In Risen, Gothic and so on the owners follow you around if you enter a room that you shouldn't be in. And people are satisfied with just beating you up if you steal instead of outright killing you.
I spoke about examples you gave me. Do we need to explain to each other how does system in gothic work?
Yes, you can get beaten and it is nice, but for example in skyrim guards will stop fighting you if you hide your weapon. Would that happen in risen 2 and 3?
Have you played skyrim? Npc will follow you in shops if you go upstairs, just to watch what are you doing, not even need to trespass.
Such open worlds are similiar in their working, PB worlds used to be special, but that's history.
Since Gothic 3 there was only decline, except Risen, but it wasn't as good as previous games anyway.