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Tags: Divinity: Original Sin 2; Larian Studios
The Larian crew is back home in Belgium, which means Divinity: Original Sin 2 Kickstarter updates will be coming at a steadier pace now. Today's update is the first in a series of updates describing the racial skills from the one million dollar stretch goal that was achieved over the weekend. Specifically, it's about the skills and lore of Rivellon's Lizard folk. Here's an excerpt:
The Larian crew is back home in Belgium, which means Divinity: Original Sin 2 Kickstarter updates will be coming at a steadier pace now. Today's update is the first in a series of updates describing the racial skills from the one million dollar stretch goal that was achieved over the weekend. Specifically, it's about the skills and lore of Rivellon's Lizard folk. Here's an excerpt:
Thanks to your unlocking of the Racial Skills stretch goals, all playable species will now get unique skills. Today we're talking about the Lizards, so what unique skills could they have? If you have a good idea, do share it with us in the comments section! Nothing is set in stone yet on the Racial Skills and we'd love to hear from you.
Here's a couple of ideas to get you going. But don't hold back on us now!
Health Regeneration (Passive)
Bask in the sun and recharge those battle-damaged batteries.
Resist Poison (Passive)
Not only a lizard's speech is riddled with acid, its blood is too. Good luck trying to knock one out with something as crude as cyanide.
10% chance to fall asleep when chilled (Passive)
Cold-bloods get sleepy in low temperatures. We see it happen at Larian all the time...
Automatically hastened when warm/hot (Passive)
Hand them a cup of coffee on the other hand...
+1 Intelligence Bonus (Passive)
No Larian tie-in here, but them lizards though! They're *real* smart!
Poor Dark Vision (Passive)
Lizards are children of the sun. Take them into subterranean locales and they'll walk from stalagmite into stalactite. Don't laugh out loud though, or the cave dwellers will hear you coming!
Produce Poison (Active)
As in: the ability to fill an empty flask with poison.
Tip for the rest of the party: look away. It's only courteous.
Dragon Breath (Source Power)
It's not only a popular lizard dish, it's a skill too. The result? Instant barbecue! So still a dish.
Dragon Wings (Source Power)
Gives you ethereal dragon wings for 5 turns. With these wings you can levitate above surfaces, you're resistant to fire, you receive a massive speed boost, and you can move over small obstacles.
The only downside? We have to write smitten bird romances.
I Am Dragon (Source Power)
Grow in size and take on a dragon-like appearance for 3 turns. You are massively more powerful. As for the rest, they had better just run.
Carrion Eater (Er... Body Power?)
Because why should maggots always get dibs?
More like "I Want To Be A Dragon", amirite? See the full update for the lore part, which is also pretty cool.Here's a couple of ideas to get you going. But don't hold back on us now!
Health Regeneration (Passive)
Bask in the sun and recharge those battle-damaged batteries.
Resist Poison (Passive)
Not only a lizard's speech is riddled with acid, its blood is too. Good luck trying to knock one out with something as crude as cyanide.
10% chance to fall asleep when chilled (Passive)
Cold-bloods get sleepy in low temperatures. We see it happen at Larian all the time...
Automatically hastened when warm/hot (Passive)
Hand them a cup of coffee on the other hand...
+1 Intelligence Bonus (Passive)
No Larian tie-in here, but them lizards though! They're *real* smart!
Poor Dark Vision (Passive)
Lizards are children of the sun. Take them into subterranean locales and they'll walk from stalagmite into stalactite. Don't laugh out loud though, or the cave dwellers will hear you coming!
Produce Poison (Active)
As in: the ability to fill an empty flask with poison.
Tip for the rest of the party: look away. It's only courteous.
Dragon Breath (Source Power)
It's not only a popular lizard dish, it's a skill too. The result? Instant barbecue! So still a dish.
Dragon Wings (Source Power)
Gives you ethereal dragon wings for 5 turns. With these wings you can levitate above surfaces, you're resistant to fire, you receive a massive speed boost, and you can move over small obstacles.
The only downside? We have to write smitten bird romances.
I Am Dragon (Source Power)
Grow in size and take on a dragon-like appearance for 3 turns. You are massively more powerful. As for the rest, they had better just run.
Carrion Eater (Er... Body Power?)
Because why should maggots always get dibs?