Artyoan
Prophet
- Joined
- Jan 16, 2017
- Messages
- 733
Very much still enjoying it and looking forward to playing it every day when I get the chance. But my thoughts on it are that it is an extremely solid base foundation for a type of game that isn't found anywhere else. Which is exactly what I thought about DD1. I'd have preferred we get something on the level of Dark Arisen right out of the gate, instead of hoping we get something as impressive as DLC.That's fine, but for reference, I've probably played DD1 for over a thousand hours over the years and view DD2 as a significant improvement. Currently haven't finished my first run in DD2, sitting at something like 85 hours so far.There are some uniques also like in the first game. Either way, I've never found this to be a very loot driven game series. It's more about exploration and adventure imo and it delivers it excellently.
Does it? I mean once you realize the caves are similar as well as the enemies.
Fun for a good score of hours but it begins to get old fast. I'm feeling like rushing the main quest now.
So yeah, I think it delivers.
It just needs more. More of everything. And a difficulty scaling that keeps the Loss system relevant. I should still fear roaming through the night or wanting to ease my way into a cave/dungeon even at level 37. There is even a lore excuse already present to have more monstrous things begin to stir. The reason enemies are everywhere is already said that such things occur when the dragon arrives. So make harder variants show up based on level.
I've said before that I think DD1 was a Demon's Souls waiting on its Dark Souls. That's still what I'm wanting to see.