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Dragon's Dogma II - "They’re masterworks, all – you can’t go wrong"

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,202
Yes, it lacks options compared to BG3, and I don't want to make a furry character either. Dwarfs, gnomes, and halflings were more needed than that. Also, the default equipment is very bad for a mage; it looks like a potato bag. No matter how good you make the model, it ends up ugly.
 

Renfri

Cipher
Joined
Sep 30, 2014
Messages
544
Yes, it lacks options compared to BG3, and I don't want to make a furry character either. Dwarfs, gnomes, and halflings were more needed than that. Also, the default equipment is very bad for a mage; it looks like a potato bag. No matter how good you make the model, it ends up ugly.
If you want more revealing outfits, I guess you need to wait for mods. Creator is robust, you can make good looking characters just fine, but it's that most of us aren't that great doing them. BG3 made it easy to make handsome/beautiful characters with zero talent, if you wanted to. I certainly think they could add some less ugly presets for Dragon's Dogma II for sure.
 

Dishonoredbr

Liturgist
Joined
Jun 13, 2019
Messages
2,137
I ''can't wait'' for all BG3 character in DD2.
E437QoD.png
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,202
Yes, it lacks options compared to BG3, and I don't want to make a furry character either. Dwarfs, gnomes, and halflings were more needed than that. Also, the default equipment is very bad for a mage; it looks like a potato bag. No matter how good you make the model, it ends up ugly.
If you want more revealing outfits, I guess you need to wait for mods. Creator is robust, you can make good looking characters just fine, but it's that most of us aren't that great doing them. BG3 made it easy to make handsome/beautiful characters with zero talent, if you wanted to. I certainly think they could add some less ugly presets for Dragon's Dogma II for sure.

More revealing? But we're not even at the stage of looking good; it's almost burqa level now, which is something I wasn't expecting from the Japanese. You can do whatever you want with the character editor, but if it ends up wearing stuff like that... And by the way, I also noticed that the muscle sliders hardly do anything; you need to go into the skin options to see any faint detail of muscles. I wasn't expecting full frontal nudity in a Capcom game, but still, not that bad.

rT1HvGt.jpeg
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,202
"Bienviellante et douce", really dude, you wanted porn asmr or what?
I'd prefer that to a hag with masculine features and a rough, manly voice, which is easy to achieve as all the options are available for each character.
 

Anonona

Learned
Joined
Oct 24, 2019
Messages
575
I wasn't expecting full frontal nudity in a Capcom game, but still, not that bad.
While I can't confirm how the gear in this game will be, DD1 actually had a lot of robes that look similar to that one as well as more sexy or pretty gear. Also certain Vocations wear more revealing clothes than others. Sorcerer and Mages were for the most part dressed quite modestly, but there were some more alluring clothing. Starting gear was for the most part very plain and normal looking, sometimes even ugly, and it wasn't until further in the game you obtained more stylish gear. If you go to the DD2 webpage and check the vocation section you can see that certain vocations like Warrior and Trickster wear more skimpy clothes.

So for example, in DD1 you could have things like this Alchemical Set, and compare to this Sultry Set

In DD2, you have things like mages clothes
pic_job-mage.webp

and Tricksters
pic_job-trickster.webp


The Sorcerer examples in the DD2's website seems to have a happy medium between the sexy gear of trickster and the more modest Mages
pic_job-sorcerer.webp
 
Self-Ejected
Joined
Aug 10, 2023
Messages
691
Location
Dalmasca
The char creator is indeed way better than the originals. Of course therw is a restriction on the height slider but over all with the sliders you can make great things. Also i miss the point. Why people want to make halflibg of dwarves in a game that had none? I mean i can understand the appeal for people that dont care but thats not really a valid complaint.
 
Self-Ejected
Joined
Aug 10, 2023
Messages
691
Location
Dalmasca
I wasn't expecting full frontal nudity in a Capcom game, but still, not that bad.
While I can't confirm how the gear in this game will be, DD1 actually had a lot of robes that look similar to that one as well as more sexy or pretty gear. Also certain Vocations wear more revealing clothes than others. Sorcerer and Mages were for the most part dressed quite modestly, but there were some more alluring clothing. Starting gear was for the most part very plain and normal looking, sometimes even ugly, and it wasn't until further in the game you obtained more stylish gear. If you go to the DD2 webpage and check the vocation section you can see that certain vocations like Warrior and Trickster wear more skimpy clothes.

