I can already hear the codex polesquad sharpening their pitchforks
No its that the game directly expects me to min-max my skills but actively blocks me from doing so. The sheer amount of points needed to unlock certain skills and use some more powerfull weapons is insane. A basic Acolyte sword II requires 51 points in both strength and dexterity. Since the cost of each attribute point after 31 jumps from 1 to 2 that means getting those stats requires exactly of 122 attribute points, so without the skill that gives 1 extra point per level up its 13 levels invested in these two stat purely so that I can use a mediocre sword. And keep in mind that Elex Overhaul further increases these stat requirements so its even more of an investment. And as Zboj pointed out the attributes do nothing on their own so until I get that better sword or get a skill upgrade my damage remains static.So, what you're saying is it's difficult to focus on one stat and minmax? Oh, the horror.
No its that the game directly expects me to min-max my skills but actively blocks me from doing so. The sheer amount of points needed to unlock certain skills and use some more powerfull weapons is insane. A basic Acolyte sword II requires 51 points in both strength and dexterity. Since the cost of each attribute point after 31 jumps from 1 to 2 that means getting those stats requires exactly of 122 attribute points, so without the skill that gives 1 extra point per level up its 13 levels invested in these two stat purely so that I can use a mediocre sword. And keep in mind that Elex Overhaul further increases these stat requirements so its even more of an investment. And as Zboj pointed out the attributes do nothing on their own so until I get that better sword or get a skill upgrade my damage remains static.So, what you're saying is it's difficult to focus on one stat and minmax? Oh, the horror.
Str and dex are needed for many other things so the investment pays off.
Yes, a lot when you tally them up at the end of the game. The does not change the fact that getting those 14-15 levels takes hours and produces absolutely minuscule change in my characters ability to deal damage. Not to mention me having to ignore everything else on my way to that plateau.And in this game you'll be getting tons to stat and skillpoints.
Also I made a mistake. The mod loweres the requirements for weapons, only legendaries have their requirements raised. So in overhaul the Acolyte sword II requires only STR 58 and 38 DEX, so in total 110 skill points. The point stands that even with such reduced requirements the game is still asking for too much of a time investment for what is essentially a minor damage boost(especially on higher difficulty).Can't really say anything about mods but you should not criticize the game for what modders did.
Don't be a kwanophobe! It is racist to mock la creatula!you're a dumb fuckin moron.
PB games in general have at best "okay" interfaces, with Risen 1 being the best of the lot probably.
Gothic interface is a shot trough the heart if you are a hoarder like me.Elex's interface was pretty poop, so no argument there. Too consolified, though I did appreciate that the adjutor screen was a literal in game item that could be blocked by Jax's head. I know it's a "bad thing" but it cracked me up every time it happened.
PB games in general have at best "okay" interfaces, with Risen 1 being the best of the lot probably.
Yes, get it.Are you using any mods? I'm about to start my first playthrough and considering to use an overhaul balance mod
Are you using any mods? I'm about to start my first playthrough and considering to use an overhaul balance mod which is the top rated mod on the nexus. I generally only play through a game once, so I'd like to have the best possible playthrough.
I'm just trying it out now, main thing I've noticed is that the early weapons are a bit better