I can just.. not be where the attack is and that's much easier than learning parry timing and having to use a specific piece of equipment.
You think it's easier to dodge roll this guy than to parry him?
The game forcing you to use specific strategies is bullshit when no other souls game has ever done that.
How would you know? It's clear you never tried. I already posted an example of how parry made the Corvian guys easier. Gundyr too:
Even in Dark Souls Gywn is famously easier if you parry him. Artorias is also easier if you stagger him during his power up animation, and Manus requires an item to block one of his attacks if you have medium roll instead of fast roll.
Keep in mind that Elden Ring is not Dark Souls and i think this idea of having "counters" for certain attacks is precisely one of the ways they tried to make the experience of this game somewhat unique to itself.
Can you beat the game by relying on rolling only? Sure, but why limit yourself so much. I'd personally try different approaches if anything to avoid the sheer boredom of having to fight the same boss over and over in the same exact way.
In the real world you can't rely on stance breaking to happen.
Dude who cares about the real world. This is an arcade action RPG.
The strategy of summoning spirits and spamming the shit out of weapon arts is what the game is designed around.
Not really, no. You just failed to get good and learn the game properly.
Are you serious bro? Why would you kill enemies that look like mini bosses in a game with exclusive loot for mini boss kills?
The game makes it obvious that you are not supposed to engage them if you can help it the first time you fall for the trap in Patches cave. You literally find the bears already sleeping, and at that point in the game you are likely not powerful enough to engage them to begin with, which should "imprint" the idea they are best left alone.
But that must be my fault for not using my extremely limited supply of sleep consumables or equipping the 1 sword in the game doing sleep build up instead of a weapon I enjoy using.
It's an RPG. Who cares what you "enjoy" using just pick the best tool for the job. It's called strategy.
I'm also not saying you should ALWAYS skip them but if the opportunity is there why not take it. Why bother fighting the lobsters in the open areas if you don't have to.
But literally no one uses them because rolling and hitting them is the optimal strategy.
If it was there wouldn't be an endless litary of retards complaining incessantly that the game is bullshit and that you must cheat or cheese your way through its challenges to beat it.