Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Dragon's Dogma II - "They’re masterworks, all – you can’t go wrong"

Blutwurstritter

Scholar
Joined
Sep 18, 2021
Messages
1,070
Location
Germany
Awful performance put aside, the game seems like a disappointment
I am shocked that it only takes like 40 hours to do everything that the game has to offer (including the endgame content!). I really expected the game to be "bigger". Though I don't have a problem with short games, but at least give me something like Everfall, where you can grind for better items.

Also, performance seems to be absolutely ass. Here I was hoping that I would get AT LEAST constant 60fps on 4k on max settings, but that seems to be a pipe dream.
40 hours sounds great. I thought the first game was stretched thin and could have been have as long as it was.
 

Tyrr

Liturgist
Joined
Jun 25, 2020
Messages
2,664
Full harem party or full Bro party. Choose wisely western man.
The former. Anybody sees a bunch of guys hanging out in the woods alone together is gonna wonder.
catalina-boy-band-brad-mcguire.gif
Careful about that, Capcom is on to you:
RDT-20240320-0029306742676650084454257.jpg


https://en.softonic.com/articles/dr...ale-characters-and-it-will-tell-other-players
NTR simulator
 

ferratilis

Arcane
Joined
Oct 23, 2019
Messages
2,906
Fucking Capcom.
https://www.pcgamer.com/games/rpg/dragons-dogma-2-performance-analysis/
The performance of Dragon's Dogma 2 can be summarised with one utterance: CPU. It doesn't really matter whether you're measuring performance in the city or the open world, the processor and platform you have will play a huge role in determining whether or not your graphics card has a chance to shine in this game.

If you have a mid-range or budget-level gaming PC, you're unlikely to see performance figures in excess of 60 fps in the open world areas. In the main city, though, you'll be looking to hit half that figure, even at 1080p with low quality settings.

Only with a modern CPU and graphics card will you stand any chance of having a smooth gaming experience. Capcom's recommended hardware requirements should really be viewed as the absolute minimum, and ideally you're going to need a 12th Gen Intel Core or Ryzen 5000-series or better CPU. You can get away with just having six cores, as long as the chip supports multithreading. At least it's not especially demanding on the system RAM.

Hopefully, most of the frame rate issues I saw will be solved with future game patches and driver updates. But there's clearly a lot of work to be done in optimising everything further.
I'm waiting until they sort it out. No way I'm playing at 40fps, that's for the console peasantry.
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,822
Location
Ommadawn


81 Hours. Less enemy variety than DD1. Some of the new monsters are incredibly rare, only found each once (medusa and dalahan or whatever). Open world is basically Cyclops + Troll galore.

They brought back the limited ferrystone system despite essentially doing away with it in DDDA lol. Jesus.
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,822
Location
Ommadawn
Can't believe I took a 2 week vacation for this. Fucking Itsuno.

At least I haven't pre-ordered yet. Gonna wait for a patch I think, and try to resist the urge to off myself from disappointment in the mean time.
 

d1r

Single handedly funding SMTVI
Patron
Joined
Nov 6, 2011
Messages
4,331
Location
Germany
I am shocked that it only takes like 40 hours ... Though I don't have a problem with short games
Since when is 40 hours for a main questline a "short" ??
Reviewer in the first video said that he did everything the game had to offer in 43 hours (80-90% of content). So I was assuming that he ALSO did everything that the endgame has to offer. But apparently the Fextra review says something different. 40 hours for a JRPG is still rather short nontheless.
 

Hobo Elf

Arcane
Joined
Feb 17, 2009
Messages
14,154
Location
Platypus Planet
I've avoided doomposting but at this point can someone give me a legit reason why I'd play DD2 instead of just going back to DD1?
DD1 is painfully incomplete
Combat mechanics from everything shown so far seem like an indisputable improvement, like going from DMC4 to DMC5
I've yet to see any of these improvements you mentioned. Maybe you could say what caught your eye? All I see is that MA got gutted when they removed their dagger skills. Doesn't seem like an improvement to me.
 

Falksi

Arcane
Joined
Feb 14, 2017
Messages
11,034
Location
Nottingham
4players.de is speaking of lazy game design, an uninspiring world, combat gets repetitive fast, and getting jumped by enemies every two minutes is tiring. Grognards only.
Sounds full of shit tbh. I'm not buying that "combat gets repetitive fast", he's either not playing a class to suit his playstyle or playing on an easier difficulty setting, because the first game's combat was fun for fucking ages, and they've added to it not taken away from it.
 

H. P. Lovecraft's Cat

SumDrunkCat
Shitposter
Joined
Feb 7, 2024
Messages
2,718
My mom has a better computer than most of you third world poorfags. You should be fucking ashamed that an elderly woman has a PC that rapes your's right up it's ass. Her's will be able to play the game at max settings just fine. Get a job and a better PC.

Supposedly it's easy (no difficulty modes, but we get adaptive difficulty that mollycoddles everyone with journalist difficulty mode if you fail enough) and the endgame is even worse than Everfall was.
Source on this? Also wouldn't be surprised if it was an opinion based entirely on critical path content.
This could be a legit problem if true. If it works the same way it did in REmake 2 and I'm sure it will because Capcom, it will be massive decline. It's based on how well you're playing and if you're doing good the enemies simply become spongier and take more headshots to kill. The game doesn't actually become more difficult, it just becomes more retarded. You're almost incentivised to suck on purpose to get more one-shot kills, but eventually the enemies become spongey again. It's a fucking nightmare travesty. People like to shit on REmake 3 but it atleast got rid of the garbage and is the better game for it.
 

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
8,108
Location
Lusitânia
40 hours for a JRPG is still rather short nontheless.
For the shitty ones maybe
The ones that pad their time with bullshit grinding

I've yet to see any of these improvements you mentioned.
  • more skills
  • more complex base movesets by integrating old skills into vocation levelling
  • expanded grappling mechanics
  • expanded enemy behaviours even on old enemies
  • it is now possible to stand enemies and use skills as if on solid ground
  • foes with low health can be vanquished with a finishing blow
  • a 'downed' state has been added, much like a prolonged out of stamina knockdown
  • pawn revival from the unconscious state now takes longer and instead restores them to the same health as the Arisen.
  • items no longer restore health to full, making expeditions riskier as they continue
 

Lyre Mors

Arcane
Joined
Nov 8, 2007
Messages
5,437
Quest design sounds pretty fantastic, and a nice step up from the original. Demands common sense, critical thinking, intuition, and urgency from the player. It's going to piss so many people off.
 

Dyet

Novice
Joined
May 8, 2020
Messages
49
4players.de is speaking of lazy game design, an uninspiring world, combat gets repetitive fast, and getting jumped by enemies every two minutes is tiring. Grognards only.
Sounds full of shit tbh. I'm not buying that "combat gets repetitive fast", he's either not playing a class to suit his playstyle or playing on an easier difficulty setting, because the first game's combat was fun for fucking ages, and they've added to it not taken away from it.
Given that you fight the same enemies from DD1 over and over again, I can see the combat getting old fast. Also, people familiar with DD1 say that DD2 is even easier.
Quest design sounds pretty fantastic, and a step up from the original. Demands common sense, critical thinking, intuition, and urgency from the player. It's going to piss so many people off.
One of the game's few good qualities.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom