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Dragon Age Dragon Age: The Veilguard - coming October 31st

Shitposter
Joined
May 1, 2024
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Neverwinter, Always Sunny

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,438
What to discuss?
The fully rendered sex scenes with qunari (male), elves (male) and Solas.
No, that's not even going to happen. It's likely that's what they really want. I have no doubts those game designers would want to create that. After all, why not? To each their tastes, and it could have been a good LGBTQ+ oriented game. But no, it will be highly hypocritical; it will enforce their taste on mainstream customers who do not want it and never asked for it. It will be woke but chaste and neutered, with no creative liberty. It will be suitable for an 8-year-old to play despite having a PEGI 18 rating.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,438
It will be suitable for an 8-year-old to play despite having a PEGI 18 rating.
Gay shit automatically disqualifies it from being child-friendly though
You sure? Have you watched kids cartoons recently. Codexers with kids know , this case is extreme but most shows are very woke.

MV5BYWEwOWU5Y2ItMDgyNS00YTg4LWFmYmItNTFmZTc1Nzg0YjNlXkEyXkFqcGdeQXVyOTAwNTI4NDM@._V1_FMjpg_UX1000_.jpg
 

HammyTheFat

Scholar
Joined
Aug 27, 2018
Messages
213
Location
Boomer Ville, USA
It will be suitable for an 8-year-old to play despite having a PEGI 18 rating.
Gay shit automatically disqualifies it from being child-friendly though
You sure? Have you watched kids cartoons recently. Codexers with kids know , this case is extreme but most shows are very woke.

MV5BYWEwOWU5Y2ItMDgyNS00YTg4LWFmYmItNTFmZTc1Nzg0YjNlXkEyXkFqcGdeQXVyOTAwNTI4NDM@._V1_FMjpg_UX1000_.jpg
imagine letting your kids watch anything except courage the cowardly dog and dexter's lab on dvd

couldnt be me
 

jaekl

CHUD LIFE
Patron
Joined
May 1, 2023
Messages
1,426
Location
Canada
I dunno, all the kids stuff on tv telling me not to do drugs or judge others made me want to do drugs and be judgy as soon as my edgy teen years started, so I imagine all this stuff is gonna make the cool kids hate gay shit once puberty strikes
 

Ryzer

Arcane
Joined
May 1, 2020
Messages
7,099
Stop talking about this game, stop posting about this game, stop contributing to this game's success, stop buying Bioware games, stop.
 

Modron

Arcane
Joined
May 5, 2012
Messages
10,786
By everybody you mean about a 5th of the two screenshotted pages of people who probably don't even visit the codex?
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,048
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://www.gameinformer.com/exclus...elationships-work-in-dragon-age-the-veilguard

How Romance And Relationships Work In Dragon Age: The Veilguard​


Dragon Age: The Veilguard is a BioWare RPG, which means a lot of things, including the fact that the game will feature romance. Based on what I learned during a recent trip to BioWare's Edmonton office for the current Game Informer cover story, Veilguard will be the team's most romantic game yet.

Relationship Level​

Dragon Age: The Veilguard Dreadwolf Game Informer Cover Story

Every companion in the game has a Relationship Level related to Rook, and the choices you make (and not even specifically about the companion, but in the world in general), what you say to companions, how you help or don't help them, and more all play into it. Every time you rank up a companion's Relationship Level, you unlock a skill point to spend specifically on that companion. Though companion skill trees pale in comparison to Rook's expansive tree, which features passive abilities, combat abilities, and more, as well as paths to three unique class specializations, there's still some customization here.

Each companion has access to five abilities, but you can only take three into combat. Thus, it's important to strategize which abilities to spend a skill point on and how those abilities can synergize with your current build on the battlefield. Though I couldn't confirm, Dragon Age series art director Matt Rhodes hints that companion issues, problems, and personal quests will play into this Relationship Level and how a companion interacts with Rook.

"[Bellara Lutara, for example] has her own story arc that runs parallel to and informs the story path you're on," Rhodes tells me while I watch game director Corinne Busche play through a linear, story-driven mission in Arlathan Forest where Rook is searching for Bellara. Busche adds that "relationships are key, not only romance but friendships. We wanted to lean into not just the relationships the characters have with you but the relationships they have with each other. It's a found family, and at the end of the day, they need to trust they all have each other's back."

Romance​

Dragon Age: The Veilguard Game Informer Cover Story Exclusive Details

However, fret not, BioWare fans – romance is a key part of relationships in the game, Busche says, noting some of the romances will get quite spicy. However, not all of them will, as "each romance has a very different flavor," according to Busche. Some characters are straight to the point, while others are more awkward, having never been in a relationship before. "You learn who these characters are in how their romances unfold," she says. She likens romantic and platonic relationships to another way to "level up" your companions. It's not just experience and skill points that determine Rook's standing with companions, but diegetic conversations, too.

BioWare has already revealed that every companion in Veilguard is pansexual, notably different from the community-dubbed "playersexual" approach in some games, which sees NPCs adjust romantic and sexual interests based on the player rather than their own sense of sexuality. As pansexual companions, they are attracted to people of any gender (or regardless of gender). That's a critical distinction because, in Veilguard, your companions aren't just going to vie for your affection – they might take attraction to other companions in the titular Veilguard.

Giving one companion the cold shoulder might nudge them into the warm shoulder of someone else on the team. Busche says companions can form romances with each other, although I'm unable to confirm if that means locking Rook out of forming a romance with them.

