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From Software Elden Ring - From Software's new game with writing by GRRM

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
24,346
I was wondering. Considering we could nerf our character by using cestus, we had a monk already. Did they add some special skills for monks, or is it still two cestuses vs sword with 2+ m reach?
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
24,346
The lake of rot wasn't enough?
No, the Lake of Rot wasn't enough. There was only a single overworld boss in there and very easy enemies.

Give me a Deathblight or Madness swamp with multiple sniper-archer enemies with an unavoidable sight radius. Or with multiple Runebears or Giant Crayfish in the spots where the swamp is the thickest and your movement is impeded.

I WANT PAIN!!
Or they could strip you of your gear in a cutscene, and you'd fight naked with broken sword.
 

H. P. Lovecraft's Cat

SumDrunkCat
Shitposter
Joined
Feb 7, 2024
Messages
2,873
I was wondering. Considering we could nerf our character by using cestus, we had a monk already. Did they add some special skills for monks, or is it still two cestuses vs sword with 2+ m reach?
Nerf? You're only nerfed by the cestus if you don't know what you're doing. I've been rocking cestus since Dark Souls 2. Killing enemies with my bare hands is a specialty. Trained my body and mind for it.
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,749
Location
Dutchland
I was wondering. Considering we could nerf our character by using cestus, we had a monk already. Did they add some special skills for monks, or is it still two cestuses vs sword with 2+ m reach?
Caestus with some kind of stomp or kick attack is the closest we can get so far.

Nerf? You're only nerfed by the cestus if you don't know what you're doing. I've been rocking cestus since Dark Souls 2. Killing enemies with my bare hands is a specialty. Trained my body and mind for it.
I've considered picking up the Spiked Caestus for a new build. Get the Lifesteal Fist early (from a scarab you find in Caelid before the rot dragon), then go full in on the Occult build. It does less raw damage per punch than the regular Caestus or the Iron Ball, but slap on the bleed effect enhancing helmet and talisman for a LOT of extra damage. And of course you go for the talisman that boosts your damage when you land a lot of hits.
 

Silva

Arcane
Joined
Jul 17, 2005
Messages
4,926
Location
Rio de Janeiro, Brasil
Bleed here is OP. Right now you don't even need to specialize on it. They should do it like in DS3, where it's almost useless except if you have the proper build.

But hey, ER is the game for the kids so I'm okay letting the children having fun.

Next one is for the grown ups. Probably BB2. I can wait. :smug:
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,795
Location
California
I'd just like for them to upgrade their presentation. Bloodborne - Elden Ring feature nearly the same fidelity. I'm ready for the next step. BB2 or Sekiro 2 plz
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,559
Definitely BB2 or Sekiro 2, or even a new IP altoghether. Just no more Souls please lmao, not for a LONG while. Elden Ring broke my shit.
 

Silva

Arcane
Joined
Jul 17, 2005
Messages
4,926
Location
Rio de Janeiro, Brasil
Miyazaki talks about lessons learned with Elden Ring. I hope that means less empty open worlds and more legacy, great level design.

Open world has it's place, but ER overblew it.
 

Skinwalker

biggest fear: vacuum cleaner
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They took out all the cringe,
The only thing cringe here is your post
removed the worst sequences in the game,
Thanks for confirming you have shit taste
vastly improved the gameplay fluidity,
Just because Leon is more agile, doesn't mean the gameplay design is better
REmake 4 combat is closer to RE6 than it is to RE4 or even 5
Regardless OG 4 combat is still much tighter and challenging than the remake's
added tons of quality of life improvements,
Do tell exately what QoL improvements the original version needs (that aren't covered by the RE HD Project)?
and redesigned the main character to look like a relatable action guy
No way, fag
You seem upset.
 

kites

samsung verizon hitachi
Patron
Joined
Jan 30, 2015
Messages
587
Location
hyperborean trench town
Miyazaki talks about lessons learned with Elden Ring. I hope that means less empty open worlds and more legacy, great level design.

Open world has it's place, but ER overblew it.
Remains to be seen..

