No problem amigo, come up with better financial system for small to medium devs to fund their incline production and I'll admit you have an argument. People constantly forget that NO KICKSTARTER / EARLY ACCESS - NO 9/10 Codex RPG Champions. Name me game you liked in past 5-7 years, you'll name me game that was either or both at Kickstarter and in Early Access. Think broz, it doesn't hurt!When an overwhelming majority of replies are from people who are interested in such a game, but sick to death of early access bullshit, developers should be taking note...
No problem amigo, come up with better financial system for small to medium devs to fund their incline production and I'll admit you have an argument. People constantly forget that NO KICKSTARTER / EARLY ACCESS - NO 9/10 Codex RPG Champions. Name me game you liked in past 5-7 years, you'll name me game that was either or both at Kickstarter and in Early Access. Think broz, it doesn't hurt!When an overwhelming majority of replies are from people who are interested in such a game, but sick to death of early access bullshit, developers should be taking note...
Realms of Arkania HDName me game you liked in past 5-7 years
People can afford brains these days unlike kickstarter funds which can't afford game production, only kickstart it until it reaches stage ready for early access. Without early access money most if not all kickstarted games would never be finished. Don't trust me, ask devs. Go OnKickstarter is a very different beast from early access. None of the games that I would nominate as a top contender had it's experience or story spoiled by early access. In fact, by the time many games reach contendership for a prestigious position, they would have been forgotten due to early access fatigue. Think bro, it's not that hard...
Not a fact for most of game's buyers and to those who gave money during early access to help devs make a game at all, received early access discount and forgot about game until release. Most of purchases are made outside of early access. Kickstart and Early Access are like husband & wifeIn fact, by the time many games reach contendership for a prestigious position, they would have been forgotten due to early access fatigue
People can afford brains these days unlike kickstarter funds which can't afford game production, only kickstart it until it reaches stage ready for early access. Without early access money most if not all kickstarted games would never be finished. Don't trust me, ask devs. Go OnKickstarter is a very different beast from early access. None of the games that I would nominate as a top contender had it's experience or story spoiled by early access. In fact, by the time many games reach contendership for a prestigious position, they would have been forgotten due to early access fatigue. Think bro, it's not that hard...
I'm agreeing that the game looks awesome and I'll financially support it when it's done
CRONUS Employee I hope you have made yourself comfortable at Codex but not too much, cause I've got couple tough questions for you:
1)You have EXXXTREMELY streamlined, cut and killed all the magic from original early access opening which made so many people fall in deep love with potential your game was showing. Are reasons for that trying to please steam babies who were crying how it was too hard and too long and now they cry how it's too easy and too short? Please, make sure your comrades devs read this: Be a Dev, not a Bitch. Or were reasons purely financial? Let's be real it didn't help sale numbers one bit, in fact by killing uniqueness of your product, it hurt them long term and big time! If you think complexity doesn't sell, look at yesterday's Pathfinder:WoTR kickstarter from Owlcat, your fellow contrymen and RPG wizards
2)Is Dark Tower Publishing owned by you the same way GOG is by CDPR? I can feel that your financial situation is hard, buckle up, don't compromise unless you really have to and not more, trucks full of money will be parked in front of your offices in few years, just like now you can't find free parking aroud Owlcat HQ. Incline with good presentation is profitable, don't lose any of that two. If need be, and by that I mean desperately needed, launch second Kickstarter. Insomnia got away with it, but not with bugs and sold out original vision. That killed them
3) Hope you all have a great day, every day, at office, and none of you catch Corona Virus
And we have a winner :DCohh Carnage and...Todd Howard?!
Guy's trying some karma offset. It won't work.Wait seriously? Todd Howard backs indie rpgs?
Five years ago, Codexers would have totally binged on this sort of game in Early Access the same way they did Underrail, Age of Decadence, etc. Now it's being ignored. Sad!
This actually curb my enthusiasm about betatesting game using 3D engine.