Damned Registrations
Furry Weeaboo Nazi Nihilist
- Joined
- Feb 24, 2007
- Messages
- 15,213
Most roguelikes aren't remotely fair. I'd suggest nethack, but that only becomes fair if you're very very spoiled. Everything else I can think of has brutal unfair things.
ADOM: Berserking, levelled enemies, various 'gotcha' things you need to be spoiled on like bosses with confusion spells or the catlord that can instagib you.
ToME: Traps. Oh god the retarded fucking traps. There are traps that remove all your equipment and then scatter it around the level. There are traps that set your nutrition so low you'll probably pass out and starve to death if you don't notice for 3 turns. Those are really common even early on. Traps that screw your piety with your god you spent hours acquiring. Spellcasters can also hit you for insane unresistable damage with their 'curses' if you save, and with enough casts, you're bound to get hit 2-3 times in a turn in some parts unless you built specifically against it.
Incursion: Out of depth monsters, and saving throws. There's no way you'll get high saves/immunity to EVERYTHING so sooner or later you'll die to a disease, poison, entanglement, enchantment, stat drains, being feared, stabbed to death while you sleep, etc.
Elona: Elona can go fuck itself with it's stupid robbers and karma loss due to bad weather and making a fucking bell the boss of a dungeon.
ADOM: Berserking, levelled enemies, various 'gotcha' things you need to be spoiled on like bosses with confusion spells or the catlord that can instagib you.
ToME: Traps. Oh god the retarded fucking traps. There are traps that remove all your equipment and then scatter it around the level. There are traps that set your nutrition so low you'll probably pass out and starve to death if you don't notice for 3 turns. Those are really common even early on. Traps that screw your piety with your god you spent hours acquiring. Spellcasters can also hit you for insane unresistable damage with their 'curses' if you save, and with enough casts, you're bound to get hit 2-3 times in a turn in some parts unless you built specifically against it.
Incursion: Out of depth monsters, and saving throws. There's no way you'll get high saves/immunity to EVERYTHING so sooner or later you'll die to a disease, poison, entanglement, enchantment, stat drains, being feared, stabbed to death while you sleep, etc.
Elona: Elona can go fuck itself with it's stupid robbers and karma loss due to bad weather and making a fucking bell the boss of a dungeon.