started playing right now
clocked about 2 hours for now, will play more ofc but a few initial remarks:
-when starting the game, you can pick 3 background moments of your life that gives you some attributes and stats
-you increase stats with items (usable or equipable) and attributes.
-You spend delusions (gained by collecting glimmers of delusion while exploring or completing quests) to increase attributes (which will increase stats based on those attributes)
-the game has some sort of reputation/faction system. dont know how complex it is, I just see that its there
I cant say if the game will give me more systems like traits, companions and other stuff that you might expect from modern RPGs.
So what I can say for now is that feels like
Northern Journey : an atmospheric adventure exploration game. But unlike Northern Journey, Dread Delusion has some RPG elements and actual characters and hard lore that you can learn more.
A few more things:
-it doesnt look like a hard game at all, so like some reviews on the game page are saying: its more about exploration and losing yourself on the world and lore
-im playing on the steam deck so this might be a steam deck thing: the game is kinda demanding. Im hitting 80°C on GPU and the frame rate can tank to 35~ fps when im looking to some directions. it is as demanding (or maybe even more) than playing kingdom come on the steam deck. jank and spagetthi coding memes.
-im liking the visuals but im fiding the sound and music aspect kinda eh... serviceable i guess (im a huge audio and music guy so you might not care at all)
again, this is after playing for just a couple of hours, things might change