So for example, in DD1 you could have things like this Alchemical Set, and compare to this Sultry Set

In DD2, you have things like mages clothes
pic_job-mage.webp

and Tricksters
pic_job-trickster.webp


The Sorcerer examples in the DD2's website seems to have a happy medium between the sexy gear of trickster and the more modest Mages
pic_job-sorcerer.webp
The silks of the trickster is beautiful.
 

Anonona

Learned
Joined
Oct 24, 2019
Messages
575
Why people want to make halflibg of dwarves in a game that had none? I mean i can understand the appeal for people that dont care but thats not really a valid complaint.
Why wouldn't people make characters of popular DnD races even if they are not canon? I completed some playthroughs of DD1 using both elf and dwarves pawns. I have seen even goblin characters. But even worse, I don't know if you had seen it, but in this very thread someone has posted a picture confirming that dwarves are now a race in the game, and even seen to have a dwarf woman.

What most people are pissed, even those that aren't going to make short characters, is that we are given less options than the original. Which is even worse when you take into account than both height and weight play a mechanical role in the game. Shorter character have faster stamina regeneration, smaller hitboxes, shorter range and are unable to carry too much weight, while in contrast tall characters have larger hitboxes, longer ranges, slow stamina regeneration and can carry more weight. So by limiting height the are limiting build options too.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,202
Yes, it lacks options compared to BG3
You mean options like putting a penis on a female I presume. I think the problem is bear-fucking gender confused psychos are coming in here and ruining the thread. This game wasn't made for degens.
You can already do that in DD2. No, I was asking about having red hair, which apparently is too complex to understand for a 2024 codexer. Keep on proving the new motto is "RPCODEX the retards wrong on everything"
 

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
7,565
Location
Lusitânia
Minimum height is 160 CM/5 foot 3. That's taller than the average woman.
Where do you live?

1920px-Average_height_of_female_19-year-olds_by_country_in_2019.svg.png

Minimum bust size is C cup.
:incline:

Though it seems more like a B to me...



Height had some decent impact in DD1, from accessing constricted spaces, stamina expenditures, knockdown resistance, being able to reach ledges, et cetera.
Aside from only manlets being able to access tight spaces, those are properties are all still present
Itsuno confirmed it as much



character creation: no way they'd allow us to choose boob size or attractive female faces/body types, not to mention create lolis, grandmas, manly men or dwarfs. Look at Monster Hunter: World's character creator and how poor that shit is to get an idea of what to expect. Do you think they'll implement consequences for different body sizes/strength like running speed, different encumberance limits or places you can enter only as a child/midget?
All those are in save for loli char
And honestly, that along with no flat chests, I say good riddance
You pedo fags can fuck off right back whatever discord rathole you crawled out from
layered clothing/armor system: no way they'd give us "clothing" slots on top of the armor slots.
That was unfortunate
But the current system can still end being better mathematically designed, which in an RPG is the priority
We'll wait and see
the class and skill system, character customisation: I don't think there will be nearly as many different skills as there were in Dragon's Dogma, and I don't think they'll be nearly as cool as they were, especially talking about stuff like sorcerer spells and movement skills such as levitation. I also don't think there's going to be something like augments, which carry over between vocations etc. Whatever the changes would be here, it would be dumbed down compared DDDA.

combat: I don't think combat will work like it used to, not under the hood, and also not from a gameplay perspective. I think they'll nerve resistances; being unable to hurt an enemy in an action rpg just doesn't fly in current year, which happened frequently in DDDA, simply because you didn't break the resistance barriers of the enemy. I don't think mounting will be the same and probably closer to the shit that's in Monster Hunter, where mounting is a glorified QTE (if it makes it into the game at all).
From that was shown and all info revealed, we know for a fact all of these are wrong
In fact, it seems DD2 improves on these things so much, that going to back to DDDA might end up being somewhat similiar to what going back to DMC4 after 5 felt like
I don't think enemy variety will be comparable, even though it felt kinda small in DDDA already.
Eh, literally more enemies
fast travel will be way more easily available,
An improvement when well designed - which they did
the quest compass will be even worse than it was,
No quest markers of any kind kek

In summary
Almost all of your predictions were wrong
Now go shit up the Elden Ring thread
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
12,251
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
Yes, it lacks options compared to BG3
You mean options like putting a penis on a female I presume. I think the problem is bear-fucking gender confused psychos are coming in here and ruining the thread. This game wasn't made for degens.
You can already do that in DD2. No, I was asking about having red hair, which apparently is too complex to understand for a 2024 codexer. Keep on proving the new motto is "RPCODEX the retards wrong on everything"

I'll admit that I haven't tried to make a redhead, but there's a hue mixer for hair colour isn't there? IIRC. I'll have to go poke around again and see because I'm curious now.

