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From Software Elden Ring - From Software's new game with writing by GRRM

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,403
Eh, ER is THAT one game where you have the ability to teleport about, no more rolling.
Yep, it costs magic point BUT we have magic potions.

I wish it has full on Sekiro's parry system tho.

Functionally it is pretty much the same isn't it? Only the visual changes.
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
739
Eh, ER is THAT one game where you have the ability to teleport about, no more rolling.
Yep, it costs magic point BUT we have magic potions.

I wish it has full on Sekiro's parry system tho.

Functionally it is pretty much the same isn't it? Only the visual changes.
Nope, it's faster, the range is also huger.
It makes you way more mobile in fight.
 

Halfling Rodeo

Educated
Joined
Dec 14, 2023
Messages
963
Have they said if you need a new game to play the expansion?
All From DLC is accessed after reaching a set point in the story and balanced around it. Either the mid point or the final area depending on how it's balanced. Dark souls 2 is the only exception but that still requires you kill major bosses to access it.
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
18,044
Location
Dutchland
Have they said if you need a new game to play the expansion?
All From DLC is accessed after reaching a set point in the story and balanced around it. Either the mid point or the final area depending on how it's balanced. Dark souls 2 is the only exception but that still requires you kill major bosses to access it.
DS1 and 2 were both around the mid point. DS3 had the first DLC accessible at either about a third of the way in, with the second being right before the final boss or beating the first DLC (which you're not going to do first try on a character that enters the moment you can).
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
739
I hope this is post game.

Better hella friggin' big with more horror elements and edgy weapons.
 

Bendu

Augur
Joined
Jun 24, 2009
Messages
137
Location
Bavaria
Pa4vQbB.jpg


:hmmm:
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
18,044
Location
Dutchland
Remember, the game came out February 25th. There's a chance they'll drop the DLC on that day to celebrate the game's second anniversary.

Didn't they also give a look into the DLC for at least one of the earlier games only a few weeks before release?
 

Halfling Rodeo

Educated
Joined
Dec 14, 2023
Messages
963
I hope this is post game.

Better hella friggin' big with more horror elements and edgy weapons.
I'm guessing it will reuse maps the same way Dark souls 1 and Bloodborne DLC does. A nightmare version of the map we're familar with is my guess. But From never do predictable DLCs. It's fun to watch lore fags cry when their pet location is left as 2 lines of text on a butt plug and the DLC is some random location unrelated to everything.
 

Skinwalker

*teleports on top of you*
Patron
Undisputed Queen of Faggotry Village Idiot
Joined
Aug 20, 2021
Messages
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Location
Yessex
DS3 had the first DLC accessible at either about a third of the way in
Which was utterly retarded, since a lot of it is balanced for an endgame-level character. Have fun fighting the vikings and the three-phase final boss with a char that just made it to the Deep Cathedral. :lol: Not to mention the bird knights.

Although... now that I think about it, the painted world did have some enemies that were pathetically easy... like the giant flies and the basic zombies... did FS do that to try and make it more accessible to a mid-level character? What an utterly retarded decision. Among many others. Like the atrocious final boss. Probably the worst piece of content that has ever come out of FS.

Ringed City was good though. Anyway, when is the Elder Nig expansion coming out?
 

Anonona

Savant
Joined
Oct 24, 2019
Messages
694
I think there is a message in DS3's DLC that warns you about the difficulty, saying something akin to "Comeback once you have reached the depths of Lothric Castle" or something like that. Still is quite retarded you can enter at such a low level.
 

Silva

Arcane
Joined
Jul 17, 2005
Messages
4,940
Location
Rio de Janeiro, Brasil
DS3 had the first DLC accessible at either about a third of the way in
Which was utterly retarded, since a lot of it is balanced for an endgame-level character. Have fun fighting the vikings and the three-phase final boss with a char that just made it to the Deep Cathedral. :lol: Not to mention the bird knights.
It's piss easy to run through the snow field and get to Frieda's church, corvian settlement, and the ice depths for the titanite boulder. In fact, this is the fastest titanite boulder in the game.

Tl;DR: snow DLC is very doable early, and an useful area to farm and/or complete builds (Crow talons for Bleed, Corvian Rapier for Dex, Onyx Blade for Dark).
 

Skinwalker

*teleports on top of you*
Patron
Undisputed Queen of Faggotry Village Idiot
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It's piss easy to run through the snow field and get to Frieda's church, corvian settlement, and the ice depths for the titanite boulder.
Yes, because running away from enemies to get to an upgrade material you wouldn't know is there on your first playthrough (unless you're playing with a walkthrough) is how you're meant to tackle DS games. :roll:
 

Silva

Arcane
Joined
Jul 17, 2005
Messages
4,940
Location
Rio de Janeiro, Brasil
Oh, I'm talking sucessive playthroughs where you're already know the game and wanna try different builds and approaches. On first playthrough that's off-limits, yeah.