"Famitsu: Do you still have the desire to create games on the scale of Elden Ring?
Miyazaki: Yes, I do. I can't say if it's something I can get to right away, but if I am allowed, I want to try. The staff and everyone probably feel the same, but we want to take advantage of this experience we had with Elden Ring, but rather than that and above all, creating huge worlds and adventures is amazingly fun. It thrills me."

Source
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,559
Er sold 23 million copies. Of course he has the desire to keep making these.

We'll see if FromSoft is going to be stupid enough to let their most lucrative franchise sink to the ground by inducing an excessive amount of Souls fatigue on people.

I have a feeling the reason they decided to resurrect Armored Core is precisely that they felt they needed to diversify their output a bit. I doubt they had any illusion Armored Core was going to sell anywhere near as much another Soulsborne but they probably realized after Elden Ring they had to do something different.

If i'm right, reguardless of how much money they made we aren't going to actually see a sequel to Elden Ring for quite a bit. With that said, i'm confident the second they'll return to Souls it will be with Elden Ring 2.
 
Last edited:
Joined
Jul 7, 2017
Messages
27
In a japanese interview after the release of ER Miyazaki said that his next fantasy game will be more "abstract", whatever that means, and will use ideas that he had for a long time but couldn't put in an action RPG format. I guess he always wanted to do more experimental stuff, but there was too much pressure to stick to their popular formula, but fromsoft is big enough now that is possible to juggle several projects at once and he can choose to only get involved in what he personally wants even if they keep using his name for marketing purposes.
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
726
From used to make a lot of variety of games before the Souls hits.

I hope they make some anime games again, like Another Century's Episode, or Enchanted Arms.
You could also implement some Souls mechanics into these games too, like invasion or reflex based parry/dodge.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,559
From used to make a lot of variety of games before the Souls hits.

That was when games were a lot easier to make.

There's also the expectation now that a FromSoft game has to be something major. Can't get away with a minor side project anymore. The expectation for Armored Core proves this to be the case.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,366
Er sold 23 million copies. Of course he has the desire to keep making these.

We'll see if FromSoft is going to be stupid enough to let their most lucrative franchise sink to the ground by inducing an excessive amount of Souls fatigue on people.

I have a feeling the reason they decided to resurrect Armored Core is precisely that they felt they needed to diversify their output a bit. I doubt they had any illusion Armored Core was going to sell anywhere near as much another Soulsborne but they probably realized after Elden Ring they had to do something different.

If i'm right, reguardless of how much money they made we aren't going to actually see a sequel to Elden Ring for quite a bit. With that said, i'm confident the second they'll return to Souls it will be with Elden Ring 2.
Even if FromSoftware put its largest team to work on a sequel to Elden Ring immediately after its release, it could still be expected that the sequel would require another three years to create (March 2019 for Sekiro to February 2022 for Elden Ring). As we know, FromSoftware has spent two years on an Elden Ring expansion, while also releasing Armored Core VI in August 2023, so we can expect that a full sequel to Elden Ring wouldn't be released until 2027, which in itself is not going to induce "an excessive amount of Souls fatigue on people".

Not to mention that Fromsoft had earlier released Dark Souls II, Bloodborne, and Dark Souls III in consecutive years, and even that didn't seem to materially harm sales. :M
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
726
From used to make a lot of variety of games before the Souls hits.

That was when games were a lot easier to make.

There's also the expectation now that a FromSoft game has to be something major. Can't get away with a minor side project anymore. The expectation for Armored Core proves this to be the case.
That's so sad man.

If they can't be happy a game selling 200K copies, it means the company is going too big for its own good.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,559
From used to make a lot of variety of games before the Souls hits.

That was when games were a lot easier to make.

There's also the expectation now that a FromSoft game has to be something major. Can't get away with a minor side project anymore. The expectation for Armored Core proves this to be the case.
That's so sad man.

If they can't be happy a game selling 200K copies, it means the company is going to too big for its own good.

It's not an issue with FromSoft, it's the fans.

