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Dragon Age Dragon Age: The Veilguard Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

La vie sexuelle

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If you have gender equality in your medieval dung age fantasy game, you've fucked up. Any believability goes right out the window.

This is why dark fantasy is clearly superior to corporate slop fantasy that has to appeal to everyone.

I believe the DAO writers even stated that the Game of Thrones books were an influence. Gurm may be liberal, but the books' content rarely reflects that. In them, if you end up having tits & arse you're screwed either way whether you use them to your advantage or not.
I would say Origins is also less liberal overall than GoT.

Still had Tolkien spirit.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
DA:O was never that bad. I played it in 2010 and liked it. Of course, since I've joined the codex in November 2014 I wouldn't allow myself to like RPGs so liberally anymore.
 

Camel

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DA:O is good while seeing modern trash and/or pozzed games like BG3 adds more nostalgic appeal.
 

Lacrymas

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Pathfinder: Wrath
DA:O was never good, it squandered whatever potential it had in every aspect, be it writing, combat, character building, itemization. It's more playable than BG3, sure, but that's not a high bar.
 

Rhobar121

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DA:O has never had a good fight.
The gameplay was shitty in that respect. They completely overhauled the combat in DA2 but somehow managed to make the game worse.
 

Child of Malkav

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I think the real question now is which will be worse, this, Avowed or VtMB2?
Vtmb2, easily. At least Avowed comes from a company that actually releases games, even if they're shit, at the very least they come out instead of being trapped in a dev hell and restart the dev process with another studio.
 
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Another point to consider is that nobody feels that strongly about PoE's setting. Bloodlines 2 has to answer to fans of the first game AND fans of the tabletop game.
 

Lacrymas

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Pathfinder: Wrath
Does anyone really feel strongly about Bloodlines' setting? What made VtMB and to an extent Redemption was the characters.
 
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J1M

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DA:O was never that bad. I played it in 2010 and liked it. Of course, since I've joined the codex in November 2014 I wouldn't allow myself to like RPGs so liberally anymore.
Only real issue I had with it at the time was the rtwp. Fade sections were cool. Though I never even heard it had an expansion so I guess reorigins would be a chance to play that.
 

Atlantico

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Make the Codex Great Again!
It seemed pretty clear to me that Origins was Baldur's Gate set in discount Lord of the Rings covered in spattered blood.
It's Gayder copying the highlights of Song of Ice and Fire + the Witcher + generic grimdark fantasy, doing some light changes before blending it all into The Dragon Age Setting, or "Thedas". Baldur's Gate is Forgotten Realms, a discount Lord of the Rings setting, but everything in modern fantasy owes something to Tolkien, so you're not wrong.
 

Vorark

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It's more playable than BG3
It's weird that there are completely shit design decisions that players today don't mind but would have been deal breakers 10-15 years ago.

For example, the camera. Briefly tried BG3 to see what the fuss was about and spent more time wrestling with it than playing.

Say what you will about DAO but camera control was perfect in both tactical and 3rd person view, with a seamless swap between the two modes. Makes you wonder which game was released in 2009 when you take this aspect in account.
 

jackofshadows

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Say what you will about DAO but camera control was perfect in both tactical and 3rd person view, with a seamless swap between the two modes. Makes you wonder which game was released in 2009 when you take this aspect in account.
Well, its game's world was flat af so no wonder there's no problem with the camera.
 

9ted6

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DA:O was never that bad. I played it in 2010 and liked it. Of course, since I've joined the codex in November 2014 I wouldn't allow myself to like RPGs so liberally anymore.
I agree I think its a damn good game. I even like the deep roads. Ijust hate the armor designs with a passion
It's not amazing but it's perfectly serviceable and beats the competition in my opinion. It's not particularly preachy like Witcher or Thrones and it's dark without being stupid dark like Warhammer.

Compared to more traditional settings it's grittier and less epic fantasy feeling with no tieflings or such shit running around and no jarring sci fi elements like BG, TES and PF all have.

Origins was just a decent dark fantasy game and what made it refreshing especially now is that it's all it tried to be, no more and no less. Except the retarded armors.
 

NaturallyCarnivorousSheep

Albanian Deliberator Kang
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DA:O is good while seeing modern trash and/or pozzed games like BG3 adds more nostalgic appeal.
BG3 haters reach new heights with every post of theirs :lol:

DAO was a game that was fun back in 2009 because that was literally all there was for new higher shelf cRPGs outside of NWN2 which I think had its last expansion released year prior and then there were several years where the best scraps you could find in the bins were games like Drakensang. Literal starvation food. If DAO came out in 2016 it would share the fate of Sword Coast Legends.
 

NaturallyCarnivorousSheep

Albanian Deliberator Kang
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Ok let me tell you what would you hear about it if it didn't come during starvation period:
-cooldown and mana combat system with overabundance of healing, decline
-wasting money on full VA, still looks awkward as fuck
-gays
-boring companions
-bad encounter design
-cliche bioware story formula
-uninspired world(darkspawn are literally le orcs)
-rtwp<tb, sadly it is rtwp

It's legitimately unimpressive if you don't have any nostalgia for it.
 

Child of Malkav

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-cooldown and mana combat system with overabundance of healing, decline
Cooldowns can go die in a fire, one of the worst mechanics to infect videogames. Resource based is always superior.
Overabundance of healing? I remember the potions but didn't they have cooldowns as well? Or am I remembering wrong? And a healer had a few (weak) healing spells. Back when I played I didn't really use a dedicated healer once I saw how weak the healing was compared to potions. Or just pumping dexterity for dodges.
-wasting money on full VA, still looks awkward as fuck
Meh, don't really care much.
Yeah that's bad.
-boring companions
Personal opinion. I liked some, I disliked others.
-bad encounter design
I assume some people do care about this aspect (for some reason, IDK this is not chess) but personally I don't care about these. I only care about the power of my character. Did I build him correctly so he can face pretty much anything the game throws at me or not? And besides you can use the terrain to your advantage as well as traps to deal with the more annoying enemies. Or do a tactical retreat in a doorway or another type of funnel.
Whatever they are there to be beaten one way or another so I really couldn't care less.
-cliche bioware story formula
Meh, gather allies and save the world story. Been there, done that. Every single story has been told. All of them will repeat, the only thing that matters is execution.
-uninspired world(darkspawn are literally le orcs)
I agree.
-rtwp<tb, sadly it is rtwp
I like both so whatever. Rtwp is more chaotic, TB offers more control. None are a deal breaker for me.

Another criticism would be that the armor sets are THE ugliest the gaming world has ever seen. No defense for that.
 

Tyranicon

A Memory of Eternity
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DA:O worldbuilding was alright for a video game. Not very original ideas, but interesting enough to motivate you to find out more.

The whole pseudo Christian Chantry and Joan of Arc knock-off was cool too.

Game is ugly as shit though, even for the time.
 

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