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Dragon Age Dragon Age: The Veilguard Thread

Frozen

Arcane
Joined
Jan 1, 2014
Messages
8,743
It's totally opposite. Price of making a pile of turd that now takes 10y on average has skyrocketed.

Gaming industry is become same as Hollywood just a money laundering scheme.

Because there is no logic in all this crap costing so much when it looks and plays inferior to older games. Where's the money Lebowski? I doubt it all went on Kotaku 10/10 GOTY of all times review they give to every game that comes out lol

Competent people with medium studio and proper efficient management could make AAAAAAAAA+ game that would blow these freaks out of the water in 3-5y top and that's without crunch.
Obviously the "efficiency" they were chasing is not really efficient if they lose money. It's just the thinking process and justification for it when they are making decisions.

Firing 50 veteran writers last year was incredibly stupid for Bioware, especially now that we see how much Veilguard is lacking in writing compared to old school Bioware. According to the EA manager Gary McKay, they did it because they wanted a "lean" team in order to "focus". So the excuse is always efficiency. When most tech stocks were slipping, those tech companies that were laying off workers hired after Covid managed to even gain value, so "cutting cost" became a mandate from shareholders. Whether it really makes sense or not long-term is not their concern.

This is a very typical case of a successful company started by technical people, taken over by "business" types with MBAs, and then run into the ground slowly as they suck the blood out and apply make-up for the stock market instead. Same sort of thing that's happening at Boeing for example.

I hear similar stories a lot about that woke protocol so everyone has to hire trannies or story about these mythical shareholders that don't consume product, don't play games, don't watch movies, apparently, they don't live in this dimension or even on Mars.

I think it's all bs, and people are not that stupid. If shares go up as company goes down its some sort of a pyramid scam. Or they just know untold truth that we don't live in capitalism since 2008 and they expect daddy state to bail them out if they crash same as Obama save big banks back then. So, it's all just shares speculation (selling and buying air) like Wall Street.
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,698
Location
Asp Hole
I got bored because I didn’t care about the companions, and it’s so weird how the game lacks talking NPC, they only used as backdrop, an entire city and you can only interact with a single merchant, it kills any sense of immersion (if there was any to begin with). You can only talk to your companions when the game decides you can, so there’s no real way to learn more about them or their backstories.
That got to be one of the dumbest decisions in history of RPGs and I'm not surprised it was made by nuBioWare. You can't talk to NPCs, you can't talk to goddamn companions outside of designated places.

Origins encouraged you to talk to different party members outside of camp, as there was a lot of locale-specific dialogue or the kind that reflected your relationship with the world or other party members present.

All codexers vowed not to play the game but i can see hypocrites still playing this shit
I bought Dragon Quest 3 instead and still haven't played Veilguard. I was tempted if the combat difficulty wasn't anything more than HP bloat but sadly it seems it is.
I also hope Bioware gets shuttered before they can resurrect Commander Shepherd and use ME4 as a vehicle to lecture him about his toxic masculinity and racism.
Enemies don’t actually have bloated HP, though. It’s more like The Witcher 3, you can encounter mini-bosses that are double your level. If you come back later at the right level, you can take them down in 10 seconds. Otherwise, enjoy spending 10 minutes chipping away at them.

The red skull enemies in Witcher 3 are basically off-limits because they regenerate their lost health in a matter of seconds. There are some bombs and the like that might temporarily stop their regen, but the insane HP of these enemies usually guarantees that those gimmicks are wasted on them.
 
Last edited:

Sweeper

Arcane
Joined
Jul 28, 2018
Messages
3,683
The red skull enemies in Witcher 3 are basically off-limits because they regenerate their lost health in a matter of seconds.
You can cheese 'em. I remember killing several golems that were red skulled.
 

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