Edit: WTF, I agreed with you Skinwalker . Did I kick your dog or something? :lol:
 
Last edited:

Caim

Arcane
Joined
Aug 1, 2013
Messages
18,044
Location
Dutchland
DS3 had the first DLC accessible at either about a third of the way in
Which was utterly retarded, since a lot of it is balanced for an endgame-level character. Have fun fighting the vikings and the three-phase final boss with a char that just made it to the Deep Cathedral. :lol: Not to mention the bird knights.

Although... now that I think about it, the painted world did have some enemies that were pathetically easy... like the giant flies and the basic zombies... did FS do that to try and make it more accessible to a mid-level character? What an utterly retarded decision. Among many others. Like the atrocious final boss. Probably the worst piece of content that has ever come out of FS.

Ringed City was good though. Anyway, when is the Elder Nig expansion coming out?
Yeah, the viking dudes will kick your ass, and if you manage to dodge them have fun getting mauled by a bunch of wolves. And even IF they managed to get past there, the crows in the village are a pain in the ass even for appropriately leveled players.
 

Halfling Rodeo

Educated
Joined
Dec 14, 2023
Messages
963
Yeah, the viking dudes will kick your ass, and if you manage to dodge them have fun getting mauled by a bunch of wolves. And even IF they managed to get past there, the crows in the village are a pain in the ass even for appropriately leveled players.
Painted world has a serious issue of "Why the fuck would I fight something this difficult when I can run past it?" not like you have the need for souls any more if you're there. Easier ways to farm souls and not deal with 8 guys bum rushing you.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
16,199
Yeah, the viking dudes will kick your ass, and if you manage to dodge them have fun getting mauled by a bunch of wolves. And even IF they managed to get past there, the crows in the village are a pain in the ass even for appropriately leveled players.
Painted world has a serious issue of "Why the fuck would I fight something this difficult when I can run past it?" not like you have the need for souls any more if you're there. Easier ways to farm souls and not deal with 8 guys bum rushing you.
I feel like pretty much everything in souls games has that problem. Bosses give so many souls, and both level requirements and soul drops scale so much over the course of the game that it's never really worth your time to kill anything that can respawn.
 

Skinwalker

*teleports on top of you*
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Undisputed Queen of Faggotry Village Idiot
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I feel like pretty much everything in souls games has that problem. Bosses give so many souls, and both level requirements and soul drops scale so much over the course of the game that it's never really worth your time to kill anything that can respawn.
You know what is worth your time? Exploration. Can't really do that properly whilst a horde of murderous zombies are chasing you with axes and fireballs.

Well, unless you "explore" by watching youtube walkthroughs and then beelining straight to the item you were told you need there.
 

Halfling Rodeo

Educated
Joined
Dec 14, 2023
Messages
963
I feel like pretty much everything in souls games has that problem. Bosses give so many souls, and both level requirements and soul drops scale so much over the course of the game that it's never really worth your time to kill anything that can respawn.
You know what is worth your time? Exploration. Can't really do that properly whilst a horde of murderous zombies are chasing you with axes and fireballs.

Well, unless you "explore" by watching youtube walkthroughs and then beelining straight to the item you were told you need there.
Not really at that point in the game. If you're ready for the DLCs you're already well into your build and farming upgrade material for another weapon isn't going to be very appealing. And I'd much rather run round grabbing items in the first snow area than dealing with any of the ambushed. The wolves are really annoying to deal with and offer nothing original or interesting since From copy and paste dogs since Demon's souls.
 

Skinwalker

*teleports on top of you*
Patron
Undisputed Queen of Faggotry Village Idiot
Joined
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Messages
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Not really at that point in the game. If you're ready for the DLCs you're already well into your build and farming upgrade material for another weapon isn't going to be very appealing. And I'd much rather run round grabbing items in the first snow area than dealing with any of the ambushed. The wolves are really annoying to deal with and offer nothing original or interesting since From copy and paste dogs since Demon's souls.
You're not wrong about the quality of the expansion, but that's simply not how I play my souls games. Or any games, for that matter.
 

Halfling Rodeo

Educated
Joined
Dec 14, 2023
Messages
963
Not really at that point in the game. If you're ready for the DLCs you're already well into your build and farming upgrade material for another weapon isn't going to be very appealing. And I'd much rather run round grabbing items in the first snow area than dealing with any of the ambushed. The wolves are really annoying to deal with and offer nothing original or interesting since From copy and paste dogs since Demon's souls.
You're not wrong about the quality of the expansion, but that's simply not how I play my souls games. Or any games, for that matter.
We all try to take it slow, kill every enemy and enjoy the world the first time through. But once you realize everything you're picking up is worthless and the enemies are too tanky to be enjoyable to fight you ultimately try to skip as much as possible for your own sanity
 

ferratilis

Arcane
Joined
Oct 23, 2019
Messages
3,071
There's been a lot of activity on SteamDB over the last few days. New DLC page has been added, yet to be revealed. The trailer and release date must be imminent.
NglK5Ao.png
 

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