Odoryuk
Educated
- Joined
- Mar 26, 2024
- Messages
- 674
It looks fucking majestic.It looks stupid and it shows a lack of foresight or a really bad design decision day one
It looks fucking majestic.It looks stupid and it shows a lack of foresight or a really bad design decision day one
Did Gothic use repeated elements? Did Might&Magic reuse stuff over and over?Some repeated elements are to be expected in an open world game, but it's still not the same as in Ubitarded games.
No, disagree entirely with this. The caves and catacombs have the same elements as big legacy dungeons, just on a much smaller scale. To say they are all the same with some minor variations in layout is an outright lie. Maybe at first it feels that way but by the time you get to shit like the Auriza Side Tomb you should have a clear idea of what FromSoft is doing with those places.
Don't you know how unique the exact same hero's grave puzzle is 5 times in a row? Those chariots are ORIGINAL DO NOT STEALDid Gothic use repeated elements? Did Might&Magic reuse stuff over and over?Some repeated elements are to be expected in an open world game, but it's still not the same as in Ubitarded games.
What Elden Ring does is exactly the same as Ubisoft. It repeats landmarks and "activities" to fill out its gargantuan world.
No, disagree entirely with this. The caves and catacombs have the same elements as big legacy dungeons, just on a much smaller scale. To say they are all the same with some minor variations in layout is an outright lie. Maybe at first it feels that way but by the time you get to shit like the Auriza Side Tomb you should have a clear idea of what FromSoft is doing with those places.
They have different layouts, but you can literally see the same few elements(rooms, traps, monsters etc.) repeated over and over and when you have so many of them it all just blurs
There's three, but 1. they are not large enough areas to get one's panties in a bunch over their "repetition"; 2. Nokron feels very different from Nokstella, because the latter is shrouded in freezing mists; 3. the third Nox city is in ruins and feels different from the previous two; 4 the underground areas are perhaps the most outstanding ones in the whole game, and if one doesn't appreciate this, one is probably an imbecile.There's only one Nox city.
Yes. WHY ARE THERE THREE CAMPS?!?! UBISOFT TRASH!Did Gothic use repeated elements?
What is this exact same hero's grave puzzle that's repeated 5 times in a row? Be specific please. I am especially curious about the two hero's graves which have no chariots whatsoever.Don't you know how unique the exact same hero's grave puzzle is 5 times in a row? Those chariots are ORIGINAL DO NOT STEAL
The Graves have multiple Chariot puzzles you dumb fuck. And even if it was repeated 3 times, it's still copy and paste content.What is this exact same hero's grave puzzle that' repeated 5 times in a row? Be specific please. I am especially curious about the two hero's graves which have no chariots whatsoever.Don't you know how unique the exact same hero's grave puzzle is 5 times in a row? Those chariots are ORIGINAL DO NOT STEAL
Go.
Really? Let me ask again, because you couldn't answer my question. What is this one mysterious puzzle that is repeated 5 times in hero's graves?The Graves have multiple Chariot puzzles you dumb fuck
But it's not, the chariots act differently in all 3 dungeons. First one is straightforward (and destructible), second appears in places where the light shines and you have to figure out how to raise/lower the imp columns to make the lights go away, and the third one has a chariot you need to ride to the end of the dungeon. Copy-paste would mean the exact same chariot doing the exact same thing, but they change it up every time.And even if it was repeated 3 times, it's still copy and paste content.
You mean like Elden Ring where every boss is hitting O and R1 over and over?Every scenario presented the same problem to which there was always the same solution.
You mean like Elden Ring where every boss is hitting O and R1 over and over?Every scenario presented the same problem to which there was always the same solution.
I don't recall a single puzzle boss in Elden Ring. Maybe the academy but that turns into another roll and hit scenario half way through. So basically every solution in Elden ring is to hit O at the right time and R1 when a window presents it's self. The same lack luster formula From hasn't grown from in 15 years.You mean like Elden Ring where every boss is hitting O and R1 over and over?Every scenario presented the same problem to which there was always the same solution.
Now i know i'm talking to a retard.
So basically every solution in Elden ring is to hit O at the right time and R1 when a window presents it's self.
Took you long enough!You mean like Elden Ring where every boss is hitting O and R1 over and over?Every scenario presented the same problem to which there was always the same solution.
Now i know i'm talking to a retard.
Gen Alpha brain at its finest... I wouldn't be so hard on the poor lad. Stuff like ritalin and adderal are horribly over-prescribed these days after all. That stuff will permanently alter your brain chemistry.Nobody said anything about puzzle bosses. We were talking about the caves and catacombs last i checked.
So basically every solution in Elden ring is to hit O at the right time and R1 when a window presents it's self.
This is like when people listen to classical music and then say it's so boring because "nothing" happens.
So would you like to discuss how every cave is exactly the same? There's no difference in any of them. Same enemies, almost the same lay out. It's all the same complaint you have of Styx. Except Styx is 2 games not 7. And I bet Styx didn't put TUTORIAL ENEMIES in your hidden ultra hard area did it?Nobody said anything about puzzle bosses. We were talking about the caves and catacombs last i checked.
So basically every solution in Elden ring is to hit O at the right time and R1 when a window presents it's self.
This is like when people listen to classical music and then say it's so boring because "nothing" happens.
Oh look it's reddit again. Now you call me a boomer.Took you long enough!You mean like Elden Ring where every boss is hitting O and R1 over and over?Every scenario presented the same problem to which there was always the same solution.
Now i know i'm talking to a retard.
Gen Alpha brain at its finest... I wouldn't be so hard on the poor lad. Stuff like ritalin and adderal are horribly over-prescribed these days after all. That stuff will permanently alter your brain chemistry.Nobody said anything about puzzle bosses. We were talking about the caves and catacombs last i checked.
So basically every solution in Elden ring is to hit O at the right time and R1 when a window presents it's self.
This is like when people listen to classical music and then say it's so boring because "nothing" happens.
What you did was 1. lie about there being 5 chariots, when there's only 3. 2. fail to point out any specific puzzle that was supposedly copy-pasted 5 times (you will never be able to point it out because it does not exist). 3. got told that even the 3 chariot dungeons are different from each other and you deal with the chariots in different ways, and had no response to that either.Actually I did but you're too retarded to understand.
He called you gen alpha, which is the generation that's younger than gen-z. Boomers are on the opposite end of the generation line.Oh look it's reddit again. Now you call me a boomer.
You are talking to a third worlder from georgia on one side, and a bonafide trailer trash from america who is one misstep away from ending up on the streets on the other side. The only one who might be considered fuctioning in society in that lot is Lyric Suite and I'm not even sure about that.Actually I did but you're too retarded to understand. You're living up to the village idiot tag nicely.
Don't play the victim, liberal.Die, Lutte.
Don't play the victim, liberal.Die, Lutte.
You don't get to go lalaadhominem when you spend days doing it.
In other words, my post had a specific point (making fun of people who are so retarded that they pretend skyrim and ubisoft games are the same thing), and the part where you need to die asap was just a bonus to that point.This. "Muh carbon copy of Ubisoft open world design, what a PILE OF TRASH, just like S K Y R I M !!"
There's no Ubisoft stuff in this game. You're making very broad and superficial comparisons that miss the point of why ubisoft games are so horrible and formulaic and why Elden Ring isn't."Thank God he was wrong about the chariots. Now I can ignore the rest of the Ubisoft stuff in this game."