Dungeon Crawl Stone Soup version 0.10-a0-1614-gaacbd52 character file.
9751430 Deso the Grand Master (level 27, 201/201 HPs)
Began as an Octopode Transmuter on Oct 31, 2011.
Was the Champion of Makhleb.
Escaped with the Orb
... and 15 runes on Nov 2, 2011!
The game lasted 10:59:36 (174462 turns).
Deso the Grand Master (Octopode Transmuter) Turns: 174462, Time: 10:59:36
HP 201/201 AC 13 Str 14 XL: 27
MP 49/49 EV 31 Int 32 God: Makhleb [******]
Gold 14564 SH 0 Dex 16 Spells: 13 memorised, 7 levels left
Res.Fire : + + + See Invis. : + - Unarmed
Res.Cold : + + + Warding : . . (no shield)
Life Prot.: + + + Conserve : . U - +3 crown of Dyrovepreva {Hunger rElec Int+
Res.Acid. : . . . Res.Corr. : . T - amulet of resist mutation
Res.Poison: + Clarity : . c - ring of Xadghahe {Wiz +Blink MR SInv}
Res.Elec. : + Spirit.Shd : . J - ring of Dishonour {+Rage rElec rC++ rN+ MR
Sust.Abil.: . . Stasis : . r - +4 ring of protection
Res.Mut. : + Ctrl.Telep.: x v - ring "Mivvuihi" {rElec rN+ Dex+3 Acc+6 Dam
Res.Rott. : + Levitation : . n - +5 ring of intelligence
Saprovore : . . . Ctrl.Flight: . M - ring of the Many Lives {+Rage rF++ rN+ Acc
F - ring of regeneration
C - ring of Summer {rF++ rC+ Int-1 Stlth++}
@: lich-form (expires), very slightly contaminated, incredibly resistant to
hostile enchantments, extremely stealthy
A: almost no armour, amphibious, beak, blurry vision 1, -10% hp, camouflage 1,
tentacles 3, AC +1
a: End Transformation, Minor Destruction, Lesser Servant of Makhleb, Major
Destruction, Greater Servant of Makhleb, Renounce Religion, Evoke Blink, Evoke
Berserk Rage
}: 15/15 runes: decaying, serpentine, slimy, silver, golden, iron, obsidian,
icy, bone, abyssal, demonic, glowing, magical, fiery, dark
You escaped.
You worshipped Makhleb.
Makhleb was exalted by your worship.
You were full.
You were in lich-form.
You visited 18 branches of the dungeon, and saw 112 of its levels.
You visited Pandemonium 1 time, and saw 24 of its levels.
You visited the Abyss 5 times.
You visited 1 bazaar.
You visited 3 portal chambers: spiders nest, ice_cave, trove.
You collected 20516 gold pieces.
You spent 5972 gold pieces at shops.
Inventory:
Armour
U - the +3 crown of Dyrovepreva (worn) {Hunger rElec Int+2 SInv}
(You found it on level 3 of the Tomb of the Ancients)
It affects your intelligence (+2).
It insulates you from electricity.
It enhances your eyesight.
It speeds your metabolism.
Magical devices
i - a wand of teleportation (1)
l - a wand of frost (11)
H - a wand of heal wounds (1)
L - a wand of fire (8)
Y - a wand of random effects (13)
Comestibles
h - 4 pears
j - 5 chokos
z - an apple
Scrolls
d - a scroll of fear
u - 2 scrolls of teleportation
y - a scroll of identify
D - a scroll of enchant weapon I
E - 2 scrolls of detect curse
K - a scroll of enchant weapon II
Jewellery
b - an uncursed ring of protection from magic
c - the ring of Xadghahe (on tentacle) {Wiz +Blink MR SInv}
(You acquired it on level 27 of the Dungeon)
[ring of wizardry]
It increases your resistance to enchantments.
It enhances your eyesight.
It lets you blink.
f - an uncursed ring of sustenance
n - a +5 ring of intelligence (on tentacle)
r - a +4 ring of protection (on tentacle)
v - the ring "Mivvuihi" (on tentacle) {rElec rN+ Dex+3 Acc+6 Dam+7}
(You found it on level 7 of the Iron City of Dis)
[ring of slaying]
It affects your accuracy (+6).
It affects your damage-dealing abilities (+7).
It affects your dexterity (+3).
It insulates you from electricity.
It protects you from negative energy.
B - an uncursed ring of sustenance
C - the ring of Summer (on tentacle) {rF++ rC+ Int-1 Stlth++}
(You bought it in a shop on level 12 of the Dungeon)
[ring of protection from cold]
It affects your intelligence (-1).
It greatly protects you from fire.
It makes you much more stealthy.
F - a ring of regeneration (on tentacle)
J - the ring of Dishonour (on tentacle) {+Rage rElec rC++ rN+ MR}
(You found it on level 8 of the Vaults)
[ring of protection from magic]
It greatly protects you from cold.
It insulates you from electricity.
It protects you from negative energy.
It lets you go berserk.
M - the ring of the Many Lives (on tentacle) {+Rage rF++ rN+ Acc+1 Dam+7}
(You found it on level 8 of the Lair of Beasts)
[ring of slaying]
It affects your accuracy (+1).
It affects your damage-dealing abilities (+7).
It greatly protects you from fire.
It protects you from negative energy.
It lets you go berserk.
S - the amulet "Shreong" {Clar rPois}
(You found it on level 8 of the Lair of Beasts)
[amulet of clarity]
It protects you from poison.
T - an amulet of resist mutation (around mantle)
V - the cursed amulet "Danif" {Ward Dex+3}
(You found it on level 8 of the Lair of Beasts)
[amulet of warding]
It affects your dexterity (+3).
It has a curse placed upon it.
W - an uncursed ring of teleportation
Orbs of Power
g - the Orb of Zot
Skills:
O Level 27 Fighting
O Level 27 Dodging
- Level 4 Stealth
- Level 11 Traps & Doors
O Level 27 Unarmed Combat
O Level 27 Spellcasting
- Level 7 Charms
+ Level 16 Summonings
- Level 14 Necromancy
- Level 14 Translocations
- Level 16 Transmutations
O Level 27 Earth Magic
- Level 10 Invocations
- Level 11 Evocations
You had 7 spell levels left.
You knew the following spells:
Your Spells Type Power Success Level Hunger
a - Stoneskin Erth/Trmt #########. Perfect 2 N/A
b - Flight Air/Chrm #######... Excellent 3 N/A
c - Control Teleport Chrm/Tloc ########.. Excellent 4 N/A
d - Mass Abjuration Summ #########. Excellent 7 N/A
e - Summon Ugly Thing Summ #########. Excellent 6 N/A
f - Statue Form Erth/Trmt #########. Excellent 6 N/A
g - Shatter Erth #########. Excellent 9 N/A
h - Necromutation Trmt/Necr #########. Excellent 8 N/A
j - Haunt Summ/Necr #########. Excellent 7 N/A
k - Controlled Blink Tloc N/A Excellent 7 N/A
l - Haste Chrm #######.. Excellent 6 N/A
q - Phase Shift Tloc ########.. Excellent 5 N/A
w - Regeneration Chrm/Necr #########. Excellent 3 N/A