Flying Spaghetti Monster said:The company doesn't have a lost sale, since I wouldn't have bought it in the first place
I wanna know how the PC sales of DA stack up. Particularly, PC vs one console, either 360 or PS3.Volourn said:DA has sold 450k mcopies in the first week alone on jjust consoles.. Quarter of the way to 2 million.. will it succeed... or will it fail.. in its quest? Let us find out... next time on 'Will BIO survive?'...
Sisay said:I never quite understood why so many consumers greatly dislike pirates. Unless you own stock, you should fucking love pirates. Who do you think is keeping those PC game prices down?
Why would anyone as a consumer care if the company lost a hypothetical sale or not? Try to think in your own fucking interest, that's what capitalism is about. Pirates are increasing your consumer surplus.
What, you think Troika would still be around these days if Arcanum wasn't leaked 6 months before release? Fat chance.
GarfunkeL said:Lol Elzair for thinking that the publisher would sell the game for a lower price if it's "selling well". Hahaha. Publishers only lower prices when the game isn't selling anymore - when they want to get rid of the stock they still have around.
Shoelip said:I won't claim to know much about economics as I've never studied it intensely, but the flaw in your argument seems pretty clear to be Grunker. You're totally failing to take into account the fallibility of both those setting the prices, and those paying them. People are the opposite of Cranium rats. The more you get together the stupider they become. When you're target is the largest group possible, it's also the easiest to manipulate them, because it just takes a few idiots screaming fanaticism to set off a chain reaction of stupidity. Once that happens with something like say... deciding Modern Warfare 2 is the best game ever screw all Rational or Empirical evidence, well, what you get is allot of people who are desperate to fit in on a subconscious level all buying the game even if it costs more than they would have otherwise paid.
Grunker said:Shoelip said:I won't claim to know much about economics as I've never studied it intensely, but the flaw in your argument seems pretty clear to be Grunker. You're totally failing to take into account the fallibility of both those setting the prices, and those paying them. People are the opposite of Cranium rats. The more you get together the stupider they become. When you're target is the largest group possible, it's also the easiest to manipulate them, because it just takes a few idiots screaming fanaticism to set off a chain reaction of stupidity. Once that happens with something like say... deciding Modern Warfare 2 is the best game ever screw all Rational or Empirical evidence, well, what you get is allot of people who are desperate to fit in on a subconscious level all buying the game even if it costs more than they would have otherwise paid.
It's a good thing you don't claim to know much about economics, 'cause you obviously don't
Edit: Wow, that was bitchy. Really, I appreciate the effort, but there's few things I want less than to pour out long writings of academical bullshit on an internet forum.
Grunker said:GarfunkeL said:Lol Elzair for thinking that the publisher would sell the game for a lower price if it's "selling well". Hahaha. Publishers only lower prices when the game isn't selling anymore - when they want to get rid of the stock they still have around.
You sad fucks don't know much about economics do ya? Well, I don't have time for a long course, but here's a fucking simple point:
There's something called optimal unit price. It's the point on a productionchart on which prices times the number of sold units is the highest.
See, fixed numbers like "1 million" and shit like that don't got fuck to do with it. The companies are looking for the optimal unit price, since that reflects the best amount of income. Of course, production capabilities and stuff like that factor into it, and macroeconomics too. But I didn't have time for the long course. Suffice to say: Don't speak with your ass. And when you say "Publishers only lower prices when the game isn't selling anymore - when they want to get rid of the stock they still have around" - you're talking with your ass.
Flying Spaghetti Monster said:Grunker said:GarfunkeL said:Lol Elzair for thinking that the publisher would sell the game for a lower price if it's "selling well". Hahaha. Publishers only lower prices when the game isn't selling anymore - when they want to get rid of the stock they still have around.
You sad fucks don't know much about economics do ya? Well, I don't have time for a long course, but here's a fucking simple point:
There's something called optimal unit price. It's the point on a productionchart on which prices times the number of sold units is the highest.
See, fixed numbers like "1 million" and shit like that don't got fuck to do with it. The companies are looking for the optimal unit price, since that reflects the best amount of income. Of course, production capabilities and stuff like that factor into it, and macroeconomics too. But I didn't have time for the long course. Suffice to say: Don't speak with your ass. And when you say "Publishers only lower prices when the game isn't selling anymore - when they want to get rid of the stock they still have around" - you're talking with your ass.
A) You're a colossal prick.
B) I don't see anyone here claiming to be economic genius', however the logic is sound. When will a publisher lower a price? When it's not selling enough at it's current price point, and they feel a larger profit will come from a ten dollar drop. Despite all of the bullshit you spouted in this topic about macroeconomics, etc., you actually didn't address the issue at all. You come out sounding like (A) when you essentially just pretty up the two previous statements with high falutin' concepts like macroeconomics and production capabilities. So congratulations, that Econ 101 class really assisted your internet cred.
You fucking dumbass.
GarfunkeL said:If the publisher has decided that 59.99$ is an optimal price, why the fuck would they lower the price to 49.99$ if the game is already selling like water bottles in Sahara?
Flying Spaghetti Monster said:Ultimately there seems to have been some misunderstanding between us Grunker. *olive branch* Anyway, yeah, that's what I meant, you just said it in more detail and with more of an initially assholey tone, so anyway, yeah. Beef is squashed.
There are some companies that do things to prevent piracy. One is to make any online components need a unique cd key, another is to just offer "perks" to the people that decide to get the game legally. I think the stone prisoner idea wasn't necessarily bad (although launch day DLC sets my teeth on edge) in the way that it benefited people with a legit copy of the game.