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Dragon Age Dragon Age: The Veilguard Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Joined
Jul 28, 2020
Messages
1,284
Going from that blog link, he was from California but got the brain disease from living in Edmonton. Plenty of libcringe in Canadian cities.
Thank you anon! You are a good anon! It is Canadian California brain disease anon! It is! You are a good anon!
 

Nano

Arcane
Patron
Joined
Mar 6, 2016
Messages
4,817
Grab the Codex by the pussy Strap Yourselves In Enjoy the Revolution! Another revolution around the sun that is.
Normal conversation about the weather:

VIgtfls.png
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,742
Gamedev is a fine job if you can make it work.

I overwork myself but it's shit I love. I don't get stressed out. My soul is fine and I don't look like I'm from a dystopian future, even though that's my favorite genre.
 

perfectslumbers

Arbiter
Joined
Oct 24, 2021
Messages
1,202
Gamedev is a fine job if you can make it work.
It's very different for an indie or smaller dev than a AAA dev I think. AAA devs don't get to work on things they love, they get to model horse cocks while their boss separates them from their family for 2 years and their other boss blackmails them into sex on a business trip.
 

Alienman

Retro-Fascist
Patron
Joined
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Messages
18,191
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Gamedev is a fine job if you can make it work.
It's very different for an indie or smaller dev than a AAA dev I think. AAA devs don't get to work on things they love, they get to model horse cocks while their boss separates them from their family for 2 years and their other boss blackmails them into sex on a business trip.

Lol, I do wonder how that job in Red Dead Redemption 2 got delegated.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,742
Gamedev is a fine job if you can make it work.
It's very different for an indie or smaller dev than a AAA dev I think. AAA devs don't get to work on things they love, they get to model horse cocks while their boss separates them from their family for 2 years

True, but that's any desk jockey job. I've had good ones and bad ones, the key is really just to assert yourself and not be dragged into office politics.

and their other boss blackmails them into sex on a business trip.

:prosper:

Although I did have the benefit of not working with disgusting gamerTM types.
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,662
In AAA you work just like anywhere else, except you're subject to frequent and sudden changes from above. So you're working on something for months, only for some retard from management to come, play with it for five minutes, and tell you that the whole thing needs to be scrapped and done again because he doesn't like it (and then he'll proceed to tell you how it should look usually in words such as "Do it like in [Big AAA game that sold shitloads]"). Since there's much more distance between everyone (both due to a much bigger team and due to a much larger hierarchy of the company leadership), this sort of shit happens way too often. Alternatively, after working on something for half a year, you'll learn some other part of the team is lagging behind too much (usually because management came, demanded adding a new feature, and didn't change the deadline), so all your work is getting cut, that sort of thing.

Do you know the Mafia series, for example? Both of these things happened during the development of Mafia 3. Art team had been working for months on an entire city (I think it was Havana? Not sure) and actually had it pretty much ready, massive as it was... only for the whole thing to get cut. Ouch. Many among the art team quit after that. Or do you know the driving model in Mafia? Fun fact – in all three games, it was done by the same dude. He likes creating super complex and super realistic systems – in Mafia 1, there was no mechanic tailored to a specific car. Instead, he just created the system, into which design put car parametres from some car encyclopedia. And it actually worked, all the cars behaved precisely like they should. So he then improved on it in Mafia 2, and aimed to create the ultimate system in Mafia 3. And he did it, it was super realistic, gave you a real feel for the car. Then some management dude came, played it for five minutes, said he disliked the driving model (because, due to how realistic it was, you needed a touch of skill to drive well), and had the entire thing scrapped, telling the guy that he should create something more arcade-y for driving. And that's how you got the shitty driving model in Mafia 3 that everyone hates. The dude naturally quit the company afterwards as well.
 

perfectslumbers

Arbiter
Joined
Oct 24, 2021
Messages
1,202
In AAA you work just like anywhere else, except you're subject to frequent and sudden changes from above. So you're working on something for months, only for some retard from management to come, play with it for five minutes, and tell you that the whole thing needs to be scrapped and done again because he doesn't like it
Thinking about all the horror stories of Ken Levine changing the entirety of Bioshock games in the middle of development over and over
 

thesecret1

Arcane
Joined
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Messages
6,662
thesecret1 There is simulated driving in Mafia 3 though, so I assume it was not 100% scrapped?


You always try to salvage your work if you can. I'm not sure what state simulated driving is in (haven't asked the guy about that), but you know he didn't get to polish things as he'd like, as the arcadey bullshit was now supposed to be the main driving mode. Anyway, this is the story behind the driving model in Mafia 3, to give you an idea about working in AAA. Or 2K, more precisely – no matter who I asked, nobody seemed to have positive experiences with working there. Everyone only had horror stories and warned me about ever even thinking about working there.
 
Self-Ejected

TheDiceMustRoll

Game Analist
Joined
Apr 18, 2016
Messages
761
Ya'll realize game development is a soul-crushing hellscape right?
So are most jobs.

I'm so fucking tired of reading "GAMEDEV IS THE WORST JOB EVER I HAVE TO SIT IN A CHAIR AT A DESK FOR LONG HOURS..."
yea go work in a fucking coal mine 14 hours a day

That analogy would work if it was like, the 1910s, but mining became a pretty good, well paying job with benefits after awhile. You could support a decently sized family in a coal mine for awhile there. And anyone who does the "abloobloobloo its harder to do physical labour" bro your body dies if you do shitty work regardless if you sit or not. Sitting in a chair for 14 hours a day getting carpal tunnel, fucking up your eyes, getting no exercise, et al, is also really bad for you. It wont fuck you as fast as being a dockworker, sure, but you will not end up healthier at the same age.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Ya'll realize game development is a soul-crushing hellscape right?
So are most jobs.