I saw nothing resembling romance in my very early hours with the game. However, I did see the romantically inclined "emotional" response in Rook's dialogue choices at times, which led to my Rook flirting with ice mage and private detective companion Neve Gallus. Busche says this is the option to flirt and push platonic relationships into romantic territory, though Rook's flirtatious efforts aren't always reciprocated. But that's not to say you should ignore the other options – I saw dialogue choices resembling friendly, snarky, and direct, too, and I can see how these different flavors of dialogue likely mix and mingle into Rook's relationships with companions. It's still a mostly mysterious system to me, but as Veilguard is due out this fall, I don't have to wait too long to learn more and neither do you.
 

Falksi

Arcane
Joined
Feb 14, 2017
Messages
10,902
Location
Nottingham
https://www.gameinformer.com/exclus...elationships-work-in-dragon-age-the-veilguard

How Romance And Relationships Work In Dragon Age: The Veilguard​


Dragon Age: The Veilguard is a BioWare RPG, which means a lot of things, including the fact that the game will feature romance. Based on what I learned during a recent trip to BioWare's Edmonton office for the current Game Informer cover story, Veilguard will be the team's most romantic game yet.

Relationship Level​

Dragon Age: The Veilguard Dreadwolf Game Informer Cover Story

Every companion in the game has a Relationship Level related to Rook, and the choices you make (and not even specifically about the companion, but in the world in general), what you say to companions, how you help or don't help them, and more all play into it. Every time you rank up a companion's Relationship Level, you unlock a skill point to spend specifically on that companion. Though companion skill trees pale in comparison to Rook's expansive tree, which features passive abilities, combat abilities, and more, as well as paths to three unique class specializations, there's still some customization here.

Each companion has access to five abilities, but you can only take three into combat. Thus, it's important to strategize which abilities to spend a skill point on and how those abilities can synergize with your current build on the battlefield. Though I couldn't confirm, Dragon Age series art director Matt Rhodes hints that companion issues, problems, and personal quests will play into this Relationship Level and how a companion interacts with Rook.

"[Bellara Lutara, for example] has her own story arc that runs parallel to and informs the story path you're on," Rhodes tells me while I watch game director Corinne Busche play through a linear, story-driven mission in Arlathan Forest where Rook is searching for Bellara. Busche adds that "relationships are key, not only romance but friendships. We wanted to lean into not just the relationships the characters have with you but the relationships they have with each other. It's a found family, and at the end of the day, they need to trust they all have each other's back."

Romance​

Dragon Age: The Veilguard Game Informer Cover Story Exclusive Details

However, fret not, BioWare fans – romance is a key part of relationships in the game, Busche says, noting some of the romances will get quite spicy. However, not all of them will, as "each romance has a very different flavor," according to Busche. Some characters are straight to the point, while others are more awkward, having never been in a relationship before. "You learn who these characters are in how their romances unfold," she says. She likens romantic and platonic relationships to another way to "level up" your companions. It's not just experience and skill points that determine Rook's standing with companions, but diegetic conversations, too.

BioWare has already revealed that every companion in Veilguard is pansexual, notably different from the community-dubbed "playersexual" approach in some games, which sees NPCs adjust romantic and sexual interests based on the player rather than their own sense of sexuality. As pansexual companions, they are attracted to people of any gender (or regardless of gender). That's a critical distinction because, in Veilguard, your companions aren't just going to vie for your affection – they might take attraction to other companions in the titular Veilguard.

Giving one companion the cold shoulder might nudge them into the warm shoulder of someone else on the team. Busche says companions can form romances with each other, although I'm unable to confirm if that means locking Rook out of forming a romance with them.

I saw nothing resembling romance in my very early hours with the game. However, I did see the romantically inclined "emotional" response in Rook's dialogue choices at times, which led to my Rook flirting with ice mage and private detective companion Neve Gallus. Busche says this is the option to flirt and push platonic relationships into romantic territory, though Rook's flirtatious efforts aren't always reciprocated. But that's not to say you should ignore the other options – I saw dialogue choices resembling friendly, snarky, and direct, too, and I can see how these different flavors of dialogue likely mix and mingle into Rook's relationships with companions. It's still a mostly mysterious system to me, but as Veilguard is due out this fall, I don't have to wait too long to learn more and neither do you.
This just sounds like Bioware are completely directionless, as per usual.

No wonder we've a generation of social retards if they use games like this as a guide for life.
 

Camel

Scholar
Joined
Sep 10, 2021
Messages
2,476
Each companion has access to five abilities, but you can only take three into combat.
The fuck?
BioWare has already revealed that every companion in Veilguard is pansexual, notably different from the community-dubbed "playersexual" approach in some games, which sees NPCs adjust romantic and sexual interests based on the player rather than their own sense of sexuality. As pansexual companions, they are attracted to people of any gender (or regardless of gender). That's a critical distinction because, in Veilguard, your companions aren't just going to vie for your affection – they might take attraction to other companions in the titular Veilguard.
More pozzed garbage, going from "playersexual" to "pansexual". So every companion is a faggot.
 

Elttharion

Learned
Joined
Jan 10, 2023
Messages
2,398
Each companion has access to five abilities, but you can only take three into combat.
The fuck?
BioWare has already revealed that every companion in Veilguard is pansexual, notably different from the community-dubbed "playersexual" approach in some games, which sees NPCs adjust romantic and sexual interests based on the player rather than their own sense of sexuality. As pansexual companions, they are attracted to people of any gender (or regardless of gender). That's a critical distinction because, in Veilguard, your companions aren't just going to vie for your affection – they might take attraction to other companions in the titular Veilguard.
More pozzed garbage, going from "playersexual" to "pansexual". So every companion is a faggot.
IIRC they already said the dwarf chick ends with one of the other women in your party if you dont romance either of them. Not sure if it was just an example of if its choice dependant.
 

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