Mantiis said:
There is very little depth to the combat in DA as the majority of skills are underpowered, the stamina system is broken and magic is way overpowered. BG2 combat shits all over it in that respect.
Care to elaborate?
I agree that the magic is too powerful (not sure if it's a bad thing though), that the stamina system is broken (good idea, poor execution), but I don't see how it makes the combat system depth-less.
As for the force field, it's exactly the same as DnD's Otiluke's Resilient Sphere. How many people fought the dragon in IWD2 without casting the RS on a tank? It's a powerful spell, but you have to spent 2 points to get it. I picked different spells.
I think that the overall system is pretty good and has plenty of depth. The problem is that once you picked your spells, you're stuck with them and are forced to use the same strategies over and over again, while in DnD you can change spells and thus strategies whenever you wish.