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Dragon Age Dragon Age: The Veilguard Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Kem0sabe

Arcane
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Azores Islands
BioWare fans seem to have migrated in mass to Baldurs Gate 3. A lot of the posts over there are about shipping characters, romances, companion interactions, almost nothing about actual gameplay.

I bet they will return on droves as soon as there is more info about companions and romances in DA. BioWare isn't helping their cause with reducing the party size tho, that was a stupid move even for them. Most of the complains are about how that will mean less party banter.
 
Joined
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BioWare fans seem to have migrated in mass to Baldurs Gate 3. A lot of the posts over there are about shipping characters, romances, companion interactions, almost nothing about actual gameplay.

I bet they will return on droves as soon as there is more info about companions and romances in DA. BioWare isn't helping their cause with reducing the party size tho, that was a stupid move even for them. Most of the complains are about how that will mean less party banter.
I don't think there's much hype among Bioware fans about Bioware's new game anymore. There aren't "Bioware fans" as they were during the BSN days. There are certainly no new Bioware fans, the bunch of them seem to be the same ones who started following them a decade ago. The damage done by DA2 was too big and it was the beginning of the end for them.

People are talking about romances in BG3 because it's Baldur's Gate, the game that introduced romances and made companion interactions asn important part of the gameplay. It's also a common topic among non Bioware fans too and a lot of them won't play an rpg if there's no romances or party banter on it.
 

Roguey

Codex Staff
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I thought the codex was keeping this thread alive to gloat and beat dead horses?

In a few years, we'll probably have threads on BioWare being dissolved and RIP, and who EA gives their IPs too. Unless BioWare had some kind of clause where they keep their IPs, then super RIP.
As long as TOR brings in money, Bioware will survive. But I don't really see why they need Edmonton around anymore, they haven't been pulling their weight for nearly a decade.
 

9ted6

Educated
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Mar 24, 2023
Messages
903
BioWare fans seem to have migrated in mass to Baldurs Gate 3. A lot of the posts over there are about shipping characters, romances, companion interactions, almost nothing about actual gameplay.
There aren't "Bioware fans" as they were during the BSN days.
This for sure. Bioware's got a reputation of having waifu and dangerhair fans, but those people were made fun of relentlessly by oldtime fans on BSN. Too bad they became the only notable fanbase Bioware had left.
 

Orud

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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
This for sure. Bioware's got a reputation of having waifu and dangerhair fans, but those people were made fun of relentlessly by oldtime fans on BSN. Too bad they became the only notable fanbase Bioware had left.
Bioware deserves the degenerate community they've ended up with. They decided after all to pander to the part of the community discussing what Tali's sweat would taste like.
 

Tyranicon

A Memory of Eternity
Developer
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Messages
7,821
As long as TOR brings in money, Bioware will survive.
Surprised that the game hasn't gone into maintenance mode by now tbh, but I guess that there are enough whales to buy cosmetics and keep it afloat.
According to a mmo-pop tracking site, it's 21 on the list of mmos with top daily activity and 18 overall. https://mmo-population.com/r/swtor

That being said, I don't know how much effort is needed to maintain it, so they could just have a skeleton crew to run it if they want.

... Also Anthem supposedly still has a daily playerbase of 78k? How the fuck? Where are these numbers being sourced from?
 

lycanwarrior

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As long as TOR brings in money, Bioware will survive.
Surprised that the game hasn't gone into maintenance mode by now tbh, but I guess that there are enough whales to buy cosmetics and keep it afloat.
Possibly one of the reasons Marvels Avengers stayed alive for several years, much longer than most people would've expected. Or possibly a contractual thing with the IP holder, who knows...
 

Nano

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Grab the Codex by the pussy Strap Yourselves In Enjoy the Revolution! Another revolution around the sun that is.
If anything it'd be better if they didn't have them, rather than only keeping the worst writers of the older games. Everyone talented left and the people in charge now were in minor roles back then and were never particularly good.
Patrick Weekes *was* considered one of the best before he became a shemale and dyed his hair. And again, Kristjanson is the BG1 guy. Stop clinging to the belief that people who were talented in the past always stay talented.
 

9ted6

Educated
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If anything it'd be better if they didn't have them, rather than only keeping the worst writers of the older games. Everyone talented left and the people in charge now were in minor roles back then and were never particularly good.
Patrick Weekes *was* considered one of the best before he became a shemale and dyed his hair
What did he write?
 

