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ELEX Pre-Release Thread

HoboForEternity

LIBERAL PROPAGANDIST
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Steve gets a Kidney but I don't even get a tag.
the combat in that trailer honestly looks better than the previous ones. melee have more weight into it, looks like gothic 1 and 2 again instead of risen 2 and 3 where everything is kinda floaty.

ELEEEEEEX AWEEEE YEWA
 

Lyre Mors

Arcane
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It's so far away. TOO FAR AWAY! I've already almost finished up my Gothic 1 replay. Will I have to delve into Gothic II again to stave off my ELEX withdrawal?

Really like this outlaw trailer, though I'm sure I won't join them on my first playthrough. Desert is my least favorite of the locations shown so far. Still looks like a great environment though!

Serve me up a line of the good stuff, Piranha Bytes. Already put in for a three day weekend for the release so I can get good and ELEXed up.
 

Abu Antar

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Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Hype for this game shows how blind people are and how little they have learned over the years.
It's Piranha Bytes after all, stop fooling yourself, have some dignity.
No. ELEX will be our savior.
tenor.gif

rbZYW.gif

tenor.gif
 

Jarmaro

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Stimulate your most inner "why", relinquish all doubts, be excited now!



Don't forget to lubricate with Elex beforehand!


This guy is stupid as hell.
Whinning about quest waiting for player to act, can someone be more stupid?
Gothic 3 good game, just :hahano:

One of the most stable, powerful and living open world RPG engines today allowing for countless variations and unscripted interactions that you will not find in any other game
This guy got paid for this
:prosper:
 

Alienman

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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
The worlds in Piranha Byte games feels more alive than 95% of the open world games out there. He is not wrong about that. Risen 2 & 3 was a tumble, but you could still see the NPCs walking around doing their stuff, and you could still sneak around, steal stuff and get caught.
 

Jarmaro

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you could still see the NPCs walking around doing their stuff, and you could still sneak around, steal stuff and get caught.
Like in Oblivion or Skyrim? Or Fallout 3, NV and 4? Two Worlds? Or any modern open world RPG?
Worlds from PB didn't change since Gothic 2

he worlds in Piranha Byte games feels more alive than 95% of the open world games out there.

This line is straight lie
 
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Alienman

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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
you could still see the NPCs walking around doing their stuff, and you could still sneak around, steal stuff and get caught.
Like in Oblivion or Skyrim? Or Fallout 3, NV and 4? Or any modern open world RPG?
Worlds from PB didn't change since Gothic 2

There is some differences that makes it much more "immersive". In Risen, Gothic and so on the owners follow you around if you enter a room that you shouldn't be in. And people are satisfied with just beating you up if you steal instead of outright killing you.
 

Jarmaro

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In Risen, Gothic and so on the owners follow you around if you enter a room that you shouldn't be in. And people are satisfied with just beating you up if you steal instead of outright killing you.
I spoke about examples you gave me. Do we need to explain to each other how does system in gothic work?
Yes, you can get beaten and it is nice, but for example in skyrim guards will stop fighting you if you hide your weapon. Would that happen in risen 2 and 3?
Have you played skyrim? Npc will follow you in shops if you go upstairs, just to watch what are you doing, not even need to trespass.
Such open worlds are similiar in their working, PB worlds used to be special, but that's history.
Since Gothic 3 there was only decline, except Risen, but it wasn't as good as previous games anyway.
 

Doktor Best

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you could still see the NPCs walking around doing their stuff, and you could still sneak around, steal stuff and get caught.
Like in Oblivion or Skyrim? Or Fallout 3, NV and 4? Two Worlds? Or any modern open world RPG?
Worlds from PB didn't change since Gothic 2

he worlds in Piranha Byte games feels more alive than 95% of the open world games out there.

This line is straight lie

They dont have to change, they just have to get back to old glory. Much as Grimoire doesnt have to be able to compete with any game else than Wizardry 7.

And for directly comparing PB to Bethesda you deserve a ban, just saying.

In Risen, Gothic and so on the owners follow you around if you enter a room that you shouldn't be in. And people are satisfied with just beating you up if you steal instead of outright killing you.
I spoke about examples you gave me. Do we need to explain to each other how does system in gothic work?
Yes, you can get beaten and it is nice, but for example in skyrim guards will stop fighting you if you hide your weapon. Would that happen in risen 2 and 3?
Have you played skyrim? Npc will follow you in shops if you go upstairs, just to watch what are you doing, not even need to trespass.
Such open worlds are similiar in their working, PB worlds used to be special, but that's history.
Since Gothic 3 there was only decline, except Risen, but it wasn't as good as previous games anyway.

The difference is that in Bethesda games, almost all attempts at creating a simulated gameworld appears as patchwork and heavily flawed. The NPC AI is ridiculed even by fans, the criminal system is easily exploitable, factions are flat, dull and full of busywork.

And most of all, even a well simulated world doesnt count for shit if combat is shit, the story is shit, the gameworld is uninspired and there is no challenge to the game because of muh levelscaling.
 

Jarmaro

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They dont have to change, they just have to get back to old glory.
How can they back to old glory if there isn't anyone who remembers their glory anymore? If I remember correctly, not single person.
It's like hiring random person in place of culturist and demanding from him to to be as good as previous one. How can he acheive such thing if he has no knowledge how?

And for directly comparing PB to Bethesda you deserve a ban, just saying.
:retarded:

The difference is that in Bethesda games, almost all attempts at creating a simulated gameworld appears as patchwork and heavily flawed. The NPC AI is ridiculed even by fans, the criminal system is easily exploitable, factions are flat, dull and full of busywork.

