Beyond Good & Evil 2 is in an "active creation stage", creator Michel Ancel has confirmed, but reiterated the game was unlikely to launch during the current console generation.
"We won't make promises that we can't keep," Ancel said in a interview (translated by NeoGAF) conducted at the end of last year. "We are in an active creation stage and at this moment we are only focusing on the game and making it the best game that we can."
A decision to focus on a specific console "just distracts us from that objective", Ancel continued. "I can say that it's a very ambitious game and we need some tech to achieve that ambition."
"We focus on the game. We create it first, then we'll see what can run it. We don't say 2013 because we don't know when it will come."
Beyond Good & Evil 2 was first announced back in 2008. Leaked in-game footage showed a third-person parkour sequence similar to DICE's Mirror's Edge. But DICE's first-person free-runner is definitely not an influence on Beyond Good & Evil 2, Ancel assured.
"We had this concept even before Mirror's Edge launched. And we have a different approach to the first person perspective that Mirror's Edge has. Prince of Persia and Assassin's Creed are closer to what we have in mind with the control of the character in a third person perspective.
"We use a very dynamic camera that shakes a lot during the action to add life to the camera giving the impression of an action news cover team following Jade. Maybe that could be similar to Mirror's Edge but the game itself is very different," Ancel concluded.
The environment of that third-person footage looks similar to a new screenshot posted by AllGamesBeta. It shows a figure, presumably heroine Jade, once again equipped with her Daï-jo combat staff.