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They play up the vagueness far too much for it to be charming. When people have to rely on sources outside the game to make any sense of what's happening, it's a sign of a major fuck-up. I'm also not sure if GRRM did much apart from "Game of Thrones but the lords are literal gods/demigods", tbh.Honestly, this is sometimes infuriating but also part of the game's charm and otherworldliness.
Opposite extreme of western AAA RPGs that usually have incessant dialogue and an enormous in-game