sullynathan
Arcane
Eternal is significantly better than 2016 in every way, and that's coming from playing 2016 again right after Eternal.
The story is good. The way it's told is the problem. Too much Tell and not enough Show. They should have gone the Dark Souls route have told the story through the environments. That mural with the angel giving Argent Energy tells you everything you need to know. They could have cut a lot of fat and there was no need for so many codex entries.
Hard Reset from 2011 is similar to Painkiller and a pretty pure shooter. The only interruptions are very short animated comic like panels between two levels. Otherwise you are pretty much free to proceed at your leisure/ability.The problem is FPS games have forgotten why they were fun. Doom 2016 already had this problem where they wouldn't just let you go around shooting, you had to melee and chainsaw. It's totally on rails. Then Eternal went even further in that direction. But I'd say the last FPS I played that felt "pure" was Painkiller, and that was decades ago. I guess the Far Cry games, while creatively bankrupt in every way still let you go around and do nothing but shoot. I'd appreciate them a lot more if they let you turn off the constant spam of story and cutscenes, though. Nothing modern comes close to the "now you're in the game, just go around shooting stuff" feel of Painkiller and original Doom era games.
Hard Reset from 2011 is similar to Painkiller and a pretty pure shooter. The only interruptions are very short animated comic like panels between two levels. Otherwise you are pretty much free to proceed at your leisure/ability.The problem is FPS games have forgotten why they were fun. Doom 2016 already had this problem where they wouldn't just let you go around shooting, you had to melee and chainsaw. It's totally on rails. Then Eternal went even further in that direction. But I'd say the last FPS I played that felt "pure" was Painkiller, and that was decades ago. I guess the Far Cry games, while creatively bankrupt in every way still let you go around and do nothing but shoot. I'd appreciate them a lot more if they let you turn off the constant spam of story and cutscenes, though. Nothing modern comes close to the "now you're in the game, just go around shooting stuff" feel of Painkiller and original Doom era games.
Did they ever fix the enemies being bullet sponges thing? I played the demo and it really put me off from buying it.
I remember being super excited for Hard Reset and then finding it painfully boring. I never tried Redux though, maybe that was improved. I'm not big on shooting with zero context or exploration though.
Serious Sam is a title that i only play in local lan coop which makes the experience very different, i have never played it as a pure single player title. But have my doubts that it is notably better as single player title since it also is pretty repetitive. Hard Reset is also on a much smaller scale and with more confined environments, which results in a different feel to Serious Sam. You also have to use the secondary weapon modes on harder difficulty settings which something that Serious Sam doesn't feature. Its less straightforward due to this and little bit more hectic. You shouldn't stick to auto-fire with one weapon until you run out of ammo.Hard Reset is "ok". It tries to be a cyberpunk version of Serious Sam, but it's not on the same level.
Serious Sam is a title that i only play in local lan coop which makes the experience very different, i have never played it as a pure single player title. But have my doubts that it is notably better as single player title since it also is pretty repetitive. Hard Reset is also on a much smaller scale and with more confined environments, which results in a different feel to Serious Sam. You also have to use the secondary weapon modes on harder difficulty settings which something that Serious Sam doesn't feature. Its less straightforward due to this and little bit more hectic. You shouldn't stick to auto-fire with one weapon until you run out of ammo.Hard Reset is "ok". It tries to be a cyberpunk version of Serious Sam, but it's not on the same level.
Serious Sam is a title that i only play in local lan coop which makes the experience very different, i have never played it as a pure single player title. But have my doubts that it is notably better as single player title since it also is pretty repetitive.
I have no idea why people are gushing over the bassdrop-wubwubwubwub-jumpdafuckup-djentshit soundtrack. Or calling it metal, Jesus H Christ. Sounds like a Korn album with recent retardation sprinkled on top. It's the same (new) shit as the DA:O trailer with Marilyn fucking Manson was.
Doom, Doom II, Star Wars: Dark Forces, Duke Nukem 3D, Quake, Shadow Warrior (1997), Blood, Star Wars Jedi Knight: Dark Forces II, Unreal, Sin, Half-Life. Serious Sams are a bit different and came later, actually, but they're also a lot of fun. There were quite a few other interesting ones in that period, but these are among the best shooters ever and they still hold up perfectly (I've played most of those for the first time only in the last several years).I'm not that monocled, so I like the music quite a bit. Never played Doom before or any classical shooter for that matter. I assume I should start with Doom, Quake and SS, maybe I am missing more?
Don't forget Redneck Rampage. I'd love to see a remake or sequal.Doom, Doom II, Star Wars: Dark Forces, Duke Nukem 3D, Quake, Shadow Warrior (1997), Blood, Star Wars Jedi Knight: Dark Forces II, Unreal, Sin, Half-Life. Serious Sams are a bit different and came later, actually, but they're also a lot of fun. There were quite a few other interesting ones in that period, but these are among the best shooters ever and they still hold up perfectly (I've played most of those for the first time only in the last several years).I'm not that monocled, so I like the music quite a bit. Never played Doom before or any classical shooter for that matter. I assume I should start with Doom, Quake and SS, maybe I am missing more?
Eternal is significantly better than 2016 in every way, and that's coming from playing 2016 again right after Eternal.
Watch the first glimpse of DOOM Eternal’s first campaign expansion, then see the full trailer reveal at Opening Night Live, August 27th at 2pm ET.
Your victory over Hell’s armies pulled humanity back from the edge of extinction, but it came at a cost. An imbalance of power in the heavens requires the true ruler of this universe to rise and set things right. Wage war across never-before-seen realms of the DOOM Universe and fight against new demons in your never-ending battle against the forces of evil.
Congratulations, you have been chosen as a prophetThe idea of going to heaven sounds cool. Hopefully the final boss will be Jesus.
Its stills dynamic game so I can't really agree with the sentiment that it is bad that it is forcing you into a playstyle. It's for the best. It's not an RPG so I don't care that you basically have it to play the way it is designed to be played. You can have some personalisation in term of which weapons and mod to use
Maybe an hotline Miami approach would have been better where you get a higher score if you play the correct way (balls to the walls) and if you play the wrong way ie by being cautious and stealthy you get the lowest possible score and the game calls you a coward. But anyway I don't mind that much and I strongly believe that if you actually were able to run and gun everything without any other thought involved it would have been an inferior game