I finally finished ELEX. Great game, too bad it got so low scores in almost every (non-German) gaming review, i do not believe the game deserved them. Although amusingly i remember when the "ELEX review thread" was made on a subreddit (i do not remember which, probably games or pcgaming), almost every top comment was about how good the game is and how the reviewers didn't "get it" :-P. So there is some hope that the reviews do not reflect the general consensus.
I do not think there is much to say about the game that haven't already been said, though. For me the main "mindblowing" aspect is how a team of 25 people managed to make such a great game with high production visuals (the most expensive and laborious part of game development). It isn't "AAA+", for sure, but i think they're well beyond the level where any complaints are IMO just nitpicking. Nitpicks that would be great if they were addressed in their future games, but only as long as they do not affect anything else in these games.
Of course it isn't all honey and butterflies, the game has some annoying and often major flaws (opaque progression, character sheet, too many uninterruptible animation-based actions) but somehow it balances those with positive aspects (one of the best feelings of progression, great world/setting) that are good enough to make me stick with it.
Now i want more of it, so i decided to try Risen since i think it would be the closest. I haven't played any game in the Risen series before (TBH i'm not a big fan of RPGs with a fantasy setting). From the comments around here i get that the second and third games in the series aren't that great - i hope this wont be repeated with ELEX 2.
This will fit more on the Risen thread, but at least from the first couple of hours of the game i like it (also i like the camera controls way more than those of ELEX, although thanks to gamepads the latter is everywhere commonplace nowadays - but that is another topic). Especially the conversations :-P.