Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Not sure I follow.Hamster said:1.Better balance between hard and easy encounters. Well, "hard" is probably not a proper word for it, encounters in DA are not hard, they just requre caution, micro-management and use of magic . Normally that would be a good thing and i was happy with it until certain point in the game. But when it happens in each room of a multi-level dungeon it is too much, it becomes tedious and boring(especially combined with point 2).
In BG2 most encounters were easy, you could just enter the room with your fighters and chop the mobs, while harder encounters only happened from time to time. That way you have both plenty of hard, interesting encounters and clearing dungeons is not so
boring as in DA. Also, that way fighters recieve more attention, while in DA all your attention is focused on rogues and mages.
Statement 1: "In BG2 most encounters were easy, you could just enter the room with your fighters and chop the mobs..."
Statement 2: "...clearing dungeons is not so boring as in DA."
Easy encounters where you chop mobs are interesting?
Technically you're right. BG2 has a huge variety of monsters, but it's because it's a sequel combining the 40 monsters from the first game with the monsters added in the second game. If we compare DA to BG, we get 32 and 38 (or 39) monsters respectfully.2. More variety . Point 1 doesn't sound that bad on it's own, but combined with lack of variety it becomes the serious flaw it is in DA. The number of different mobs in BG2 is much bigger, all the Kuo-toas, othyugs, beholders, drows, salaghunians, etc., it is already a good thing.
Very, very few monsters had such abilities. Your memory is playing tricks on you.What is more important is that they have different special abilities that require different tactics to beat them.
Clay golems die easily if you hit them with regular blunt weapons. If you don't have one, then you'd need +X weapons.Clay golems, for example, they had immunity even to magic weapons, i was forced to summon fire elementals to deal with them or cast that lame spell, that creates throwing meteors i never used before.
What exactly is your point? Are you saying that all DA monsters are the same and don't use different, monster-specific attacks? Or that they aren't as awesome as BG monsters?Vampires that drain levels. Trolls that have to be killed with fire or acid. Basilisk, that turns you to stone with one hit(that was from BG1, but what an awesome monster). All those monsters have their lore implemented in game mechanics. Where is all this in DA?
I agree that the BG2 boss fights are better but not for the reasons you mentioned. Firkraag has 200 HPs, AC -11, 30% physical damage resist (together with 200HP and AC -11 it means a long bashing time), and the the wing attack throwing everyone far back.3. Better boss fights. Bosses in DA have huge ammount of HP, ability to stun or repulse you and summon minions. You have to bash them for half an hour while drinking health potions. It a very lazy design compared to bosses from BG2.
Hard to say. DA has less spells but the variety and tactical combinations are greater, in my opinion. I will elaborate in my review, but if you wish we can argue this point now.4.More variety in magic system. I think some of the other posters already commented on this. Mages in DA just don't have the same ammount of interesting spell they had in BG2. Summoning elementals, time stop, invisibility, various defensive spell, spells that breach enemy's spellcaster defenses, etc.
I agree. While BG2 was overloaded with loot (and criticized for that on the Codex), DA fails to strike the balance and reward your efforts appropriately. Overall, the item system is definitely a weak point of the game.5. Better locations and loot. Not exactly part of combat, but it is the environment that combat takes place in. Dungeons in BG2 had beatifull 2d backgrounds, rooms that actually serve some purpose , various interesting elements.
And loot. I think it's obvious, when i spend so much time clearing the dungeons, i want something better than two mushrooms and a pair of gloves.