Lodis

Educated
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Messages
220
If anything it'd be better if they didn't have them, rather than only keeping the worst writers of the older games. Everyone talented left and the people in charge now were in minor roles back then and were never particularly good.
Patrick Weekes *was* considered one of the best before he became a shemale and dyed his hair. And again, Kristjanson is the BG1 guy. Stop clinging to the belief that people who were talented in the past always stay talented.
Weekes never wrote anything good. The most popular character he wrote in the past was Tali from Mass Effect and let's be serious nobody liked her because of her "muh homeworld" thing. They liked her because she was a quirky space gypsy with massive thighs and you could fuck her. He was the one who brainstormed Krem(the tranny character) into Inquisition and that was pre 2014. At no point was he ever considered "the best" at anything even by Bioware's incredibly low standards.

This guy was always a joke, he just started being more open about it because of Twitter.

nQk6L3Z.png
 

Roguey

Codex Staff
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Weekes never wrote anything good. The most popular character he wrote in the past was Tali from Mass Effect and let's be serious nobody liked her because of her "muh homeworld" thing. They liked her because she was a quirky space gypsy with massive thighs and you could fuck her. He was the one who brainstormed Krem(the tranny character) into Inquisition and that was pre 2014. At no point was he ever considered "the best" at anything even by Bioware's incredibly low standards.

This guy was always a joke, he just started being more open about it because of Twitter.
Revisionist. A lot of people (even here) praised him as being the best part of ME2 and 3.
 
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There is a difference between keeping a writer like Weekes on a short leash and giving him creative freedom.

Not to mention that he is apparently not mentally stable anymore.
 

Camel

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Messages
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Patrick Weekes *was* considered one of the best before he became a shemale and dyed his hair. And again, Kristjanson is the BG1 guy. Stop clinging to the belief that people who were talented in the past always stay talented.
He "was considered one of the best" by whom? Weekes has only Additional Design credit for DA:O and he was a senior writer for ME3, the worst game of the trilogy. Casey Hudson and Mac Walters shouldered the lion's share of blame for ME3. Kristjanson is good and he's easily one of the best among dross left at Bioware.
Weekes never wrote anything good. The most popular character he wrote in the past was Tali from Mass Effect and let's be serious nobody liked her because of her "muh homeworld" thing. They liked her because she was a quirky space gypsy with massive thighs and you could fuck her. He was the one who brainstormed Krem(the tranny character) into Inquisition and that was pre 2014. At no point was he ever considered "the best" at anything even by Bioware's incredibly low standards.

This guy was always a joke, he just started being more open about it because of Twitter.
Tali's voice actress Ash(Liz) Sroka did an absolutely great job in ME2-3 which is also a huge part of her popularity. Her personal quest/mission was well-written and intertwined with the main plot getting you invested and carrying that investment from the second game to the end of the trilogy. Goddamn, am I praising Weekes's writing?
 
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9ted6

Educated
Joined
Mar 24, 2023
Messages
903
If anything it'd be better if they didn't have them, rather than only keeping the worst writers of the older games. Everyone talented left and the people in charge now were in minor roles back then and were never particularly good.
Patrick Weekes *was* considered one of the best before he became a shemale and dyed his hair. And again, Kristjanson is the BG1 guy. Stop clinging to the belief that people who were talented in the past always stay talented.
Weekes never wrote anything good. The most popular character he wrote in the past was Tali from Mass Effect and let's be serious nobody liked her because of her "muh homeworld" thing. They liked her because she was a quirky space gypsy with massive thighs and you could fuck her. He was the one who brainstormed Krem(the tranny character) into Inquisition and that was pre 2014. At no point was he ever considered "the best" at anything even by Bioware's incredibly low standards.

This guy was always a joke, he just started being more open about it because of Twitter.

nQk6L3Z.png
Whatever that word is for "getting off to the idea of being a woman", it's him.
 

