There was a platform in Artorias of the Abyss which did that, leading you to Alvina and Sif.Imagine illusionary object that vanish if you step on them. Now that'd be one hell of a trap for Miyazaki to spring on us.
I wonder how intended it is that the first time you take the "leap of faith" you don't take fall damage, but after that, you do.There was a platform in Artorias of the Abyss which did that, leading you to Alvina and Sif.
Looks like fake walls are back in Elden Ring.
One of the commenters elucidates:
Looks like fake walls are back in Elden Ring.
One of the commenters elucidates:
Oh look, it's exactly just like Dark Souls. Nobody would have guessed.
In the same way, Is Call of duty #321 releasing each year a bad thing?Is this a bad thing?
Well, if you like Call of Duty I guess it's not.In the same way, Is Call of duty #321 releasing each year a bad thing?Is this a bad thing?
In the same way, Is Call of duty #321 releasing each year a bad thing?Is this a bad thing?
Should they reinvent the wheel just to please people who want something different just for the sake of it being different? The core gameplay in souls is fun, why trash it and make something completely new when you can just iterate and improve on it instead? That's what people want, its what I want too.Well, if you like Call of Duty I guess it's not.In the same way, Is Call of duty #321 releasing each year a bad thing?Is this a bad thing?
This comparison has been repeated ad nauseam for the last 30 pages, but it doesn't really make much sense. The Dark Souls series won't become obsolete the moment Elden Ring gets released. And, even if it did, Dark Souls 3 wasn't released yesterday, but six years ago. SIX YEARS.
Six years and they still can't come up with anything new. Half of what was good about Demon's Souls was that it was fresh, the other half that it took some risks and won the lottery. Since then the games have stayed the same within the formula and at the same time gotten worse. CoD is the same in some regards.This comparison has been repeated ad nauseam for the last 30 pages, but it doesn't really make much sense. The Dark Souls series won't become obsolete the moment Elden Ring gets released. And, even if it did, Dark Souls 3 wasn't released yesterday, but six years ago. SIX YEARS.
But they didn't improve it one bit, it is the same freaking gameplay from Dark Souls 3, nothing has changed at all... Even better, the engine remains the same, everything from Dark Souls 3 remain the same.when you can just iterate and improve on it instead? That's what people want, its what I want too.
You're all conveniently forgetting that FS released Dark Souls 2, Bloodborne, and Sekiro in the span of 5 years. All of them changed the formula enough to become unique in their own way. How you can unequivocally determine that FS is creatively bankrupt because Elden Ring uses the same engine of DS3 is beyond me.Six years and they still can't come up with anything new. Half of what was good about Demon's Souls was that it was fresh, the other half that it took some risks and won the lottery. Since then the games have stayed the same within the formula and at the same time gotten worse. CoD is the same in some regards.
Thank you NJClaw anon! Good strong Emilia Romagna friend anon! I do love you anon! I do!Bloodborne
Six years and they still can't come up with anything new. Half of what was good about Demon's Souls was that it was fresh [...] Since then the games have stayed the same within the formula and at the same time gotten worse.
But they didn't improve it one bit, it is the same freaking gameplay from Dark Souls 3, nothing has changed at all... Even better, the engine remains the same, everything from Dark Souls 3 remain the same. As the poster above argued, What made Demons Souls great was innovation.
This chapter is already creatively bankrupt, this game is only here to squeeze people's money...
If one honest individual reviews it in the future, he would rate it extremely severely for being a poor uninspired husk of a game released in 2007.
"No one" has played kings field though.Demon's Souls did not appear out of blue. It was a spiritual successor to King's Field series which is composed of 7 games.
>BloodborneThe pattern is clear.
Dark Souls 2 (Souls)
Bloodborne (Innovation)
Dark Souls 3 (Souls)
Sekiro (Innovation)
Elden Ring (Souls)
Looking forward to more innovation in their next title
>BloodborneThe pattern is clear.
Dark Souls 2 (Souls)
Bloodborne (Innovation)
Dark Souls 3 (Souls)
Sekiro (Innovation)
Elden Ring (Souls)
Looking forward to more innovation in their next title
>Innovation
k
The pattern is clear.
Dark Souls 2 (Souls)
Bloodborne (Innovation)
Dark Souls 3 (Souls)
Sekiro (Innovation)
Elden Ring (Souls)
The leap between System Shock and Bioshock is smaller than the one between King's Field and Demon's Souls. If Demon's Souls had been just another King's Field game would it have blown up as it did? It was the opposite of a trend chasing series entry that Elden Ring is. If you're telling me that Elden Ring is the same game as King's Field with small iterative changes then you are being a retard for the sake of being a retard. The Souls series got big because the team was seemingly doomed and without any expectations did whatever they wanted. That did include carrying over ideas from previous games but creativity always works like this.Demon's Souls did not appear out of the blue. It was a spiritual successor to King's Field series which is composed of 7 games.
Assassin's Creed Valhalla sold well too. What kind of argument is this?That's like your opinion. There are millions of Dark Souls players would can say otherwise. Toothless argument.
Stats in action games will never stop being shit imho, the less stats the better since player skill is emphasized anyway. Unlockable skills are bordering on what is okay.Negative 'innovation' included straying closer to the arpg genre, less stats, less armour sets, less 'magic'
The leap between System Shock and Bioshock is smaller than the one between King's Field and Demon's Souls. If Demon's Souls had been just another King's Field game would it have blown up as it did? It was the opposite of a trend chasing series entry that Elden Ring is. If you're telling me that Elden Ring is the same game as King's Field with small iterative changes then you are being a retard for the sake of being a retard. The Souls series got big because the team was seemingly doomed and without any expectations did whatever they wanted. That did include carrying over ideas from previous games but creativity always works like this.
I don't have a horse in this race but I think what some people are critical of is the direction the iterations are going in and that the fans of the series are very selective about which games they make soy faces over. The DS series somehow escaping the same scrutiny as other big open world online popamole games face.
You even make the same arguments as people you likely have a low opinion of:
Assassin's Creed Valhalla sold well too. What kind of argument is this?That's like your opinion. There are millions of Dark Souls players would can say otherwise. Toothless argument.