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Capcom Dragon's Dogma: Dark Arisen

Matalarata

Arcane
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The threshold line
Someone hired B. Jay, gave her 5 stars in each category and an apple!
:love:

So, I'd still like to know, is nexus only good if I myself am a caster or can I hire other nexus pawn for synergy?
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
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Messages
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Damned Registrations Does the difficulty on Normal ramp up? While I love the exhiliration of Hard for normal mobs, the "bosses" made me go back to Normal. So far nothing has been very challenging on Normal, but meh, at least it's fun.
It does, but it'll depend a lot on how fast you play through the main quest. The more side missions and random exploring you do, the easier it gets. If you constantly take only the newest missions from the main story line, things will get pretty difficult about halfway through, depending on your class (I find sorcerors are a bit OP for the vanilla game) and how much shit you kill while moving from place to place. If you want to do all the little quest lines in a single run, you'll kill so much shit things are bound to be easy without some sort of handicap.

Would help to know how far you've played along and how though, so I could gauge what you consider 'not challenging'. The name of your current main quest and your level would be good enough for a good idea.
 

Ivan

Arcane
Joined
Jun 22, 2013
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7,756
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California
I've just finished up the Griffin+Trial quests. The griffin quest was badass. I loved it. Felt very God of War.

I'm playing a pure Soldier. And I have done all the sidequests so far (at least the narrative ones) I don't go out of my way to kill X amount of wolves or anything.

Having played this far on Normal i gotta say what's the point of the game showering you with money on Hard? I have nearly 1 million on Normal and since the game slowly unlcoks new weapons I don't see anything to spend it on.
 

Zombra

An iron rock in the river of blood and evil
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Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Having played this far on Normal i gotta say what's the point of the game showering you with money on Hard? I have nearly 1 million on Normal and since the game slowly unlcoks new weapons I don't see anything to spend it on.
Me either, but I sold all the crazy (and horrendously valuable) preorder shit that magically appeared for free when I switched vocations, so I guess I'm a twinkie anyway.
 

Mozg

Arcane
Joined
Oct 20, 2015
Messages
2,033
You don't get rift crystal drops (outside of bbi) on hard mode, which are seemingly replaced by money, 90% by the constant 100 coin drop bags that make collecting shit more annoying. Why they included the 10K bags popping out of goblins I don't know, but I guess the rift crystal thing was originally to... prevent buying super strong pawns and trivializing hard mode? Except no one pays much attention to the RC economy at all (until BBI that is) and if you want to ride an overpowered pawn you get it from a friend.

All the really pointless kill quests like "kill 50 rabbits" give huge amounts of gold too.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
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Even without that shit, a lot of the gimme quests (slay 15 bandits or whatever) often give you golden weapons that sell for 100k+ each. You can spend cash really quickly when you're trying to upgrade all your gear, but that isn't really necessary in the base game. The other thing to dump money on is consumables, but again, the base game doesn't give you much of a need for those, and doesn't sell the expensive shit anyways.

BBI balanced money waaaay better.
 

Saark

Arcane
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2,343
A Beautifully Desolate Campaign
How does the post-game Everfall compare to BBI? I'm itching to go back to BBI after I restarted my game on hard but I'm fairly sure that I will get fucked in the ass hard with my current level. Would it make sense to shoot for the mainquest and alternate between post-game Everfall and BBI for a nice dungeon-crawling experience?
 

Moink

Cipher
Joined
Feb 28, 2015
Messages
675
How does the post-game Everfall compare to BBI? I'm itching to go back to BBI after I restarted my game on hard but I'm fairly sure that I will get fucked in the ass hard with my current level. Would it make sense to shoot for the mainquest and alternate between post-game Everfall and BBI for a nice dungeon-crawling experience?

