Just typical codexians getting mad over complete non-issues.
Much like how everyone here seems to hate the incredible soundtrack just because it's too gut bustingly metal.
I hate the soundtrack for being a victim of the loudness war. That for whatever reason, someone, somewhere decided metal music should be loud as fuck to even distort the medium it's stored on. The Doom soundtrack makes my ears feel like each sound is pumping my eardrum. It's not because of the characteristics of the music itself, it's because each and every sound begs for attention - the drums are not an additional instrument, they are fighting with the guitars and other electronic shit for being the number one.
When I play the soundtrack on my laptop speakers, I like the tracks themselves. When I start up my audiophile audio system all I hear is a total lack of dynamics associated with music, I hear distortion, because to make the music so loud you not only sacrifice the dynamics, you create clipping errors. Something any audio editing software will show you in red, just so you know this needs fixing. And no, industrial metal is not supposed to be causing clipping errors. You want distortion? Sure, you go ahead. But you don't fucking create a mix that your software is yelling at you to fucking fix it.
Then there's the thing of Doom 2016s audio itself which has the exact same problem, where an explosion is as loud as a broken light with sparks coming out of it. Where the ambience is hard to distinguish between an imp. I hope they fixed it even just a little bit in Eternal and I'm yet to hear one of the gameplay videos on something else than my Thinkpad speakers which sound way worse than a cheap mobile phone
PS - one more thing to note. There are people who do not care about the loudness war at all. They seem to ignore it completely and not hear the issues even when they are told to look for them. That's fine. That also means artists should not fight the loudness war, because it has no benefits. Loud records don't sell better. Loud records sound softer on platforms like Spotify which use a ReplayGain-like solution to lower the volume of loud tracks so that they don't kill you after you just listened a properly mastered, softer song. FM radio stations use their own dynamics processors to level the volume of all songs, your loud track will not stand out. There is no reason for the loudness war at all.
PS2 - yes, I know this is a rant that is kind of out of place here, but I got triggered :D