Blaine
Cis-Het Oppressor
I wonder how long it will be before every single major franchise has its own DRM store... maybe even its very own console. Call of Duty Box, Elder Scrolls Pad, Assassin Creed Station, etc.
The sad thing about all of this bickering is that it's largely irrelevant, because mobile games are still king of the mountain. PC games have made a huge comeback (in terms of market share vs. the combined market share of console games) over the course of the past decade, but this is a Pyrrhic victory, because they've done so via the stratospheric success of mass-appeal cash shop/F2P games such as League of Legends and Fortnite (and Fortnite's faddish predecessors). Additionally, consoles have lost a greater proportion of market share to the mobile industry.
For well over a decade, people argued about which MMORPG would be the "WoW killer," but WoW wasn't killed by another MMORPG—it was ultimately killed, in large part, by a Defense of the Ancients clone. How ironic for Blizzard. It's as though everyone had been betting for years on which weasel or mink would finally take down a legendary old hare in its dotage, but a freakishly large eagle swooped down and nabbed it instead.
My point is that PC games, and even console games, face a similar exterior threat. The real competition isn't PC vs. PC, or PC vs. console, but mobile games vs. everything else. It's been this way for a while now. Almost everyone on the planet has a smartphone on them at all times now, they nearly all tootle away on some game or another (ESPECIALLY industrialized Asians) on a daily basis, and the technology continues to inch forward, allowing yet more sophisticated games to run on the things.
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