agris
Arcane
- Joined
- Apr 16, 2004
- Messages
- 6,925
As in: press a button and something dodgy happens?I wouldn't expect even a Witcher 3 level of reactivity.
As in: press a button and something dodgy happens?I wouldn't expect even a Witcher 3 level of reactivity.
and your point is "skyrim has million of editions and each sold millions of copies - greatest gaem ever!"You're just repeating game bad over and over and missing the rest of my point.
I mean regarding previous game choices carrying over into this one. W3 had a handful of these choices at the start and most didn't matter anyway.As in: press a button and something dodgy happens?
Yeah but if you serve me bland white bread on a plate I don't have to eat it just because it's not 3-day-old rotten shit.
Quality is not a relative measurement.
You accuse me of a strawman, but this is the strawman you're arguing with.and your point is "skyrim has million of editions and each sold millions of copies - greatest gaem ever!"You're just repeating game bad over and over and missing the rest of my point.
Great, now the strawman is that I think Twitcher is the best gaem evar!Just because it and Twitcher are an inch or two above Inquisition doesn't make any of them good.
I wasn't addressing you specifically but people in general who think that games like BG3 or Twitcher being very so slightly better than games like Inquisition or Anthem means they have some redeeming quality to them, which is something I disagree with.Great, now the strawman is that I think Twitcher is the best gaem evar!Just because it and Twitcher are an inch or two above Inquisition doesn't make any of them good.
The point of contention here is that core biowarians were on board for Inquisition and Andromeda, in spite of being mediocre as fuck, because they still retained the soul of Bioware (more or less). Dragon Age also kept an identity that's separate from Mass Effect. The fortnite-GoW-ization of Dragon Age, the "brainy" Bioware franchise, is going to fuck up a lot of people.Bioware fandom civil war incoming?I think the most hilarious part of all this is the various Twitter/Reddit bots calling others "not real BioWare fans."
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B-b-but you're not even a real bio-sister!!! I have a Solas bodypillow and matching dildo! I'm a paid shi-
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What kind of insane cope is this?
and i'm saying things it did right are good. in a vacuum. but when you don't care about rest of the game you don't care about things they did right too.You accuse me of a strawman, but this is the strawman you're arguing with.and your point is "skyrim has million of editions and each sold millions of copies - greatest gaem ever!"You're just repeating game bad over and over and missing the rest of my point.
I already said that I agree with you that BG3 is a bad game, but the things it gets right shouldn't be ignored if you're trying to emulate its success. Why is that so hard for you to understand?
Plot twist: orgy instead of the final battle.Orgy IS the final boss battle.huge orgy after the final boss battle.
No, retard. It's that it sold well. Value proposition.Isn't your point that 95% on steam means it's a good game?
Being a sooky little bitch about it is not an efficient way to make a point, though.No, retard. It's that it sold well. Value proposition.Isn't your point that 95% on steam means it's a good game?
You smooth-brained niggers are so busy jerking each other off about how bad the game is that you can't even fucking read.
No one wants to experiment any longer.Risk aversion is one of the things killing the hobby.
I don't know why they specifically went for Solas fetishists as their bot angle. Like they think an actual person would unironically call themselves solassdick69 and praise every one of Bioware's games.I think the most hilarious part of all this is the various Twitter/Reddit bots calling others "not real BioWare fans."
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B-b-but you're not even a real bio-sister!!! I have a Solas bodypillow and matching dildo! I'm a paid shi-
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Character lore as in for the PC... in a singleplayer video game...
What kind of insane cope is this?
I mean yes, in a world of cynical trash games 'following the leader' is a safer bet for the company but it doesn't result in good games, just more crap ones. Risk aversion is one of the things killing the hobby.
Pretty much confirms that nothing from Origins will be relevant. I’ve never seen a company so desperate to distance itself from its own original IP while simultaneously dragging said IP through the dirt.No save import, just tell the game what you did: https://www.ign.com/articles/dragon...-previous-games-through-the-character-creator
BioWare Details How Previous Choices Will be Imported Into Dragon Age: The Veilguard
Good news, you'll be able to recreate your Inquisitor. Here's how.
Yes, you will be able to carry over your decisions from previous Dragon Age games into The Veilguard — it'll just work a little differently this time.
In an interview with IGN, Dragon Age: The Veilguard Game Director Corinne Busche says the ability to import your choices is "fully integrated into the character creator this time around." What's more, Busche confirmed that you'll be able to customize your Inquisitor if you want to remake your protagonist from Dragon Age: Inquisition.
