spekkio
Arcane
- Joined
- Sep 16, 2009
- Messages
- 8,295
Resistance is futile.Goth Girl said:It doesn't matter anymore, anyway. I've gotten used to RetroArch and I love it.
Resistance is futile.Goth Girl said:It doesn't matter anymore, anyway. I've gotten used to RetroArch and I love it.
but try to for example create your own game list with covers and use your own roms and you will not get it working great. You will have to run games like peasant through browser rather than game list.
My Retroarch runs entirely curated playlists (with custom icons) with boxarts/screenshots - including for arcade games (platform/hori shmup/vert shmup/platform/1 screen platform, etc.). You can build them from scratch or you can automate the process through scripts if you're starting from full romsets.Retroarch is both great and terrible. It is great because it has easy way to access various emus but try to for example create your own game list with covers and use your own roms and you will not get it working great. You will have to run games like peasant through browser rather than game list.
Their stance on using checksums for no-intro and other collections is completely retarded.
And the ui. Somehow emulator station needs dedicated music section and video and 1000 other things by default.
without being anal for checksum of some shitty roms collection
It's retroarch that is retarded.
without being anal for checksum of some shitty roms collection
It's retroarch that is retarded.
Not focusing on your pet feature doesn't make retroarch 'retarded'. The checksum method is the quick way of making that kind of feature while ensuring correctness - because people like you would bitch and whine harder if a game has the wrong metadata pulled than if there was no metadata pull at all.
Some people like to waste time developing features like heuristics for this shit but personally I'd rather RA devs focused on actually useful things. You know, like runahead, or cores that are improved over the emus they fork.
Do you have a consistent way of doing that for the entire library of things RA supports?you can pull up what rom you have by reading rom data and comparing it to database
Water is wet.'m only into emulating personal computers, DOS, C64, Mac, Amiga, and ZX Spectrum mainly, and for these standalone emulators are vastly superior
Okay, I hear you, let me try again.As a heavy retroarch user, I do not use it for things it wasn't optimized for ie computer type stuff. If a game wasn't designed around gamepads, it shouldn't be played on RA. You spend most of your diatribe whining about the UI being designed for console style use so what possesses you to try to use it for computer emulation? next thing you know, putting your hands onto a fire burns.
Okay, I hear you, let me try again.As a heavy retroarch user, I do not use it for things it wasn't optimized for ie computer type stuff. If a game wasn't designed around gamepads, it shouldn't be played on RA. You spend most of your diatribe whining about the UI being designed for console style use so what possesses you to try to use it for computer emulation? next thing you know, putting your hands onto a fire burns.
I dislike consoles in general
No, this is a general emulation thread, in the wrong subforum.Okay, I hear you, let me try again.As a heavy retroarch user, I do not use it for things it wasn't optimized for ie computer type stuff. If a game wasn't designed around gamepads, it shouldn't be played on RA. You spend most of your diatribe whining about the UI being designed for console style use so what possesses you to try to use it for computer emulation? next thing you know, putting your hands onto a fire burns.
I dislike consoles in general
Someone's getting lost.
Yeah, what I only wanted to do with RA was to test it with a single core with a single game. Sounds simple enough, but instead of allowing me to do that, it started downloading ROM lists, tried coercing me into setting up global controller configs and god knows what else. A few minutes later I was greeted with a game list of a few thousand entries. WTF? Just nope.Its good to go otherwise, outside of very specific games. Meanwhile despite claims to the contrary, multi-system emulators like MAME and RetroArch are pains to set up, which is why they keep coming up in this topic.
Jokes aside, I never owned any console, or even played any game on one for more than a few minutes. So I'd be interested in trying a few good console games out of interest that aren't JRPGs, twitch action games, or kiddie platformers.I don't use RA for computer emulation, except for Sharp X68000 stuff (which benefits a lot from shaders).
I also don't use it for 64-bit consoles after the Dreamcast as the standalone emulators are still strictly better (PCSX2 which recently got huge improvements especially re: frame timing and latency, Dolphin).
Other than that, though, I use it for everything else.
