Underrail\DOS2 combat good? Yes, definitely, but all in various areas, which complement game style for each other.
Also, don't know how you guys can separate combat from actual game with its content lol.
*checks IP*Image beloved established top 10 Codex Classics like Arcanum (HARMSPAM!), Fallout (dumbfucks devs really thought single player turn based combat with very limited options and retard companion would be tacticool lol), Vampire Bloodlines (shitty action game, unfinished), Baldurs Gate (SJW Aerie bullshit), Planescape Torment (why so many trash rats when terrible RTWP?) being released in 2017. The usual circlejerking edgelords desperate for Codex recognition would be working overtime to run every single one of them into the ground since this is the only thing they have in their pathetic lives. Pure misery.Seems like a very solid game.
Wonder what the Codex has to bitch about this time?
Of course there are some bugs still to be ironed out (unlike most of those established classics these things will actually be addressed by Larian in the coming weeks and months) and there will be some rebalancing necessary in the future especially on tactician mode since the game is obviously more balanced around Classic mode but D:OS2 is definitely fine and incorporates many elements anyone who is here because they like classic RPGs (instead of being a retard with too much free time bitter about everything looking for cred among likeminded sorry individuals) should enjoy.
Is a better RPG than PoE.South Park
without dumbing it down and/or compromising it by mixing with other genres.
So far I found ZERO improvements over D:OS and a lot of . The cringe worthy writing is still every bit as cringy, the cancerous MMO-like itemization is still there, the autistic junk collection system is worse than ever and OFC the fucking shields. I don't know who suggested removing the old saving throws and replacing them with the current system, but here is what I suggest should be done with them:
I've been playing this game in very short bursts simply because of how utterly "meh" it is. "oops, got killed. Time to level scale my items and use the exact same strategy". "Great, shields are down, time to spam the CC" or, better yet "fuck, OUR shields are down. Time to get stunlocked and killed. Might as well reload instead of wasting more time" and the good old "oops, stumbled in a fight with an enemy 2+ levels ahead of me. Can't possibly win because stupid scaling. Such strategy, much wow."
So the recipe for "saving" the cRPG genre is: muh multiplayer + muh cooking simulator + muh junk collection simulator + muh level scaled loot + [insert other decline I forgot about here]. Just let the genre die an honorable death already. This is getting pathetic.
Oh well there's an overpowered class in a single player CRPG... Who cares?There is a middle ground between obsidian balance and tactician being easy mode because summoner is so strong that everything else pales in comparison.
I find it much more preferable to have weaker and stronger choices than to balance everything so that no matter what you pick, the challenge stays the same
You strawmaning a bit here, nobody claimed any of those games were perfect and they have nothing to do with this discussion. People are pissed of that mechanics that worked okay on D:OS 1 were all butchered on the sequel in the name of balance nobody asked for, this is more than a legitimate claim. Okay, Fallout 1 and Torment had crappy parts too, so what? Does this make the broken initiative system, the broken armour system, the broken attributes, the ole MMORPG style loot better?Image beloved established top 10 Codex Classics like Arcanum (HARMSPAM!), Fallout (dumbfucks devs really thought single player turn based combat with very limited options and retard companion would be tacticool lol), Vampire Bloodlines (shitty action game, unfinished), Baldurs Gate (SJW Aerie bullshit), Planescape Torment (why so many trash rats when terrible RTWP?) being released in 2017. The usual circlejerking edgelords desperate for Codex recognition would be working overtime to run every single one of them into the ground since this is the only thing they have in their pathetic lives. Pure misery.Seems like a very solid game.
Wonder what the Codex has to bitch about this time?
Of course there are some bugs still to be ironed out (unlike most of those established classics these things will actually be addressed by Larian in the coming weeks and months) and there will be some rebalancing necessary in the future especially on tactician mode since the game is obviously more balanced around Classic mode but D:OS2 is definitely fine and incorporates many elements anyone who is here because they like classic RPGs (instead of being a retard with too much free time bitter about everything looking for cred among likeminded sorry individuals) should enjoy.
*checks IP*Image beloved established top 10 Codex Classics like Arcanum (HARMSPAM!), Fallout (dumbfucks devs really thought single player turn based combat with very limited options and retard companion would be tacticool lol), Vampire Bloodlines (shitty action game, unfinished), Baldurs Gate (SJW Aerie bullshit), Planescape Torment (why so many trash rats when terrible RTWP?) being released in 2017. The usual circlejerking edgelords desperate for Codex recognition would be working overtime to run every single one of them into the ground since this is the only thing they have in their pathetic lives. Pure misery.Seems like a very solid game.
Wonder what the Codex has to bitch about this time?
Of course there are some bugs still to be ironed out (unlike most of those established classics these things will actually be addressed by Larian in the coming weeks and months) and there will be some rebalancing necessary in the future especially on tactician mode since the game is obviously more balanced around Classic mode but D:OS2 is definitely fine and incorporates many elements anyone who is here because they like classic RPGs (instead of being a retard with too much free time bitter about everything looking for cred among likeminded sorry individuals) should enjoy.
Ah, daher weht der Wind.
Thanks for stopping by BRO, and for your valuable insight! And remember: the romance dialogues are not yet cringe worthy enough, and faggots/trannies/other sexual deviants should be more numerous. Basically, you're doing it wrong as long as there's still a single normal NPC left in the game. If you want to make it big in Kwanzoonia, you need to push the envelope way further when it comes to degeneracy of any kind.
And now bugger off.
Imagine being a game developer coming to the Codex in 2017 and the first thing you read is some clownish caricature (a codex staff member no less) frothing at the mound ranting inanely without specific reason about how much he hates sexual deviancy in a random game thread thinking this somehow makes him the man. I'd get the hell out of here asap.