I did Ranni quest and found Jarburg without the wiki. Googled how to get to the Haligtree and Mohgwyn Palace, and missed all the rest.Just out of curiosity, who ITT found these on their own, without the wiki:
It has the best romance paths in any RPGHeatEXTEND deem What makes it so good?
haligtree medallion locations are told by npcs with almost exact directionsJust out of curiosity, who ITT found these on their own, without the wiki:
- Haligtree medaillon
- Moghwyn Palace
- the Leyndell sewers proper
- Three Fingers sanctum
- the secret boss in Azula
- Jarburg
- figured out the entire Ranni's quest
jarburg is out in open?
I found the shardbearer Mohg legit, but I never found his easier counterpart in the sewers and it seems I'm not the only one seeing how the harder boss has a higher % of people who did it in the achievement stats than Mogh the Omen.
its near divine tower of liurnia, far away from volcano.
It's a long rant but just watch from where I timestamped.
to be fair, people dumb enough to buy a game that every game journo says is "GOTYAY MASTERPIECE!!!" deserve what they get
Update from a weekish ago added a quest line thereI know I still found it while searching for ways forward. You can jump down from up via the gravestone things in the wall. Is it used for something?
Made me keen to play Bloodborne. Would love a PC port of that game to help understand why it’s combat design has been so influential on From’s subsequent output.
It's a long rant but just watch from where I timestamped.
Wait until you get to the three fingersBTW, wtf, the Two Fingers are literally two fingers lmao. What is this shit.
The character is also faster. Dash > dodge.Bloodborne is a vastly superior game to ER, it's not even close. Mechanically it's simpler, but area and encounter design, thematic cohesion and bosses are so much better.
I understand what you're saying re: trying to shoehorn Bloodborne's faster paced combat into everything without that game's more effective tools like parrying from range and recovering health from hits, but that's only part of the problem with contemporary From games.
they want to cater to the BB "fanbase".
The sad reality is that most of the retarded shit plaguing DaS3 and ER can be traced back to Bloodborne.
I found both legit but the impact of Omen was much higher because I fought him first - it's too bad because the main Mohg fight is a lot cooler, with a better setup. Mohgwyn Palace is one of the worst areas in the game, though. So bad.I found the shardbearer Mohg legit, but I never found his easier counterpart in the sewers and it seems I'm not the only one seeing how the harder boss has a higher % of people who did it in the achievement stats than Mogh the Omen.
Random, layman question: why are you constantly, to the point of exclusivity, fighting basketball players in these newer games? "Player is a normal-sized humanoid, but there are humanoid enemies of various shapes and sizes" was very much a thing in DeS and DS1 (the only games in the series I've really played and enjoyed), but it was used rather sparingly and to a pretty good effect. Now it seems like every random undead boi is a stretched out spehs marine or a lanky 2.5m drug addict. What gives?
Also I'm pretty sure that Morgott has in phase two a 14 attack combo. I counted till 8 but he went on and did around 5 extra attacks, helicopter style. Bosses like this deserve nothing but the scummiest cheese available at that point in time. What an absolute trash design.
Just out of curiosity, who ITT found these on their own, without the wiki:
- Haligtree medaillon
- Moghwyn Palace
- the Leyndell sewers proper
- Three Fingers sanctum
- the secret boss in Azula
- Jarburg
- figured out the entire Ranni's quest