One of the reasons Armored Core was hyped so much is that at this point fans of this company expect nothing short of a Soulsborne level masterpiece and cannot concieve getting anything less. Armored Core turned out to be a very good game, but some didn't think it reached that level and i did notice some complaining, where as in terms of diversifying their output it was more than fine, but fine is no longer something they can afford to do. People want great and nothing else.

I don't think FromSoft can get away with releasing a fun side project even if they wanted to. The last time they tried with that VR game it barely even registered as existing.
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
726
From used to make a lot of variety of games before the Souls hits.

That was when games were a lot easier to make.

There's also the expectation now that a FromSoft game has to be something major. Can't get away with a minor side project anymore. The expectation for Armored Core proves this to be the case.
That's so sad man.

If they can't be happy a game selling 200K copies, it means the company is going to too big for its own good.

It's not an issue with FromSoft, it's the fans.

One of the reasons Armored Core was hyped so much is that at this point fans of this company expect nothing short of a Soulsborne level masterpiece. Armored Core turned out to be a very fine game, but some didn't think it reached that level and i did notice some complaining, where as in terms of diversifying their output it was more than fine, but fine is no longer something they can afford to do. People want great and nothing else.
AC6 is easily one of the best From games, maybe not reaching to AC3 Last Raven or AC4 For Answer, but among the great.
The average Soulsborne "masterpiece" doesn't even come close to the feeling of combat where you can fly up, down, sideway while blasting your enemies to bits.

If From only makes Souls, one flop is gonna destroy the whole company.
 

Skinwalker

biggest fear: vacuum cleaner
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Undisputed Queen of Faggotry Village Idiot
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We'll see if FromSoft is going to be stupid enough to let their most lucrative franchise sink to the ground by inducing an excessive amount of Souls fatigue on people.
Nigger, they've spent two and a half years releasing Elden Ring's only expansion, and it's not even a particularly large area. A new Limgrave-sized level would be amazing, if it came out a year after ER and was expected to be the first in a series of similar-sized expansions. Instead, it's 2.5 years too late, too small for that wait, and the only one expected to ever be made.

If anything FS seems to be killing their golden goose.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,559
The Limegrave size comment only applies to the map. It says nothing about the number of caves, subterranean levels and legacy dungeons in it.
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
726
We'll see if FromSoft is going to be stupid enough to let their most lucrative franchise sink to the ground by inducing an excessive amount of Souls fatigue on people.
Nigger, they've spent two and a half years releasing Elden Ring's only expansion, and it's not even a particularly large area. A new Limgrave-sized level would be amazing, if it came out a year after ER and was expected to be the first in a series of similar-sized expansions. Instead, it's 2.5 years too late, too small for that wait, and the only one expected to ever be made.

If anything FS seems to be killing their golden goose.
I just hope they get done with it quick and move into AC6's DLC/expansion.

And then the next game.
 

Skinwalker

biggest fear: vacuum cleaner
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The Limegrave size comment only applies to the map. It says nothing about the number of caves, subterranean levels and legacy dungeons in it.
I bet it will have precisely zero subterranean levels. Where did people get the idea that the shadow realm will have its own Eternal City or extensive underground? FromSoftsexuals high on their own supply, lol.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,559
The Limegrave size comment only applies to the map. It says nothing about the number of caves, subterranean levels and legacy dungeons in it.
I bet it will have precisely zero subterranean levels. Where did people get the idea that the shadow realm will have its own Eternal City or extensive underground? FromSoftsexuals high on their own supply, lol.

The base game was beyond massive it stands to reason the DLC will also be unusually large and the time it took them to make it supports that assumption.

Not sure where you are getting this notion they wasted 2.5 years fumbling their thumbs. When has that ever happened with FromSoft.

For the record, Limegrave itself has subterranean levels and a legacy dungeon.
 

Skinwalker

biggest fear: vacuum cleaner
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The base game was beyond massive it stands to reason the DLC will also be unusually large and the time it took them to make it supports that assumption.
I also thought that, then the Wakizaki interview came out and he made it clear they haven't developed an unusually large expansion, but a regular-sized one, and then said that this will probably be it for Elden Ring.

For the record, Limegrave itself has subterranean levels
Doesn't mean the shadow realm will as well. I hope it does.
 

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