Herumor
Scholar
- Joined
- May 1, 2018
- Messages
- 648
I would much prefer a necromancer.Summoner class is coming.
I would much prefer a necromancer.Summoner class is coming.
What is a necromancer if not a summoner of dead things?I would much prefer a necromancer.Summoner class is coming.
Someone who turns dead things into weapons.What is a necromancer if not a summoner of dead things?I would much prefer a necromancer.Summoner class is coming.
Someone who turns dead things into weapons.What is a necromancer if not a summoner of dead things?I would much prefer a necromancer.Summoner class is coming.
Is there any point to speccing your Arisen as a necromancer? I mean, the first game already set such a high bar...
Hopefully not. God damn that guy was absolute trash and boring to play as. Worst part of DMCV by a long mile.Summoner class is coming. I would expect it to be inspired in V from DMC V
MK shield skills are basically all pure magic, as are some of their weapon skills. The stuff that looks more fightery tends to be strength driven. It's why people tend to either max magic or go balanced for MK.Hobo Elf Carceri
guys, i'm playing MK for the first time , but i think i'm missing something. i have tried the riposte skills ( well radiant one) and the demonspite, and they seem to do very little damage ( holy riposte) or take an absolutely too many hits to charge and do damage ( demonspite). Is that because my Matt is low? I tought all mk skills scaled from both str and magic , but maybe i was very wrong.
i do 4 times the damage of a holy riposte with few normal attacks or even more with basic sword skills
yeah i wanted to go balanced MK . i guess it's time to level sorcerer, since i have started as fighterMK shield skills are basically all pure magic, as are some of their weapon skills. The stuff that looks more fightery tends to be strength driven. It's why people tend to either max magic or go balanced for MK.Hobo Elf Carceri
guys, i'm playing MK for the first time , but i think i'm missing something. i have tried the riposte skills ( well radiant one) and the demonspite, and they seem to do very little damage ( holy riposte) or take an absolutely too many hits to charge and do damage ( demonspite). Is that because my Matt is low? I tought all mk skills scaled from both str and magic , but maybe i was very wrong.
i do 4 times the damage of a holy riposte with few normal attacks or even more with basic sword skills
Well the good news is most of your stats can come from gear as far as being effective is concerned, there's no real reason to min max.yeah i wanted to go balanced MK . i guess it's time to level sorcerer, since i have started as fighterMK shield skills are basically all pure magic, as are some of their weapon skills. The stuff that looks more fightery tends to be strength driven. It's why people tend to either max magic or go balanced for MK.Hobo Elf Carceri
guys, i'm playing MK for the first time , but i think i'm missing something. i have tried the riposte skills ( well radiant one) and the demonspite, and they seem to do very little damage ( holy riposte) or take an absolutely too many hits to charge and do damage ( demonspite). Is that because my Matt is low? I tought all mk skills scaled from both str and magic , but maybe i was very wrong.
i do 4 times the damage of a holy riposte with few normal attacks or even more with basic sword skills
It'll be like Elden Ring but not shit
If I remember correctly, the holy parry itself doesn't do that much damage. But if you combo it with the MagicCannon you will shoot ludicrous amounts of bullets (and tank the fps if you try it on Ps3)Hobo Elf Carceri
guys, i'm playing MK for the first time , but i think i'm missing something. i have tried the riposte skills ( well radiant one) and the demonspite, and they seem to do very little damage ( holy riposte) or take an absolutely too many hits to charge and do damage ( demonspite). Is that because my Matt is low? I tought all mk skills scaled from both str and magic , but maybe i was very wrong.
i do 4 times the damage of a holy riposte with few normal attacks or even more with basic sword skills
guys, i'm playing MK for the first time , but i think i'm missing something. i have tried the riposte skills ( well radiant one) and the demonspite, and they seem to do very little damage ( holy riposte) or take an absolutely too many hits to charge and do damage ( demonspite). Is that because my Matt is low? I tought all mk skills scaled from both str and magic , but maybe i was very wrong.
i do 4 times the damage of a holy riposte with few normal attacks or even more with basic sword skills
It'll be like Elden Ring but not shit
Don't want to ruin the hype here, but is there any reason to assume the decline won't affect this sequel? Are the devs the same for starters?
I dunno what to say. I'm about level 35+ on my MK, I have the Mage and Sorc augs, and I one shot every small enemy with a well timed riposte (so that it counters with the magic spell). From what I read MK scales with strength and magic, but primarily magic, and usually the strength portion comes from their weapon damage only while the magic is taken from their stat pool. I'm using Flame and Thunder Riposte.Hobo Elf Carceri
guys, i'm playing MK for the first time , but i think i'm missing something. i have tried the riposte skills ( well radiant one) and the demonspite, and they seem to do very little damage ( holy riposte) or take an absolutely too many hits to charge and do damage ( demonspite). Is that because my Matt is low? I tought all mk skills scaled from both str and magic , but maybe i was very wrong.
i do 4 times the damage of a holy riposte with few normal attacks or even more with basic sword skills
but is there any reason to assume the decline won't affect this sequel?
Boring for an action game where the other playable characters have more depth and variety.Hopefully not. God damn that guy was absolute trash and boring to play as. Worst part of DMCV by a long mile.Summoner class is coming. I would expect it to be inspired in V from DMC V
There's a table somewhere in the pawn guild where you can adjust your pawn's behaviour. I don't recall that costing anything at all, but to be fair it has been a while since I last played the game.btw a huge issue. i was focused on learning and experimenting my class i didnt pay attention to my pawn. well it happened again, i didnt bother to read a guide and i fucked up, again. Now she does nothing during combat but picking flowers. I remember there were sonewhere in Gran soren potions to unfuck your pawn , but they were super expensiive
because it's a team play game. there are enemies that are supposed to require a team to take down, because one class may be unable to damage them ( for example enemies immune to magic or enemies immune to phisical damage). there is also a component of preparation for mission. if you prepare well ( remedies, potions, items, right build and pawns) you should have no issue.I don't really get the hype for DD2. I found the first one to be quite average. Sure being able to climb on big monsters is cool but after you've done one cyclops you've done them all. Many of the quests were extremely repetitive (npc escort ones especially).
I also found the class system to be extremely limiting. I played mostly as the big sword class and there many situations were I couldn't do anything because my enemies were airborne. Lot of the combat felt slow because enemies have ridiculous health pools. In elden ring for example I could switch my gear on the fly if needed. I don't need hope my ai buddies aggro a griffin for me.
I think DD1 had some good ideas mixed with bad ones. If the game was 10 hours long the bad ideas wouldn't show up so easily but Dragon's Dogma is not a 10 hour game.
i clearly remember rare potions decresing pawn traits. maybe the chair effect is more bland. btw i need to check nowThere's a table somewhere in the pawn guild where you can adjust your pawn's behaviour. I don't recall that costing anything at all, but to be fair it has been a while since I last played the game.btw a huge issue. i was focused on learning and experimenting my class i didnt pay attention to my pawn. well it happened again, i didnt bother to read a guide and i fucked up, again. Now she does nothing during combat but picking flowers. I remember there were sonewhere in Gran soren potions to unfuck your pawn , but they were super expensiive