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Dragon Age Dragon Age: The Veilguard Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Tyranicon

A Memory of Eternity
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I also tried going to the Gym during that because there was no way a lame hurricane was going to prevent me from completing my 60 day challenge; the Gym was closed, sadly, but I still managed to get a good workout at home with my dumbells and pull up bar.
Dude's in the middle of a hurricane and still manages to find time to shit on Dragon Age holy shit.

:salute: :-D:salute:
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
One moment for a contrarian opinion, I guess.

If we are being frank, the idea of decisions carrying over between games originated with the Baldur's Gate saga (correct me if I'm wrong), or at least got popular with it. At this time it was a lot cheaper to implement than in the 3d age. But is there really any benefit to the difficulty of having, or as it's usual - shoehorning, C&C between games? I'd rather have games not connected in that way and have all the C&C just within the game, but have it more meaningful.

That's my opinion in the general case. In the DA:V case, I'm sure they could have had more C&C, but some "producer" likely decided that it's a low priority feature for a game to carry over choices which a small proportion of players will have made 10 years ago, and an even smaller proportion will care about. But as far as topics for ranting go, it's good enough.
 

Lord_Potato

Arcane
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they shan't be slaves to consoomers.
LOL! We pay their goddamned bills, get the fuck out of here. Give us hot women with big breasts and tight fat asses. Don't give us this tranny shit then call us tourists.
In Gaider's case its the government of Australia that pays the bills through grants (I heard Stray Gods was partly funded by grants - hence the whole 'this game was developped on stolen lands' crap). So he can offend buyers anytime he wants, as long as he keeps securing public funding for his gaymes.
 

Pink Eye

Monk
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I'm very into cock and ball torture
So he can offend buyers anytime he wants, as long as he keeps securing public funding for his gaymes.
Man that fucking sucks. I don't think game developers should insult their customers like that. VD from Iron Towers did a pretty good job of not being bringing politics during Colony Ship's entire period in Steam. He kept that stuff away, and rightfully so, we had a pretty good amount of Russian players for Colony Ship on steam forums and it'd just suck if they got alienated.
 
Vatnik Wumao
Joined
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Messages
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One moment for a contrarian opinion, I guess.

If we are being frank, the idea of decisions carrying over between games originated with the Baldur's Gate saga (correct me if I'm wrong), or at least got popular with it. At this time it was a lot cheaper to implement than in the 3d age. But is there really any benefit to the difficulty of having, or as it's usual - shoehorning, C&C between games? I'd rather have games not connected in that way and have all the C&C just within the game, but have it more meaningful.
Eh, I don't mind self-contained games. Issue with the DA franchise though is precisely that you have meaningful choices that have geopolitical ramifications. And on top of that, the metanarrative is built in such a way that characters from prior games became themselves important actors hence the need for their status and whereabouts to be reflected as well in subsequent titles, adjusted for your particular worldstate. And the devs did a good enough job in splitting that sort of acknowledgement between codex entries (& wartable missions in the case of DAI), NPC mentions and character cameos in prior entries.

If they wanted to do a soft reboot with Veilguard, they should've just set the game a few hundred years into the future so that there'd be time for a geopolitical reset and for the various characters from prior games to die off. You still get to have the Solas plot, but you don't have to account for all those decisions from prior games. What they did instead is inept and lazy, with them not even bothering to include some token codex entries for some of the relevant choices that should have carried over as a matter of worldstate consistency.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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Regarding David Gaider, man, what a faggot. Who the fuck denigrates critique from customers like that by saying: you're just a tourist.
Someone who makes games for the government grant, and doesn't have to stoop to caring about the audience. It's faggot art for the sake of faggot art.
Aw man, that was wild, I've been in Florida for 20+ years, been at Sarasota, Venice, Daytona, Tampa, Bradenton, Brandon, Orlando, and I've ever seen anything like this before; a fucking hurricane then a tornado back to back ravaging and rattling my shitty apartment. I thought the apartment was about to get blown away. Just the sheer pounding from the wailing winds had me bracing for impact - of course my dumbass opened the front door to verify that yes, that is indeed a hurricane outside. I also tried going to the Gym during that because there was no way a lame hurricane was going to prevent me from completing my 60 day challenge; the Gym was closed, sadly, but I still managed to get a good workout at home with my dumbells and pull up bar.
Stay safe, you dumbass :lol: As far as I know that country, you are better off dying than getting injured and then spending your life in slavery after they hand you the hospital bills.
We pay their goddamned bills, get the fuck out of here. Give us hot women with big breasts and tight fat asses. Don't give us this tranny shit then call us tourists.
Yeah, that's how communism works. They rob you of your work's profits, and then sell you the worst quality goods, that they have slapped an ideologically correct label on for good measure.
 

