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Dota 2 Discussion (~Boston Majors & Road to TI7~)

What modes should we play?


  • Total voters
    66

Jasede

Arcane
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Joined
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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
0/9/0
 
Joined
Aug 10, 2012
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Carries should have downsides, like we're seeing with Drow. Gyro has zero downsides. Fuck that hero.
 

flyingjohn

Arcane
Joined
May 14, 2012
Messages
3,152
I have no idea why icefrog doesn't balance heroes by giving them downsides instead of nerfing them to the ground.
All it does is create the flavor of the month heroes who always get picked.
 
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I actually think Icefrog's method of balancing is very good, he usually buffs the shit out of everything else before nerfing anything. But stuff like Lesh and Gyro is just inexcusable.
 

Saark

Arcane
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Joined
Jun 16, 2010
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A Beautifully Desolate Campaign
The issue with the way Icefrog approaches the balancing of heroes is that it is nigh impossible to predict how impactful all the changes are for each and every hero/item. Look at the discopony, he wasn't really picked except as a support in a couple of sd+lesh strats, and a couple of SEA teams ran him as a core before 6.84 hit. He got buffed the 3 previous patches, was already in a good spot before, but it takes a while for good heroes to actually get noticed.
Look what happened to sniper @DAC, the patch was out for months and only VG actually picked him up during the tournament which was what got them to the finals. It's the same for Leshrac: He already was a good hero before the patch came, the new items only amplify this power and now he's at a 100% ban stage.

If you ask me, he's actually quite overrated. There are a couple of pretty good picks that work well against him, bounty/tusk to gank him early or phoenix since lesh sucks at destroying the egg to name a few.

Edit: Leshrac isn't necessarily broken, but he wins pretty much every single midlane. Lightning storm got buffed 4 times in a row now (manacost reduced, castrange increased, damage increased, cooldown reduced, it slows now), his base movespeed is pretty high (also got buffed), and his ultimate is something you actually skill now (the manacost reduction one or two patches ago was a huge buff).
What made him rise to the top imo, is that two of the new items are incredible on him: Octarine, for obvious reasons, and glimmer cape aswell. Having an invisible discohorse chase you down without even having to cast a spell is just stupid. He doesn't require 2 mana items nowadays to be able to use all of his spells constantly, which was the case just a year ago.
 
Last edited:
Joined
Aug 10, 2012
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Why is leshrac broken this patch? Too much damage?
He was buffed 3 patches in a row, it's impossible to lane against him because of lightning spam and lightning + stun is actually guaranteed if you time it properly. He was also indirectly buffed because of the introduction of Octarine Core and the latest Bloodstone buff. He farms insanely fast and does infinite aoe damage; he is countered by BKB but he's paradoxically very good lategame once BKB duration is down. He usually wins the game before that point though.
 

pakoito

Arcane
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Jun 7, 2012
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3,146
Can anyone give me a fast rundown of the new items (or major item changes) introduced the past 14 months? I quit Dota cold turkey around April '14.
 
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Can anyone give me a fast rundown of the new items (or major item changes) introduced the past 14 months? I quit Dota cold turkey around April '14.
The most important items to know about are Octarine Core - introducing two new mechanics to Dota, spell lifesteal and cooldown reduction; great item for Lesh, Naga, Zeus; Glimmer Cape - a (borderline broken) support item that gives invisibility and +55% magic resistance to any friendly target for 5 seconds; and Solar Crest, an upgrade of Medallion of Courage which ups the Armor to +10/-10 and gives your target 30% evasion if it's a friendly unit and 30% miss chance if it's an enemy unit.

There's another one called Lotus Orb but it's very situational, it's a castable armour item that reflects a spell back to the hero who cast it (the castable part works similar to Linkens Sphere), but it also works as a purge, which not a lot of people know about. You can dispel Sheep with it.
 

Saark

Arcane
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A Beautifully Desolate Campaign
Glimmer cape also works great on a couple of cores that can either disassemble it into a shadowblade or simply need some survivability when the earlygame hasn't gone the way you expected (dragonknight and leshrac respectively come to mind). Trying to kill leshrac while he glimmers himself and he turns on you with pulse nova running and occasionally spamming lightnings can be a bitch).
 
Joined
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Glimmer cape also works great on a couple of cores that can either disassemble it into a shadowblade or simply need some survivability when the earlygame hasn't gone the way you expected (dragonknight and leshrac respectively come to mind). Trying to kill leshrac while he glimmers himself and he turns on you with pulse nova running and occasionally spamming lightnings can be a bitch).
Honestly the only hero I could see disassembling a Glimmer Cape doable if you're transitioning from a shitty game into a decent one is Spirit Breaker. Cores just don't have the inventory space for such an item and/or need to get more impactful items first.
 

Saark

Arcane
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Joined
Jun 16, 2010
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A Beautifully Desolate Campaign
I've seen it done on dragonknight twice so far, obviously it's not the ideal choice. But it lends itself nicely to heroes that want to push on a regular basis, since your only opposition early-game will be spelldamage and/or heroes chasing you down afterwards. Glimmercape solves both nicely, and even after disassembling the casual cloak helps a lot against certain lineups.
 

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