"What's not lost on us is that it's been 10 years since existing players have played. They might not remember [what they did in previous games]," Busche explains. "They might need that refresher and we don't want new players to feel like they're missing out on those decisions. So in the character creator, I like to call it last time on Dragon Age, but you can go into your past adventures and it, actually through tarot cards, tells you what the context was and what decision you want to make."
When pressed further about if all the previous characters would be woven into The Veilguard, like Hawke, Busch says, "I won't say everybody, but yes, some of them."
What it sounds like is that BioWare may be abandoning Dragon Age Keep, which would allow you to export your world state from previous Dragon Age games into Inquisition through your save files. When asked if The Veilguard would read saves from Dragon Age Origins, Dragon Age II, or Dragon Age: Inquisition, Busche confirmed that it wouldn't.
"The technology is so different and we wanted it to be in the client," she says.
Indeed, Busche also confirms that The Veilguard players won't have to link to their accounts for this option, as you'll be able to play the game fully offline. And, yes, it's a single-player game and has no microtransactions.
It's only the latest in a trove of information we've gotten about Dragon Age: The Veilguard lately, in addition to its extended gameplay showcase today. BioWare recently showed off the seven companions in its Xbox Showcase trailer, and before that, it officially announced that it's changing its name from Dragon Age: Dreadwolf. Dragon Age: The Veilguard will release sometime this Fall.
Awakening was the last good one.Pretty much confirms that nothing from Origins will be relevant. I’ve never seen a company so desperate to distance itself from its own original IP while simultaneously dragging said IP through the dirt.No save import, just tell the game what you did: https://www.ign.com/articles/dragon...-previous-games-through-the-character-creator
BioWare Details How Previous Choices Will be Imported Into Dragon Age: The Veilguard
Good news, you'll be able to recreate your Inquisitor. Here's how.
Yes, you will be able to carry over your decisions from previous Dragon Age games into The Veilguard — it'll just work a little differently this time.
In an interview with IGN, Dragon Age: The Veilguard Game Director Corinne Busche says the ability to import your choices is "fully integrated into the character creator this time around." What's more, Busche confirmed that you'll be able to customize your Inquisitor if you want to remake your protagonist from Dragon Age: Inquisition.
"What's not lost on us is that it's been 10 years since existing players have played. They might not remember [what they did in previous games]," Busche explains. "They might need that refresher and we don't want new players to feel like they're missing out on those decisions. So in the character creator, I like to call it last time on Dragon Age, but you can go into your past adventures and it, actually through tarot cards, tells you what the context was and what decision you want to make."
When pressed further about if all the previous characters would be woven into The Veilguard, like Hawke, Busch says, "I won't say everybody, but yes, some of them."
What it sounds like is that BioWare may be abandoning Dragon Age Keep, which would allow you to export your world state from previous Dragon Age games into Inquisition through your save files. When asked if The Veilguard would read saves from Dragon Age Origins, Dragon Age II, or Dragon Age: Inquisition, Busche confirmed that it wouldn't.
"The technology is so different and we wanted it to be in the client," she says.
Indeed, Busche also confirms that The Veilguard players won't have to link to their accounts for this option, as you'll be able to play the game fully offline. And, yes, it's a single-player game and has no microtransactions.
It's only the latest in a trove of information we've gotten about Dragon Age: The Veilguard lately, in addition to its extended gameplay showcase today. BioWare recently showed off the seven companions in its Xbox Showcase trailer, and before that, it officially announced that it's changing its name from Dragon Age: Dreadwolf. Dragon Age: The Veilguard will release sometime this Fall.
Already made this point but Awakening was where the series went off the rails. Throwing away the dark fantasy apocalypse plot so they could do 'workers of the world unite' instead.Awakening sould be real Part 2, not just mere DLC. Compressing it into an add-on form stifled any potential for something more.
Regardless is pretty hilarious to have BG3 come out, take over the whole conversation, leave people hungry for more, and then you have to show your 5 year old design based on 10 year old focus testing for an audience that no longer exists. No wonder these hacks were so eager to shit on turn based games.
Lack of enemy variety and poor encounter design is a staple dating way back to DAO.-Larian approach to combat. There is some unique element in most combat encounters in BG3. Either enemies themselves, their postioning, timer, etc. Vailgaurd trailer lasts 20 minutes, yet they fight 3 identical groups of cultists and 3 identical groups of demons.