I think ppl are being way too hysterical about rolling, like a bunch of bleeding broads. Yes it's gamey....because it's a fucking game. It's just as gamey as chugging estus or parrying/riposting or a number of other videogamey features.
Rolling in DS3 is retarded not bc it's rolling but bc it's rolling done badly (too many iframes, too little stamina consumed). Btw BB's hopping around like a bird isn't inherently better or worse, more or less goofy.
Plus the best dodging system by far is not in any FS game but in Nioh anyway.
Come on man, Rolling IS retarded by principle. If I show up in your door now with a wooden stick to beat the hell of you, I bet you won't go rolling around like a retardo, will ya?
So, why a game that's praised for (among other things) its verossimile and physics-coherent combat, as DS1 is, should rely on nonsensic immeesion-breaking shit? What's next, no fall damage? Super combos like Bayonetta? Eternal rolling like Metroid??