"We?"
Gothic 2 + NotR was the last PB game I completely finished. G3 I gave up half-way through, Risen 1 around two thirds in, and Risen 2 was uninstalled after 30 min.
I did not follow the development, you surely do. So, does it continuous G1/2 (did not play Risen). No mini-map, no markers, classic dialog system, non-console inventory system, no autohealing, PC only controls etc, further improvement of NPCs mundane activities?if ELEX continue on the same path like that game it will be better by default.
I did not follow the development, you surely do. So, does it continuous G1/2 (did not play Risen). No mini-map, no markers, classic dialog system, non-console inventory system, no autohealing, PC only controls etc, further improvement of NPCs mundane activities?if ELEX continue on the same path like that game it will be better by default.
Risen 3 was supposed to be "organic" just like G1&2 and it wasn't. I'm not believing a word PB devs say anymoreI don't follow the development. But from I have seen it seems they are sticking to crafting an "organic" world - a la Risen and the sequels.
You forget FF VII, ME and DA:O and others, Witcher 3 changed nothing. As for PB: I remember their take on open world ala Morrowind, it was Gothic 3 and it was abysmal.its success will mean everyone will now focus on movie-like RPGs
They did nothing to deserve it, we just want to believe that a new good Gothic-style game by them is still possible.Not sure what recent work PB had done to deserve any reasonable expectations of elex.
I don't even care if it's by PB anymore. I just want a Gothic-style game, and no, The Witcher isn't it, even if it does borrow from the Gothics a lot.They did nothing to deserve it, we just want to believe that a new good Gothic-style game by them is still possible.
Agreed. But you have to admit though, the insipration is clear throughout the series.The witcher is the last thing I'd call a gothic clone, I mean seriously.
Agreed. But you have to admit though, the insipration is clear throughout the series.The witcher is the last thing I'd call a gothic clone, I mean seriously.
Maybe the main inspiration is the series of books called Witcher? No?Agreed. But you have to admit though, the insipration is clear throughout the series.The witcher is the last thing I'd call a gothic clone, I mean seriously.
And it's just waste of time to compare a proper pc rpg with consolised arpg. BTW is ELEX multiplatform?
- Gruff pre-made hero - books
- Harsh world and NPC attitudes - books
- Harvesting monster parts for crafting, and you needing to learn it to do it (in W1 anyways) - OK
- The potion brewing and the cumbersome to drink potions in fights (W1) - books
- Swordfighting as a main thing, with magic as secondary, that in W1 you get later in game - Books
- Timing-based chaining of attacks (in W1), with animations unlocking with skill (W1), and later you still have the different animations depending on fighting style - OK
- Choosing a faction's side in the main story - OK
- Coup de grâce on stunned / knocked down dudes, a bit like killing a defeated opponent in Gothic (W1 only? I forget) - OK, I think it was in every Witcher
- Parry/block, and also dodge/roll in W2+ - Dude, W2 is the first in the series wich was made for consoles and with gamepads in mind, prety standart for console action game.
- The villagefolk animations in W3, people hammering on their homes, blacksmith on the wheel, etc., pretty much directly lifted - Well, OK
- The shitty implementation of stealing from Gothic in W3, with guards kicking you and taking your shit (though townsfolk do nothing) - OK
- Wildlife hunting wildlife in W3 - OK
Ohhh, Outcast! Them memories. That's a remake?