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Dragon Age Dragon Age: The Veilguard - coming October 31st

damager

Liturgist
Joined
Jan 19, 2016
Messages
1,306
I think the initial day 1 purchase sales can't make a game a success.
But that's the metric mainstream media looks at. Nobody cares if Underrail is an indie darling or a sleeper hit, Baldur's Gate 3 was a massive success because it sold like hotcakes in spite of it being a genre people are supposed to hate. It's sort of what happened to Legend of Grimrock when it came out: it's a game people think they despise, but since they sold it as a shiny new little thing, people went to it en masse.

But these are still sales over month or the whole year that make it a success. It gets sold over word of mouth, youtube videos, reviews from players, streamers, foren, real engagement in social media that discusses the essence of the game and qualiity. Not launchtrailers.
Games are released in a weekend window because they really rely on the initial hit of a day one purchase, surely they can congratulate themselves over x copies sold in a year, but i'd say half of what makes a game a success is based upon that first weekend. It can make it or break it. See Concord. They killed that game just because it didn't sell over two or three days after release.
That's a Multiplayer game that needs matchmaking. Sure BG3 was a success at launch. But that's also part of because it's a quality game. And it continued to sell because it could deliver parts the marketing promised.

DAV will sell copies too because of the massive marketing budget and some name recognition. But than the userscores and real reviews will come in and the game will fall of hard over the next weeks and month. Same szenario like Starwars Roguetrader.
 

Pink Eye

Monk
Patron
Joined
Oct 10, 2019
Messages
6,101
Location
Space Refrigerator
I'm very into cock and ball torture
Off to a great start!

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https://steamdb.info/app/1845910/charts/
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,520
Trying to catch up to this thread is like Achilles and the Tortoise. Anyway, I hope everyone had fun. The real Dragon Age was all the trannies who necked themselves along the way.


rooftop_levitation_lessons.jpg
 
Joined
Jan 21, 2023
Messages
3,686
There's like 30k people following the game's hub, that might be its roof when it comes to player interest. Nobody is running to buy a 10yo sequel to a game that basically doesn't connect at all to the previous entries save for three very loose choices.
The engagement ratio of social media tells us that you get like 10% of interaction from your follower count. So I guess 3k people had it preordered on Steam? Numbers might be higher on consoles on virtue of them having nothing to play, so I'd hazard a guess of 50k preorders total.
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,539
Location
Asp Hole
The lack of tension and conflict between companions reflects the ideologically rigid behavior of these nutcases, where if two people ever disagree over something that means one of them must be a Nazi.

Disagreement usually just results in one of them snapping its fingers which results in the sympathetic mod appearing like a genie, and the disagree'er gets banned. This is the only way they ever win when their feeble arguments run out.

MORE Taash wankery holy shit... my poor heart can't handle this nonsense.


The condescending game notifications that contain the confusing non-binary language are the cherry on top.

They all thought this was acceptable, and they were clearly dead serious about this shit. Let that sink in. This is no longer propaganda injected in entertainment - this is shameless manipulation of the young, borderlining on reprogramming.

or just don't play AAA garbage.

AA and indie games will have this too.

And Japanese games as well.

There's no escape.
It'll take at least a decade for the faggotry to fully inundate Eastern Yuros. CDPR is probably already gone but many other Polish, Czech, Ukra, Russian etc. devs are gonna remain clean for years.

And when even the Eastern Yuros inevitably fall there will always be single devs self-publishing on Steam.

And if somehow the cancer infects every single cultural nook and cranny then nerds will stop reading, watching and playing and start going outside, trekking, pumping iron, running, being fit, getting laid.

Just like the saying goes - bad times create strong men.

You simply can't grow big unless you bow down to Big Money and what they ask in return.
 

Asymptotics

Novice
Patron
Joined
Jun 8, 2021
Messages
52
Strap Yourselves In
There's like 30k people following the game's hub, that might be its roof when it comes to player interest. Nobody is running to buy a 10yo sequel to a game that basically doesn't connect at all to the previous entries save for three very loose choices.
The engagement ratio of social media tells us that you get like 10% of interaction from your follower count. So I guess 3k people had it preordered on Steam? Numbers might be higher on consoles on virtue of them having nothing to play, so I'd hazard a guess of 50k preorders total.
And BG3 had over 600k followers during it's release. Yet the reviews are trying to make us believe like this is the best thing since sliced bread.
 
Joined
Jan 21, 2023
Messages
3,686
in comparison, DA Origins: 865 players right now
295 on Dragon Age 2
1701 on Inquisition

2218 on ME: Legendary Edition (with a historical peak of around 60k)
373 on ME andromeda (with a historical peak of 3k(!))

renfail.png


Guy taking too long in character screen. Probably jerking off.

Streamers often spend like 3 hours creating characters with these games, it's good for making it as if the chat can interact with the streamer more naturally I guess.
 

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