Lyric Suite
Converting to Islam
- Joined
- Mar 23, 2006
- Messages
- 58,251
I way prefer linear games with set pieces.
That really does not compute to me.
I way prefer linear games with set pieces.
Sorry to hear, I'm usually not into open world sloppa.
I way prefer linear games with set pieces.
That really does not compute to me.
Sorry to hear, I'm usually not into open world sloppa.
I way prefer linear games with set pieces.
That really does not compute to me.
Open world is type of a level design, correct?Sorry to hear, I'm usually not into open world sloppa.
I way prefer linear games with set pieces.
That really does not compute to me.
But we aren't talking about open world. You said level design.
Open world is type of a level design, correct?Sorry to hear, I'm usually not into open world sloppa.
I way prefer linear games with set pieces.
That really does not compute to me.
But we aren't talking about open world. You said level design.
He always had itLeon already had the Backstreet Boys haircut in 2004, though
Or they could strip you of your gear in a cutscene, and you'd fight naked with broken sword.No, the Lake of Rot wasn't enough. There was only a single overworld boss in there and very easy enemies.The lake of rot wasn't enough?
Give me a Deathblight or Madness swamp with multiple sniper-archer enemies with an unavoidable sight radius. Or with multiple Runebears or Giant Crayfish in the spots where the swamp is the thickest and your movement is impeded.
I WANT PAIN!!
Nerf? You're only nerfed by the cestus if you don't know what you're doing. I've been rocking cestus since Dark Souls 2. Killing enemies with my bare hands is a specialty. Trained my body and mind for it.I was wondering. Considering we could nerf our character by using cestus, we had a monk already. Did they add some special skills for monks, or is it still two cestuses vs sword with 2+ m reach?
Caestus with some kind of stomp or kick attack is the closest we can get so far.I was wondering. Considering we could nerf our character by using cestus, we had a monk already. Did they add some special skills for monks, or is it still two cestuses vs sword with 2+ m reach?
I've considered picking up the Spiked Caestus for a new build. Get the Lifesteal Fist early (from a scarab you find in Caelid before the rot dragon), then go full in on the Occult build. It does less raw damage per punch than the regular Caestus or the Iron Ball, but slap on the bleed effect enhancing helmet and talisman for a LOT of extra damage. And of course you go for the talisman that boosts your damage when you land a lot of hits.Nerf? You're only nerfed by the cestus if you don't know what you're doing. I've been rocking cestus since Dark Souls 2. Killing enemies with my bare hands is a specialty. Trained my body and mind for it.
You seem upset.The only thing cringe here is your postThey took out all the cringe,
Thanks for confirming you have shit tasteremoved the worst sequences in the game,
Just because Leon is more agile, doesn't mean the gameplay design is bettervastly improved the gameplay fluidity,
REmake 4 combat is closer to RE6 than it is to RE4 or even 5
Regardless OG 4 combat is still much tighter and challenging than the remake's
Do tell exately what QoL improvements the original version needs (that aren't covered by the RE HD Project)?added tons of quality of life improvements,
No way, fagand redesigned the main character to look like a relatable action guy
Remains to be seen..Miyazaki talks about lessons learned with Elden Ring. I hope that means lessemptyopen worlds and more legacy, great level design.
Open world has it's place, but ER overblew it.
Er sold 23 million copies. Of course he has the desire to keep making these.
From used to make a lot of variety of games before the Souls hits.
Even if FromSoftware put its largest team to work on a sequel to Elden Ring immediately after its release, it could still be expected that the sequel would require another three years to create (March 2019 for Sekiro to February 2022 for Elden Ring). As we know, FromSoftware has spent two years on an Elden Ring expansion, while also releasing Armored Core VI in August 2023, so we can expect that a full sequel to Elden Ring wouldn't be released until 2027, which in itself is not going to induce "an excessive amount of Souls fatigue on people".Er sold 23 million copies. Of course he has the desire to keep making these.
We'll see if FromSoft is going to be stupid enough to let their most lucrative franchise sink to the ground by inducing an excessive amount of Souls fatigue on people.
I have a feeling the reason they decided to resurrect Armored Core is precisely that they felt they needed to diversify their output a bit. I doubt they had any illusion Armored Core was going to sell anywhere near as much another Soulsborne but they probably realized after Elden Ring they had to do something different.
If i'm right, reguardless of how much money they made we aren't going to actually see a sequel to Elden Ring for quite a bit. With that said, i'm confident the second they'll return to Souls it will be with Elden Ring 2.
That's so sad man.From used to make a lot of variety of games before the Souls hits.
That was when games were a lot easier to make.
There's also the expectation now that a FromSoft game has to be something major. Can't get away with a minor side project anymore. The expectation for Armored Core proves this to be the case.
That's so sad man.From used to make a lot of variety of games before the Souls hits.
That was when games were a lot easier to make.
There's also the expectation now that a FromSoft game has to be something major. Can't get away with a minor side project anymore. The expectation for Armored Core proves this to be the case.
If they can't be happy a game selling 200K copies, it means the company is going to too big for its own good.
AC6 is easily one of the best From games, maybe not reaching to AC3 Last Raven or AC4 For Answer, but among the great.That's so sad man.From used to make a lot of variety of games before the Souls hits.
That was when games were a lot easier to make.
There's also the expectation now that a FromSoft game has to be something major. Can't get away with a minor side project anymore. The expectation for Armored Core proves this to be the case.
If they can't be happy a game selling 200K copies, it means the company is going to too big for its own good.
It's not an issue with FromSoft, it's the fans.
One of the reasons Armored Core was hyped so much is that at this point fans of this company expect nothing short of a Soulsborne level masterpiece. Armored Core turned out to be a very fine game, but some didn't think it reached that level and i did notice some complaining, where as in terms of diversifying their output it was more than fine, but fine is no longer something they can afford to do. People want great and nothing else.