Rhobar121

Scholar
Joined
Sep 22, 2022
Messages
1,280
Patrick Weekes *was* considered one of the best before he became a shemale and dyed his hair. And again, Kristjanson is the BG1 guy. Stop clinging to the belief that people who were talented in the past always stay talented.
He "was considered one the best" by whom? Weekes has only Additional Design credit for DA:O and he was a senior writer for ME3, the worst game of the trilogy. Casey Hudson and Mac Walters shouldered a lion's share of blame for ME3. Kristjanson is good and he's easily one of the best among dross left at Bioware.
If I remember correctly, they were blamed for it for a reason. Apparently, they made this "brilliant" ending together, ignoring the rest of the team.
I could be wrong because it was so long ago
 

Roguey

Codex Staff
Staff Member
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Messages
36,738
He "was considered one the best" by whom? Weekes has only Additional Design credit for DA:O and he was a senior writer for ME3, the worst game of the trilogy. Casey Hudson and Mac Walters shouldered a lion's share of blame for ME3. Kristjanson is good and he's easily one of the best among dross left at Bioware.
Straight from 2010:

What is amusing, is that Patrick Weekes wrote most of the characters and quests the codex LIKES about ME2.

He's kind of like MCA's brother from another mother.

And yeah, the change of writers was MUCH noticeable, and way better.
Weekes also did the parts of ME3 people liked and he was the one who Told All about how Hudson and Walters botched it.
 

Camel

Scholar
Joined
Sep 10, 2021
Messages
2,832
He "was considered one the best" by whom? Weekes has only Additional Design credit for DA:O and he was a senior writer for ME3, the worst game of the trilogy. Casey Hudson and Mac Walters shouldered a lion's share of blame for ME3. Kristjanson is good and he's easily one of the best among dross left at Bioware.
Straight from 2010:

What is amusing, is that Patrick Weekes wrote most of the characters and quests the codex LIKES about ME2.

He's kind of like MCA's brother from another mother.

And yeah, the change of writers was MUCH noticeable, and way better.
Weekes also did the parts of ME3 people liked and he was the one who Told All about how Hudson and Walters botched it.
Actually most of the writers in ME1 wrote for ME2 also.

Mass Effect 1 said:
Drew Karpyshyn lead writer
Lukas Kristjanson writer
Mike Laidlaw writer
Chris L'Etoile writer
Mac Walters writer
Patrick Weekes writer

The new writers for ME2 must be good, or perhaps having more writers let them allocate time better.

Which NPCs did Weekes write for?

Edit: Another interesting point is that they didn't take the lazy way out and keep more NPCs from ME1.
I have 4 out of 6 in the list as better than Weekes and probably give you Mac Walters as worse than him.
 

Aarwolf

Learned
Joined
Dec 15, 2020
Messages
572
That was Chris L'Etoile.
L'Etoile already had a reduced role in ME2 and no involvement with ME3.

L'Etoile also became a woke hack by the way, as he proved on The Outer Worlds.

I don't care what happend of him later, but his take on Legion and the Geth is interesting and it has a fruition in one of the most coherent and satysfing resolutions in ME3. Yeah, it still could be better executed (he himself told what was changed after his departure in the Geth lore and Legion character), but in a hot mess that was ME3 that was still one of the best parts thanks to his world and character buiilding.
 

9ted6

Educated
Joined
Mar 24, 2023
Messages
903
A problem here is a lot of people don't consider ME well written, not even the first one.

I don't think it was at all.
 

Monocause

Arcane
Joined
Aug 15, 2008
Messages
3,656
A problem here is a lot of people don't consider ME well written, not even the first one.

I don't think it was at all.

"Not even" the first one? ME1 was basically cool ideas with very poor execution. Pretty much everything about the game, be it the writing or different gameplay elements, was either shallow or hollow. Or both. In ME2 they refined it a lot and delivered a tighter, much better game in pretty much every department. Scrapped a bunch of stuff that didn't really work in the first game anyway and would likely never work, and improved vastly on the things that were promising. As a result ME2 was a competently written, much more tightly designed and enjoyable action game with some minor RPG elements to spice things up.

It was an interestingly different path compared to the DA series. With ME, the team stuck to a large chunk of the original vision and refined it. With DA, if you compare Origins to 2 and 3 these are very, very different games in terms of the vision and the core design. Which was a damn shame as I'm one of the people who really liked Origins when it came out.

Curious how will DA4 pan out but not holding my breath. DA3 was an improvement over the piece of shit that DA2 was, but was still overall a poor game suffering from huge content bloat and major design issues. I can bet that what will happen is that when it gets released I'll probably watch some gameplay and determine it's meh, then few years later I'll buy it on sale for like 8$, play it for a few hours and drop it cause it's meh. This is what should've happened with DA3 but i was younger and had more time to kill playing mediocre games.
 

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