Latelistener
Arcane
- Joined
- May 25, 2016
- Messages
- 2,594
Last edited by a moderator:
They seem to be using their own in-house voxel-based engine from their previous game, so I'm not sure how many things could be taken from the marketplace and whether it's actually viable.I don't know if I'm paranoid, but I can recognize and pinpoint a lot of the mechanics in the demo to a UE4 marketplace asset.
Enshrouded hits Early Access on January 24th
Finally a release date!
After many years of development, a celebrated demo and plenty of videos later, we are proud to confirm that Enshrouded has an official release date - albeit, a little later than the prophecy foretold. But you don’t want to read a blog post about the release date, you want to know the release date. It says so right there in the title: January 24th. 2024, by the way. We’ve also got a pretty cool new trailer that you can share with your friends if you like it. Check it out:
It's okay. You got quests and little book notes with lore. I don't read them.So, anyone playing this? How's the exploration part?
It's flying at 144 Hz at 4k with a mere 2080. Optimizations are good.Optimization is still terrible as I thought it would be, so I'm going to pass for now.
I was hoping there'd be a little Gothic influence in there since I knew it was a German game. This seems to confirm there's at least a bit floating around in there.Also, random comment, but it shares some sound effects with Gothic 1/2. I've heard the same death scream nameless makes several times from enemies.
People keep comparing this to Valheim.
Let me tell you something, it's more like Gothic and Risen than anything, plus building and terraforming of course, but the actual world exploration, secret and hidden places and loot, combat, etc. are very much like Gothic and Risen minus the fact that Gothic and Risen also have a lot of friendly NPCs and story/quests related to NPCs.
Yeah, the exploration feels quite Gothic influenced. Gothic with a touch of dark souls anyway.
Also, random comment, but it shares some sound effects with Gothic 1/2. I've heard the same death scream nameless makes several times from enemies.
All in all, I like it. Definitely shows promise for EA. I'd heard that the devs are saying it's basically feature complete and they're mostly (only?) adding content now, so basically only like 60% of the game's length is ready or something like that. Was a Youtuber saying these things, so don't treat that as gospel.
Yeah I don't play multiplayer but your world saves independently of your characters so if you wanted to start over, it's actually more important that you delete your world or start a new one than messing with your character, unlike basically any other game.All in all, I like it. Definitely shows promise for EA. I'd heard that the devs are saying it's basically feature complete and they're mostly (only?) adding content now, so basically only like 60% of the game's length is ready or something like that. Was a Youtuber saying these things, so don't treat that as gospel.
Devs actually have a suggestion page where people can upvote feature requests. They said they will prioritise the most voted requests.
https://enshrouded.featureupvote.com
Current top one is to improve the way quest progression works in MP. Currently it's tied to the server so you can miss out on things if you join a server that is further along on quests than your personal game.
What is "flying"? How much fps? And why do you specify your refresh rate?It's flying at 144 Hz at 4k with a mere 2080. Optimizations are good.Optimization is still terrible as I thought it would be, so I'm going to pass for now.
Jump to new