Everfall is easier then BBI (depending on luck that is), Everfall also has the online boss that is useful for Rift crystal farming to uncurse items
 

Saark

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A Beautifully Desolate Campaign
Thanks, good to know. Does it feel similar in terms of exploration and atmosphere or is it more like a dungeon you grind for crystals/gear with little to no story to it? I heard it has quite a lot different maps to it, are they randomized and how big is each one of them?
 

Invictus

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The Real Fanboy
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Divinity: Original Sin 2
For those finding normal too easy go to the demon gorge thingy where the drake is around level 30ish; I just had one of the most frustrating (but fun) fights this side of the Souls series by battling that thing for a couple of hours until I beat it. Its instakill roar that kills all pawns and the fact that it is pretty over powered for that level made that a damn invreibly fun experience with my sorcerer casting ice and thunder spells and hidding while his goblin palls tried to stop me from casting my meteor shower spell.... Simply awesome
 

Tacgnol

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Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
For those finding normal too easy go to the demon gorge thingy where the drake is around level 30ish; I just had one of the most frustrating (but fun) fights this side of the Souls series by battling that thing for a couple of hours until I beat it. Its instakill roar that kills all pawns and the fact that it is pretty over powered for that level made that a damn invreibly fun experience with my sorcerer casting ice and thunder spells and hidding while his goblin palls tried to stop me from casting my meteor shower spell.... Simply awesome

I wandered into that drake when I was level 19ish. Needless to say, it did not end well.
 

Dreaad

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Deep in your subconscious mind spreading lies.
Difficulty mods could really make this game omgerdamazeballs level. Make enemies do slightly less damage (so you don't get one shoted by everything) in hard mode. But remove all xp bonuses, lower quest xp, make enemies drop 0 gold all game and I would be in heaven. Though I admit that's probably too grindy for most :dance:
 

Ivan

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Jun 22, 2013
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well that was fast. Past the Dragon and on to Everfall Post Game. The game isn't really that long as long as you follow the main quest. Time to see what the BBI hype is about. LV 44 by the way.
 

Moink

Cipher
Joined
Feb 28, 2015
Messages
675
Difficulty mods could really make this game omgerdamazeballs level. Make enemies do slightly less damage (so you don't get one shoted by everything) in hard mode. But remove all xp bonuses, lower quest xp, make enemies drop 0 gold all game and I would be in heaven. Though I admit that's probably too grindy for most :dance:

I would settle for a mod that ups the spawns by 4x, there's nothing more bullshit then fighting 4 Wyrms at once.
 

felipepepe

Codex's Heretic
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One of the Everfall fights was a Chimera, a GoreChimera and a Lich in the same room, with a few Hellhounds to boot. That's already bullshit enough for me.
 

hivemind

Guest
the fact that the game takes a fair amount of time to really grind up is a terrible design decision imo
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
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I think it caught a pretty good balance honestly. If you switch classes a bunch to try shit out during the early game you won't be so overpowered, and eventually when you get all the best skills and gear you get that catharsis from murdering enemies in a single strike that used to be an ordeal.
 

Haba

Harbinger of Decline
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Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
Yeah, I haven't had issue with grinding really. Maxed out two classes so far, and I guess I could still switch to third for lulz. I do admit that I've powergamed by researching my choices beforehand.

Getting to level 200 on the other hand seems a biiiiiiiiiiiit too much grind, but I've no idea what kind of XP end game hands out.
 

Delterius

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Entre a serra e o mar.
the fact that the game takes a fair amount of time to really grind up is a terrible design decision imo
Depends on what you want to achieve. If the problem is amassing ranks in multiple vocations, the issue is that the game was made with slightly more backtracking in mind than DA. Weaker monsters give more DP per EXP than Chimeras and Drakes. So if you end up killing tons of goblins and bandits for some reason you get more ranks than you do if you zerg through the Main Quest.

If its level 200, that's not really necessary to achieve much of the game's content. Only a second run of BBI springs to mind and by then you'll get lots of exp per kill.

Also,

there's the option of going AFK close to the endlessly respawning guards at the post game Gran Soren. :M
 

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