UserNamer
Cipher
- Joined
- Nov 6, 2010
- Messages
- 692
I just don't like how places are designed in eternal including all the invisible barriers, there is no exploration per se and no sense of place at all. And it annoys me how they place these bulky crates everywhere just to fill out the environmentAnyone else loved the fact that they doubled down on everything they did in Eternal? Game is too hard? We're making it harder. Don't like Marauders? Here's two of them. I'm sure they're making the game even harder in the next one and I kinda dread to think about it.
Only thing that pisses me off is that once again there are useless secrets. Cosmetic stuff is cool but you should ALWAYS get something useful from finding secrets. 2016 did it right with its collectibles because they gave you weapon points.
There was also this cool red keycard secret in the first area where you had to backtrack but it's full of ammo, which you can get fully restocked from just killing a zombie...at least put a life or some BFG ammo in there. Great way to ruin a good secret. If something you pick up doesn't contribute to the gameplay it doesn't really "exist" if you get what I am saying.
Finally, this might be just my severe autism speaking but anyone else just can't stand permanently unopenable doors in games, especially games that have some sort of exploration? I mean the ones that are just scenery. It fucking pisses me off when I see them in games. As a level designer, to me doors are ways to make the level space more interesting. If I see a door I wanna see what's behind it!! They think they are making the level feel larger but they're not fooling anyone.
Also I still don't understand why failing a jumping puzzle chips away at your life, just reload the checkpoint or just respawn me at the beginning of it. And there should be a way to disable the red screen when you are low on health that was especially annoying when playing famine mode
Overall I still like the game and the combat
Another note I have I thought all boss fights in the main campaign were lame. Still have to finish the dlc though