MadMaxHellfire
Arcane
frontier was considered "too harsh realism", back when games were for nerds and just for nerds. now try to picture "dean takahashi plays [the latest elite]" and watch his head explode, with millions more following.
frontier was considered "too harsh realism", back when games were for nerds and just for nerds. now try to picture "dean takahashi plays [the latest elite]" and watch his head explode, with millions more following.
Second, psychology. I sometimes try to explain people the very basics of orbital motion and orbital transfer and I noticed everyone just rolls their eyes.
Elite is mostly of historical interest, but do check out FE2 and FFE (in this order).What about the first three Elite games? It seems as if those were rather obscure here in the states, and nowadays there are several ways to play all three through sourceports or DOS or what have you
And then FE2 was at least just as much of a step forward.You really need to have played Elite in the mid/late 1980s to understand how good it was. 8-bit Elite gameplay was as much ahead of its time as IV is behind.
It was like stepping into a time machine that took you at least 10 years forward. You had probably played nothing in your life but 2d jump&runs in which you steer crude animals over the road so they dont get squashed by much too fast cars. And suddenly you were in a PC-like scifi simulator with 3d graphics and real economics. neither the 3d graphics nor the economics look like much today but oh boy were they a step into the future in 1986. The fact that the game was hard as fuck (considering you probably pirated it and had no manual) made it even more rewarding when you finally started making money. It felt like you EARNED it like a businessman and not just by jumping left and right.
The main problem with Frontier was that for all it's eerily good UI (seriously, it was the time where most UIs made you want to stab your eyes out with the broken ruins of your fingers after attempted use, meanwhile FE2's is more usable than most shit that passes for UI even today) it labelled it's cruise control mode as "manual" and it's actual manual mode as "engines off".frontier was considered "too harsh realism", back when games were for nerds and just for nerds. now try to picture "dean takahashi plays [the latest elite]" and watch his head explode, with millions more following.
What the fuck are you doing on my on my forum?default KB/M setup
Knowing FDev, the default HOTAS setup is probably just as fucking retarded.What the fuck are you doing on my on my forum?default KB/M setup
Thankfully the PC master race is tech savvy enough to create their own key bindings.The biggest hurdle to controls in ED is the fact that the default KB/M setup is fucking atrocious or not set up at all to begin with (Looking at the new exploration tools).
Thankfully the PC master race is tech savvy enough to create their own key bindings.The biggest hurdle to controls in ED is the fact that the default KB/M setup is fucking atrocious or not set up at all to begin with (Looking at the new exploration tools).
No, why the fuck are trying to play anything without configuring controls first? What the fuck is wrong with you?Knowing FDev, the default HOTAS setup is probably just as fucking retarded.
The main problem with Frontier was that for all it's eerily good UI (seriously, it was the time where most UIs made you want to stab your eyes out with the broken ruins of your fingers after attempted use, meanwhile FE2's is more usable than most shit that passes for UI even today) it labelled it's cruise control mode as "manual" and it's actual manual mode as "engines off".frontier was considered "too harsh realism", back when games were for nerds and just for nerds. now try to picture "dean takahashi plays [the latest elite]" and watch his head explode, with millions more following.
It's hard to blame anyone for not finding the fact that you needed to switch to engines off mode when about to enter pitched combat sufficiently intuitive.
What was
Should have been
- Autopilot
- Manual Control
- Engines Off
instead.
- Autopilot
- Set Velocity
- Manual Control
I am speaking of text, not button icon.The main problem with Frontier was that for all it's eerily good UI (seriously, it was the time where most UIs made you want to stab your eyes out with the broken ruins of your fingers after attempted use, meanwhile FE2's is more usable than most shit that passes for UI even today) it labelled it's cruise control mode as "manual" and it's actual manual mode as "engines off".frontier was considered "too harsh realism", back when games were for nerds and just for nerds. now try to picture "dean takahashi plays [the latest elite]" and watch his head explode, with millions more following.
It's hard to blame anyone for not finding the fact that you needed to switch to engines off mode when about to enter pitched combat sufficiently intuitive.
What was
Should have been
- Autopilot
- Manual Control
- Engines Off
instead.
- Autopilot
- Set Velocity
- Manual Control
nope, even you don't get it.
they're not the labels, they're the names of what would have followed if you clicked the button under those circumstances. the whole interface is made like this, it's consistend and it's retarded, and the game was insulted aplenty for this.
And you'll reinstall it only to find out that literally nothing has changed.Incredible, I am feelng an urge to play this again, what the fuck.
I'd only play something like this if it were on sale with ALL DLCs and ALL expansion packs for around $15, because that's my way.
And you'll reinstall it only to find out that literally nothing has changed.Incredible, I am feelng an urge to play this again, what the fuck.
It's not. Text (orange, on the right) indicates present control mode and view. Icons indicate next control mode, view or whatever (what will happen if clicked).it's the same.
David Braben, Chief Executive, said:
"I am delighted to report a record level of financial performance, which reflects the skill and hard work of our talented team and the support of our players around the world.