Lord_Potato

Arcane
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So he can offend buyers anytime he wants, as long as he keeps securing public funding for his gaymes.
Man that fucking sucks. I don't think game developers should insult their customers like that.
They shouldn't but perhaps Gaider has a bigger fish to fry? He spent the last years in small or even indie studios, maybe he wants to return to the big leagues and feels he needs to talk the talk to get there? Or maybe he's just a dumb asshole, who knows.

Don't really care either way, it's obvious he's well past his prime and his greatest offerings to the genre have already been made. Him being a dumbfuck won't ruin my sleep.
VD from Iron Towers did a pretty good job of not being bringing politics during Colony Ship's entire period in Steam. He kept that stuff away, and rightfully so, we had a pretty good amount of Russian players for Colony Ship on steam forums and it'd just suck if they got alienated.
A pity it did not help the suistainability of his studio though. Perhaps generating some scandal (louldly telling Russians to gtfo) would actually be better for him, giving Iron Tower more visibility? Now we'll never know.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
One moment for a contrarian opinion, I guess.

If we are being frank, the idea of decisions carrying over between games originated with the Baldur's Gate saga (correct me if I'm wrong), or at least got popular with it. At this time it was a lot cheaper to implement than in the 3d age. But is there really any benefit to the difficulty of having, or as it's usual - shoehorning, C&C between games? I'd rather have games not connected in that way and have all the C&C just within the game, but have it more meaningful.
Eh, I don't mind self-contained games. Issue with the DA franchise though is precisely that you have meaningful choices that have geopolitical ramifications. And on top of that, the metanarrative is built in such a way that characters from prior games became themselves important actors hence the need for their status and whereabouts to be reflected as well in subsequent titles, adjusted for your particular worldstate. And the devs did a good enough job in splitting that sort of acknowledgement between codex entries (& wartable missions in the case of DAI), NPC mentions and character cameos in prior entries.

If they wanted to do a soft reboot with Veilguard, they should've just set the game a few hundred years into the future so that there'd be time for a geopolitical reset and for the various characters from prior games to die off. You still get to have the Solas plot, but you don't have to account for all those decisions from prior games. What they did instead is inept and lazy, with them not even bothering to include some token codex entries for some of the relevant choices that should have carried over as a matter of worldstate consistency.
You know what would have been cool, if there was a company with the means to even attempt it - have the first game with three possible high-level geopolitical outcomes, and then have three sequels, one for each outcome. And then end the whole series. Do a soft reboot after the third game, and then pick a canonic development as a starting point for the reboot. Imagine that. That would actually make the audience take your setting seriously and appreciate the games. If executed well.
 

damager

Liturgist
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A pity it did not help the suistainability of his studio though. Perhaps generating some scandal (louldly telling Russians to gtfo) would actually be better for him, giving Iron Tower more visibility? Now we'll never know.
Better die a hero than to become the cuck.

It's very offtopic but I think Iron Tower Studios could easily made another game if they would ask their community for help funding it. People love him for AoD.
 

Morgoth

Ph.D. in World Saving
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they shan't be slaves to consoomers.
LOL! We pay their goddamned bills, get the fuck out of here. Give us hot women with big breasts and tight fat asses. Don't give us this tranny shit then call us tourists.