Your list is pretty spot on. However, my personal recommendation is running the Beetle PSX HW core in Retroarch using the Vulkan driver, increasing the rendering resolution and enabling Supersampling (which downsamples to native resolution - 240p - again), with a good CRT shader. I find that this is the best approximation of how these games used to look on CRTs back in the day, especially those that mixed 2d and 3d assets.Jokes aside, I never owned any console, or even played any game on one for more than a few minutes. So I'd be interested in trying a few good console games out of interest that aren't JRPGs, twitch action games, or kiddie platformers.I don't use RA for computer emulation, except for Sharp X68000 stuff (which benefits a lot from shaders).
I also don't use it for 64-bit consoles after the Dreamcast as the standalone emulators are still strictly better (PCSX2 which recently got huge improvements especially re: frame timing and latency, Dolphin).
Other than that, though, I use it for everything else.
You seem knowledgeable about console emulation, what is currently the best way to emulate PS1, PS2 and PS3? DuckStation, PCSX2 and RPCS3 is my guess.
So far this is the list of games I'm interested in: Silent Hill, Metal Gear and King's Field series, Shadow of the Colossus, and Ico.
Thanks for the tips, man, I appreciate it.Your list is pretty spot on. However, my personal recommendation is running the Beetle PSX HW core in Retroarch using the Vulkan driver, increasing the rendering resolution and enabling Supersampling (which downsamples to native resolution - 240p - again), with a good CRT shader. I find that this is the best approximation of how these games used to look on CRTs back in the day, especially those that mixed 2d and 3d assets.Jokes aside, I never owned any console, or even played any game on one for more than a few minutes. So I'd be interested in trying a few good console games out of interest that aren't JRPGs, twitch action games, or kiddie platformers.I don't use RA for computer emulation, except for Sharp X68000 stuff (which benefits a lot from shaders).
I also don't use it for 64-bit consoles after the Dreamcast as the standalone emulators are still strictly better (PCSX2 which recently got huge improvements especially re: frame timing and latency, Dolphin).
Other than that, though, I use it for everything else.
You seem knowledgeable about console emulation, what is currently the best way to emulate PS1, PS2 and PS3? DuckStation, PCSX2 and RPCS3 is my guess.
So far this is the list of games I'm interested in: Silent Hill, Metal Gear and King's Field series, Shadow of the Colossus, and Ico.
For Shadow and the Colossus and Ico, I recommend the PS3 ports instead of the PS2 ones (both of them came in a single 'collection'), they run fine on RPCS3 and are much more stable than the original releases. I recommend playing the original PS1 version of MGS instead of the terrible GC remake (Twin Snakes). I recommend playing 2 and 3 (my favourite in the series by far) on RPCS3 (MGS HD collection). It is possible to run MGS4 on RPCS3, but there are still significant issues and it requires top notch hardware to run remotely close to properly.
My favourite King's Field is 4 (the PS2 game), I've completed it a few times on PCSX2 with no issues at all. Great soundtrack. If you like old From Software games and haven't tried the Shadow Tower series, definitely give it a go. The first game is on PS1 and is very primitive (still worth playing), but the second one (Shadow Tower: Abyss) is a trip and although it only came out in Japan, there's a decent translation available.
Ace Combat 4, 5 and Zero (in that order) - arguably rather easy arcade flight sims, but what you actually play them for is the story and spectacle. Can all be emulated very well on the PCSX2. Fan-translated version of Ace Combat 3 can be easily emulated on any PS1 emulator, and is far more ambitious than all the other games - several branching paths, 5 endings, cutscenes made by Production I.G (the guys behind the original Ghost in the Shell anime movie). Finally there's Ace Combat: Assault Horizon for the 3DS, which has nothing to do with the godawful mainline title of the same name and is instead a remake of Ace Combat 2, and Ace Combat X that can be emulated with PPSSPP.Jokes aside, I never owned any console, or even played any game on one for more than a few minutes. So I'd be interested in trying a few good console games out of interest that aren't JRPGs, twitch action games, or kiddie platformers.