The creator does have a lot of customizability, but if it's true that you can't actually make a redhead, that's a weird oversight (mods will fix it!).
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
12,251
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
Yes, it lacks options compared to BG3
You mean options like putting a penis on a female I presume. I think the problem is bear-fucking gender confused psychos are coming in here and ruining the thread. This game wasn't made for degens.
You can already do that in DD2. No, I was asking about having red hair, which apparently is too complex to understand for a 2024 codexer. Keep on proving the new motto is "RPCODEX the retards wrong on everything"

I'll admit that I haven't tried to make a redhead, but there's a hue mixer for hair colour isn't there? IIRC. I'll have to go poke around again and see because I'm curious now.

The creator does have a lot of customizability, but if it's true that you can't actually make a redhead, that's a weird oversight (mods will fix it!).

So uh... this looks pretty redheaded to me and there are other variations you can get basically ranging from strawberry blonde to nice auburn to "Carrot Top" as well as various freckle patterns and darknesses, if that's what floats your boat. It's not even like it's particularly hard to find these options.

DD2 Redhead archer.jpg
DD2 Redhead archer 2.jpg
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,202
Yes, it lacks options compared to BG3
You mean options like putting a penis on a female I presume. I think the problem is bear-fucking gender confused psychos are coming in here and ruining the thread. This game wasn't made for degens.
You can already do that in DD2. No, I was asking about having red hair, which apparently is too complex to understand for a 2024 codexer. Keep on proving the new motto is "RPCODEX the retards wrong on everything"

I'll admit that I haven't tried to make a redhead, but there's a hue mixer for hair colour isn't there? IIRC. I'll have to go poke around again and see because I'm curious now.

The creator does have a lot of customizability, but if it's true that you can't actually make a redhead, that's a weird oversight (mods will fix it!).

So uh... this looks pretty redheaded to me and there are other variations you can get basically ranging from strawberry blonde to nice auburn to "Carrot Top" as well as various freckle patterns and darknesses, if that's what floats your boat. It's not even like it's particularly hard to find these options.

View attachment 47430View attachment 47431
Nope, not red enough.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
12,251
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
Nope, not red enough.

Eh, if you haven't already, I still think you should muck around with the colours and blending. I was more trying to set something I found appealing though more auburn, than what your undefined preference is. But, it's possible that you'll have to deal with something that doesn't quite match the exact shade you want. Those tend to be among the first types of mods for anything though. YMMV.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,202
Nope, not red enough.

Eh, if you haven't already, I still think you should muck around with the colours and blending. I was more trying to set something I found appealing though more auburn, than what your undefined preference is. But, it's possible that you'll have to deal with something that doesn't quite match the exact shade you want. Those tend to be among the first types of mods for anything though. YMMV.
For sure, but we shouldnt have to rely on mods for something so basic, it was working in DD1.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
12,251
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
Nope, not red enough.

Eh, if you haven't already, I still think you should muck around with the colours and blending. I was more trying to set something I found appealing though more auburn, than what your undefined preference is. But, it's possible that you'll have to deal with something that doesn't quite match the exact shade you want. Those tend to be among the first types of mods for anything though. YMMV.
For sure, but we shouldnt have to rely on mods for something so basic, it was working in DD1.
Out of curiosity, do you have an example of the particular colour you're trying to achieve?
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,202
Nope, not red enough.

Eh, if you haven't already, I still think you should muck around with the colours and blending. I was more trying to set something I found appealing though more auburn, than what your undefined preference is. But, it's possible that you'll have to deal with something that doesn't quite match the exact shade you want. Those tend to be among the first types of mods for anything though. YMMV.
For sure, but we shouldnt have to rely on mods for something so basic, it was working in DD1.
Out of curiosity, do you have an example of the particular colour you're trying to achieve?
Something simple like this which is also my creation:
KumWERb.jpeg
 

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