I'm so fucking tired of reading "GAMEDEV IS THE WORST JOB EVER I HAVE TO SIT IN A CHAIR AT A DESK FOR LONG HOURS..."
yea go work in a fucking coal mine 14 hours a day

That analogy would work if it was like, the 1910s, but mining became a pretty good, well paying job with benefits after awhile. You could support a decently sized family in a coal mine for awhile there. And anyone who does the "abloobloobloo its harder to do physical labour" bro your body dies if you do shitty work regardless if you sit or not. Sitting in a chair for 14 hours a day getting carpal tunnel, fucking up your eyes, getting no exercise, et al, is also really bad for you. It wont fuck you as fast as being a dockworker, sure, but you will not end up healthier at the same age.
So what's stopping them from going and working in a coal mine right now?
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
21,988
Ya'll realize game development is a soul-crushing hellscape right?
So are most jobs.

I'm so fucking tired of reading "GAMEDEV IS THE WORST JOB EVER I HAVE TO SIT IN A CHAIR AT A DESK FOR LONG HOURS..."
yea go work in a fucking coal mine 14 hours a day

That analogy would work if it was like, the 1910s, but mining became a pretty good, well paying job with benefits after awhile. You could support a decently sized family in a coal mine for awhile there. And anyone who does the "abloobloobloo its harder to do physical labour" bro your body dies if you do shitty work regardless if you sit or not. Sitting in a chair for 14 hours a day getting carpal tunnel, fucking up your eyes, getting no exercise, et al, is also really bad for you. It wont fuck you as fast as being a dockworker, sure, but you will not end up healthier at the same age.
So what's stopping them from going and working in a coal mine right now?
A truck driver can earn 145k/year easy driving trucks for a mine. It, however, requires competence in something, which, as we all know, leftards are incapable of.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,191
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
You always try to salvage your work if you can. I'm not sure what state simulated driving is in (haven't asked the guy about that), but you know he didn't get to polish things as he'd like, as the arcadey bullshit was now supposed to be the main driving mode. Anyway, this is the story behind the driving model in Mafia 3, to give you an idea about working in AAA. Or 2K, more precisely – no matter who I asked, nobody seemed to have positive experiences with working there. Everyone only had horror stories and warned me about ever even thinking about working there.

Yes, arcade is default mode. You have to activate simulator mode. But I remember it being pretty damn good and fun to drive, one of the really good things about the game. Liked the story too before it took a nosedive into everyone white is racist territory.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,170
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Self-Ejected

TheDiceMustRoll

Game Analist
Joined
Apr 18, 2016
Messages
761
Ya'll realize game development is a soul-crushing hellscape right?
So are most jobs.

I'm so fucking tired of reading "GAMEDEV IS THE WORST JOB EVER I HAVE TO SIT IN A CHAIR AT A DESK FOR LONG HOURS..."
yea go work in a fucking coal mine 14 hours a day

That analogy would work if it was like, the 1910s, but mining became a pretty good, well paying job with benefits after awhile. You could support a decently sized family in a coal mine for awhile there. And anyone who does the "abloobloobloo its harder to do physical labour" bro your body dies if you do shitty work regardless if you sit or not. Sitting in a chair for 14 hours a day getting carpal tunnel, fucking up your eyes, getting no exercise, et al, is also really bad for you. It wont fuck you as fast as being a dockworker, sure, but you will not end up healthier at the same age.
So what's stopping them from going and working in a coal mine right now?

How in the unholy fuck is that NOT a nonsensical response?
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Ya'll realize game development is a soul-crushing hellscape right?
So are most jobs.

I'm so fucking tired of reading "GAMEDEV IS THE WORST JOB EVER I HAVE TO SIT IN A CHAIR AT A DESK FOR LONG HOURS..."
yea go work in a fucking coal mine 14 hours a day

That analogy would work if it was like, the 1910s, but mining became a pretty good, well paying job with benefits after awhile. You could support a decently sized family in a coal mine for awhile there. And anyone who does the "abloobloobloo its harder to do physical labour" bro your body dies if you do shitty work regardless if you sit or not. Sitting in a chair for 14 hours a day getting carpal tunnel, fucking up your eyes, getting no exercise, et al, is also really bad for you. It wont fuck you as fast as being a dockworker, sure, but you will not end up healthier at the same age.
So what's stopping them from going and working in a coal mine right now?

How in the unholy fuck is that NOT a nonsensical response?
Surely it's a better job that pays more money?
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,662
Surely it's a better job that pays more money?
I know you're being facetious right now, but a serious answer is that's it's simply not something they wanna do. I got offered a job in finances, for example, after an internship. Could make much nicer money, big benefits, and it's still be IT work... just not IT work that'd be fun. Just boredom all day every day doing what felt like pointless shit. So I entered game dev instead where I work for less money and less benefits, but I get to do something that is fairly interesting and sometimes even fun to do. People don't decide on jobs just based on pay, and if some do, I pity them. It's something you're gonna spend almost a third of your life doing, you should aim to make it pleasant for yourself.
 

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