That was my inner question as well but considering this is 2024 there is zero chance that waiting a few months can hurt.Does it have a lot of bugs? I wonder if I should get it now or wait a month or two for patches.
How is the game structured? Is it focused on combat? Not that it's a bad thing, but as interesting as it seems, the fact that it's an action-RPG needs to be balanced by gameplay that also involves dialogue, C&C (choices and consequences), and things like that, for me.I haven't seen a single bug in 10 hours of play. The progression balancing and economy has been impressive too. Solid release, great game, and sad that the majority of the codex is sleeping on this.
If they called it Dragon age X, Skyrim 2 or Bloodlines 2.5 codex would be all over it, at least to bash it.. :DI haven't seen a single bug in 10 hours of play. The progression balancing and economy has been impressive too. Solid release, great game, and sad that the majority of the codex is sleeping on this.
Have you played Gothic 1 and 2? Structured very similarly. If you play without too much savescumming your choices and actions are going to have consequences. There's two factions you can choose to join. A ton of sidequests and off-the-beaten-trail exploration. If you're looking for an enthralling narrative, look elsewhere, but the setting is interesting enough.How is the game structured? Is it focused on combat? Not that it's a bad thing, but as interesting as it seems, the fact that it's an action-RPG needs to be balanced by gameplay that also involves dialogue, C&C (choices and consequences), and things like that, for me.
Same C&C as you got in Gothic: occasional choice to help someone out or screw them over, choice of factions, totally linear main quest. Much better combat, but you can't really be a mage or thief, your only real character building choice is picking your favored weapon type.How is the game structured? Is it focused on combat? Not that it's a bad thing, but as interesting as it seems, the fact that it's an action-RPG needs to be balanced by gameplay that also involves dialogue, C&C (choices and consequences), and things like that, for me.I haven't seen a single bug in 10 hours of play. The progression balancing and economy has been impressive too. Solid release, great game, and sad that the majority of the codex is sleeping on this.
Have you played Gothic 1 and 2? Structured very similarly. If you play without too much savescumming your choices and actions are going to have consequences. There's two factions you can choose to join. A ton of sidequests and off-the-beaten-trail exploration. If you're looking for an enthralling narrative, look elsewhere, but the setting is interesting enough.How is the game structured? Is it focused on combat? Not that it's a bad thing, but as interesting as it seems, the fact that it's an action-RPG needs to be balanced by gameplay that also involves dialogue, C&C (choices and consequences), and things like that, for me.
Thank you both!Same C&C as you got in Gothic: occasional choice to help someone out or screw them over, choice of factions, totally linear main quest. Much better combat, but you can't really be a mage or thief, your only real character building choice is picking your favored weapon type.How is the game structured? Is it focused on combat? Not that it's a bad thing, but as interesting as it seems, the fact that it's an action-RPG needs to be balanced by gameplay that also involves dialogue, C&C (choices and consequences), and things like that, for me.I haven't seen a single bug in 10 hours of play. The progression balancing and economy has been impressive too. Solid release, great game, and sad that the majority of the codex is sleeping on this.
I for one intend to play this (and Skald) once I wrap up my Fallout: London playthrough.I haven't seen a single bug in 10 hours of play. The progression balancing and economy has been impressive too. Solid release, great game, and sad that the majority of the codex is sleeping on this.
I haven't seen any mention of it. The game is doing fairly well by indie standards, having a peak player count of 2000+ on Steam yesterday. These developers seem very dedicated to putting out a finished product, so I doubt the game is "unfinished" in terms of content. Maybe we'll see a DLC, but my guess is they'll start working on a sequel immediately after this.Is there any word about additional content that will be added to the game later?
Yep. These guys understand what exploration is in an RPG. Exactly why I want to support them.Long question: "What was important to you? What were these common threads that kept being laid out because that was simply significant to you?"
Short answer: "No quest markers!"
Hopefully one of the big twitch streams or someone like SsethTzeentach plays it and that should up its sales. All I see now on first Sunday are bunch of around 100 viewer german twitch streamers.I haven't seen any mention of it. The game is doing fairly well by indie standards, having a peak player count of 2000+ on Steam yesterday. These developers seem very dedicated to putting out a finished product, so I doubt the game is "unfinished" in terms of content. Maybe we'll see a DLC, but my guess is they'll start working on a sequel immediately after this.Is there any word about additional content that will be added to the game later?
Judging from what I've seen, these guys have studied early Piranha Bytes very closely. They want to pay homage, but I think it's pretty evident they want to avoid the glaring mistakes their inspirations have made in the past. The campaign has technically been complete for I think 5ish months - time which has been devoted to polishing and playtesting. There's no real indication we're going to see that signature PB drop in quality near the end of the game.I just hope it doesn't do the Risen thing and plummet in quality later on, but my impressions so far are very positive.
Yeah. Been reading the topic, seems interestingYes. Quite a lot actually. You can use scrolls from the very beginning of the game, then learn magic once you join a faction.
Starting to come around, Iluvcheezcake?
You realize the line "take up arms against [this] sea of troubles" means to commit suicide, right?So the choice is between support pronouns, degeneracy, the fall of meaning to play an interesting game or to renounce, preserve purity, avoid the pleasuresof the fleshof gaming. i say nay to thee, my breathens; let's take arms against this sea of troubles, let's destroy degeneracy, so that good exploration in rpg can shine again in a sky clean of woke storm-clouds.
Yeah, take my pills... i worked all day, shitposting is my pill.
But, seriously, pity for body types, maybe for the german government maybe for other reason, but it seems enough of the game heart is in the right place, contrary to BG3,. if there is nothing inside the actual game to spoil it, it is worthy, for what i read, of a tentative support, hoping, perhaps against reason, to support what makes the game good.