Stray Gods was complete dog shit. But it's Gaider's dog shit. And he has every right to make dog shit as long as he finds retards out there giving him money.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
So he can offend buyers anytime he wants, as long as he keeps securing public funding for his gaymes.
Man that fucking sucks. I don't think game developers should insult their customers like that. VD from Iron Towers did a pretty good job of not being bringing politics during Colony Ship's entire period in Steam. He kept that stuff away, and rightfully so, we had a pretty good amount of Russian players for Colony Ship on steam forums and it'd just suck if they got alienated.
Going "every Russian bad" would be very unlike VD. Russians have suffered and suffer just as bad under the regime.
 

Lord_Potato

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You know what would have been cool, if there was a company with the means to even attempt it - have the first game with three possible high-level geopolitical outcomes, and then have three sequels, one for each outcome. And then end the whole series. Do a soft reboot after the third game, and then pick a canonic development as a starting point for the reboot. Imagine that. That would actually make the audience take your setting seriously and appreciate the games. If executed well.
Such a stunt would require a very dedicated fanbase, willing to play a sequel to the first game three times (with different plotlines, but still, a direct sequel to the first game), each time erasing their choices from the previous version of the sequel.

It's basically an idea for a multiverse of sorts, and people recently got burnt on these.
 

Pink Eye

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I'm very into cock and ball torture
Perhaps generating some scandal (louldly telling Russians to gtfo) would actually be better for him
I love VD a lot. He was very mature throughout the entire years Colony Ship has been on steam. I have over 1000 hours on Colony Ship, I read every post from him on steam, and I played the shit out of the game:

HJzAVVf.png


VD never disrespected his Russian fans. He always responded and read every post that was in Russian. He kept politics out. He didn't denigrate his fans. I think that's the best way you go about it: don't disrespect your passionate fans. Also I don't think telling the Russians to "gtfo" would be very nice since some of them were hardcore supporters of Age of Decadence and Dungeon Rats - why would you turn around and spit on the same people who supported you throughout the years.
 

Lord_Potato

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VD never disrespected his Russian fans. He always responded and read every post that was in Russian. He kept politics out. He didn't denigrate his fans. I think that's the best way you go about it: don't disrespect your passionate fans.
oh, this reminds me of one quote from George R. R. Martin's novel:

"Rhaegar fought valiantly, Rhaegar fought nobly, Rhaegar fought honorably. And Rhaegar died."

Its likely we'll never see another game from Iron Tower. Sad, because I enjoyed all of them. Some more, some less, but all were interesting and obviously a work of love.
 

Storyfag

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I don't think save import in Baldur's Gate 1 to 2, correct me if I'm wrong, did anything except give you some gear and stats from tomes in Durlag's Tower.
It imported your character, but not any decisions made in BG1. Even your party was assumed to have been a specific set of people, not necesserily the one you ended BG1 with.
 

Modron

Arcane
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I don't think save import in Baldur's Gate 1 to 2, correct me if I'm wrong, did anything except give you some gear and stats from tomes in Durlag's Tower.
Been a while but maybe also the inate abilities you got at each chapter depending on your alignment in bg1 as well?
 

Storyfag

Perfidious Pole
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I don't think save import in Baldur's Gate 1 to 2, correct me if I'm wrong, did anything except give you some gear and stats from tomes in Durlag's Tower.
Been a while but maybe also the inate abilities you got at each chapter depending on your alignment in bg1 as well?
And spells if you were a wizard.
 

OLD_BSTRD

Novice
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shithole
Its likely we'll never see another game from Iron Tower.
I tried to write to him about Kickstarter; sadly in one of his posts to other people on steam he said he wanted to be a potato farmer instead. Kind of hurt a little since the Iron Tower is one of the few studios out there that produces high quality difficult RPGs.
I hope he's joking. Farming is not your typical fantasy rpg development. It requires much more brains and balls to be profitable. Fans on kickstarter won't help him.
 

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