It must be said that skyrim/oblivion were more complex in their world and possibility of player actions(mechanicly) than gothic or risens were, factions are as you said but they are other subject... and risen 2/3 didn't have better factions than skyrim.

And most of all, even a well simulated world doesnt count for shit if combat is shit, the story is shit, the gameworld is uninspired and there is no challenge to the game because of muh levelscaling.
Of course, but I hope you don't think risen 2/3 combat was better than skyrim, also Risen's 3 combat was laughable, game had 0 challenge, except broken and stupid bosses such as leviathans. Skyrim at least improved scaling and combat since Oblivion greatly.
PB recent games feel as if they tried hard to make their games better but without any idea how, so they look to other games and randomly implement stuff they find
 
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Andhaira

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I don't mind excitement over a game, but it's insulting why this thread is in GRPGD. It's a 3rd person action game with some RPG elements, like most 3rd person action games. Put it into general gaming please, with Dark Souls and crap like that.
 

Master

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Oct 19, 2016
Messages
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In Risen, Gothic and so on the owners follow you around if you enter a room that you shouldn't be in. And people are satisfied with just beating you up if you steal instead of outright killing you.
I spoke about examples you gave me. Do we need to explain to each other how does system in gothic work?
Yes, you can get beaten and it is nice, but for example in skyrim guards will stop fighting you if you hide your weapon. Would that happen in risen 2 and 3?
Have you played skyrim? Npc will follow you in shops if you go upstairs, just to watch what are you doing, not even need to trespass.
Such open worlds are similiar in their working, PB worlds used to be special, but that's history.
Since Gothic 3 there was only decline, except Risen, but it wasn't as good as previous games anyway.

NPCs in Gothic1/2 and Risen 1 dont just follow you upstairs, they follow you everywhere. On any kind of rock formation that you can climb they can climb too, and on rooftops you can have epic swordfights while jumping from building to building like in some hollywood action movie. Can you do this shit in Skyrim/Oblivion? How when not even the PC can climb a house let alone NPCs.
 

Lyre Mors

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I understand people's skepticism with Piranha Bytes and ELEX. Risen 2 & 3 were clearly garbage shadows of the past glory of the studio, and I don't think anyone is arguing otherwise.

What people who shit on ELEX don't seem to understand is that the studio was also going through major changes and challenges during the development of those games. Piranha Bytes had a tumultuous and dysfunctional relationship with their publisher of the time, Deep Silver. They had a three game contract with them that they had to fullfil, and Deep Silver was forcing them to go in a direction with the games that they didn't want, and knew that their fans didn't want. This is why a lot of the charm of earlier titles was absent: because that charm didn't appeal to a wider audience. Piranha Bytes have even stated that they didn't enjoy working with Deep Silver and have since changed to a publisher that will give them the freedom to make a game they actually want to make. In regards to how many people from the past era are still present at Piranha Bytes: as far as I know 12 out of the 25 employees at the studio worked on at least Gothic II.

It's easy to look at a few screenshots and a 12 minute trailer that only shows combat and say that the game will be shit, but if you look a little further and check out the 3 hour preview and actually watch some of the gameplay, you'll quickly begin to see a lot of that former charm and love has been applied to ELEX. Exploration, world design, factions, character interactions, satisfying equipment progression, reputation system, player progression, and even trainers are all in. Yes, the combat doesn't look like the most amazing aspect, but if you enjoy the overall way combat is done in Gothic I and II, I don't see how you would dislike what you see. There are powerful enemies everywhere that will wipe the floor with you, You have to think tactically about your engagements and sometimes lure enemies away from one another. You have to understand how to sometimes keep your distance in battles. These are all things that I love about Gothic combat, and I see all of them present in one way or another in ELEX.

I don't think any Gothic fan really wants that much actual innovation at this point. We want to see something that calls back to those great games we all remember and love. ELEX is definitely a game for Gothic fans.
 
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Raghar

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Ryzen 2 was nice, just more limited than Ryzen, and it felt like not enough content. Ryzen 3 had weird graphic fidelity, and I was wondering what are they doing?
 

deama

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I prefered Risen 3 over Risen 2, the mage combat was pretty fun in R3. Though the story in 2 was better(?).
 

Konjad

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I prefered Risen 3 over Risen 2, the mage combat was pretty fun in R3. Though the story in 2 was better(?).
Risen 3 would be really good if not those


FUUCKING BOSS FIGHTS MINIGAMES FUUUUUUUUUUUUUUUCK


That was the sole reason I gave up on it.
 

Kahr

Guest
FUUCKING BOSS FIGHTS MINIGAMES FUUUUUUUUUUUUUUUCK
But they are so funny. I have to laugh the whole time in Risen 2/3 boss fights.
I always wonder who had the idea for this.
Some next level retard.

This one was the best:


That one is also great:
 
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Latelistener

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Ryzen 2 was nice, just more limited than Ryzen, and it felt like not enough content.
At some point, when I gave up on melee combat and took a musket, I actually thought I was playing a nice game.
But then you had to go through that isle of the dead and the other dimension, and it looked like a fuckin desert from Gothic 3.
That's when I woke up, as the game slapped me really hard in the face.
The last boss also died after 3 hits (I'm not exaggerating).
Was not the worst game I ever played, but kinda shallow, and I wouldn't recommend it to anyone unless they have nothing else to play.

Haven't touched Risen 3, but seriously, what the fuck?

risen-Patty-boobs.jpg
They thought that Risen 2 sucked because Patty's boobs weren't big enough?

I'm also curious why the new management thought that it was a nice idea to separate the game world into small islands, considering that all of the other PB games had worlds without (or almost without) any loading screens.
 

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