There was also Fallout 3 and Outer Worlds. In all likelihood you've heard about those. Also Destiny 2 and Ghostwire Tokyo. I'm not talking about quality here, but the brand recognition is at least on par with the last year.Just a reminder in previous years we got shit like PoE, Tyranny, Wolfenstein New Order, Kingdom Come, Alan Wake, Metro, This War of Mine, Death Stranding.
Yes most of them have been in deep sales but at least you've heard about those. This holiday run I've only heard about the old-ass Saint's Row.
The combat and gameplay in general are terrible, everything else is solid. Its pretty much a 'movie game' for people who are fans of the characters. I am not, so I dropped the game. Some of my friends who are into Marvel loved it so YMMV.I've been curious about Guardians of the Galaxy because of it being Eidos Montreal. Probably going to be the first free game I've ever installed because most of the giveaways I've already had.
You don't pay with money in this case.Still haven't spent a single cent on there.
https://www.cnbc.com/2024/02/07/dis...on-stake-in-epic-games-maker-of-fortnite.htmlDisney to take $1.5 billion stake in Epic Games, work with Fortnite maker on new content
Published Wed, Feb 7 20244:11 PM ESTUpdated Wed, Feb 7 20245:28 PM EST
Sarah Whitten@sarahwhit10
Share
Key Points
- Disney is investing $1.5 billion for an equity stake in Epic Games in its biggest jump yet into the gaming world.
- The media giant will work with the Fortnite gaming studio on new games and an entertainment universe.
- Disney has previously collaborated with Epic to bring characters from Marvel, Star Wars, “The Nightmare Before Christmas,” “Tron” and more to Fortnite.
Disney
is investing $1.5 billion for a stake in Epic Games, CEO Bob Iger said Wednesday, in its biggest bet yet on the gaming space.
The media giant will work with the Fortnite studio to create new games and an entertainment universe where consumers can “play, watch, shop and engage with content, characters and stories from Disney, Pixar, Marvel, Star Wars, Avatar and more,” Disney said in a press release.
Disney did not say what the valuation of Epic, a private company, would be after the media company’s funding.
In an interview with CNBC’s Julia Boorstin, Iger called the investment “probably our biggest foray into the game space ever.”
“Which I think is not only timely, but an important step when you look at the demographic trends and where Gen Alpha and Gen Z and even millennials are spending their time and media,” he said.
The partnership comes after Disney had success licensing figures such as Spider-Man for blockbuster video games, and collaborated with Epic to bring characters from Marvel, Star Wars, “The Nightmare Before Christmas,” “Tron” and more to Fortnite.
The deal also extends a string of major partnerships for Epic.
Fortnite has recently collaborated with Lego for a survival crafting game within the gaming platform similar to Minecraft. It also launched Fortnite Festival, a rhythm game from Harmonix, which created the game Rock Band.
“Disney was one of the first companies to believe in the potential of bringing their worlds together with ours in Fortnite, and they use Unreal Engine across their portfolio,” said Epic Games founder and CEO Tim Sweeney in a statement. “Now we’re collaborating on something entirely new to build a persistent, open and interoperable ecosystem that will bring together the Disney and Fortnite communities.”
Aside from Fortnite, Epic Games is well-known for challenging Apple
and Google
in court to force them to lower their app store fees. Sweeney was personally involved in both challenges, from the planning stages to testifying in court.
He won a victory against Google, although that decision is expected to be appealed, and mostly lost against Apple.
Even better if they manage to kill off EpicEh, if it kills off Fortnite.
A ransomware gang claims to have nearly 200 gigabytes of Epic Games’ internal data, including source code and payment information.
A relative newcomer to the ransomware scene is claiming to have successfully hacked game developer and distributor Epic Games.
The Mogilevich gang made the claim overnight, posting the details of the apparent hack on its darknet leak site.
“We have quietly carried out an attack to [sic] Epic Games’ servers,” a Mogilevich spokesperson said.
The gang claims to have 189 gigabytes of data, including “email, passwords, full name, payment information, source code and many other data”. The data is currently listed as up for sale.
“If you are an employee of the company or someone who would like to buy the data, click on me,” a hyperlink on the site said. The link leads to the group’s contact page, where a Tox messaging address can be found.
Mogilevich has not asked for a specific dollar figure for the data, and the current deadline for Epic Games to pay – or for someone else to purchase the data outright – is 4 March. Nor has it posted any proof-of-hack material, as Rhysida did with last year’s Insomniac Games hack.
Epic Games is known for the phenomenally popular online shooter Fortnite, as well as older titles like Unreal Tournament and the Gears of War series. Epic also runs its own online storefront – the Epic Games Store – selling the games of other developers and publishers.
The company has offices all over the world, including in Australia, and owns several other subsidiaries.
Who is Mogilevich?
Mogilevich is a new threat actor in the ransomware space – Epic Games is only its fourth victim, with its first being Nissan subsidiary Infiniti USA on 20 February this year.
The gang is possibly Russian-speaking, and while, so far, it appears to be operating on its own behalf, it is also advertising itself as a ransomware-for-hire operation.
We’re in the process of putting together a profile of the new operation with everything we’ve been able to discover about it so far, so watch this space.
Their dataminingis there anything on EGS that supports 32bit windows in the first place?
Many of Epic's exclusivity deals were 'not good investments,' says Tim Sweeney, but the free games program 'has been just magical'
The most cost-effective way to get new users on the Epic Games Store has been the free games, not the exclusives.
Epic has been giving away games on the Epic Games Store since it launched at the end of 2018, enticing Steam users to install its launcher with freebies as big as Grand Theft Auto 5 and Civilization 6. More than 580 million free games were claimed just last year.
Giving away half-a-billion game copies a year is not a cheap thing to do. Epic only pays a fraction of each game's list price per copy given away, but it adds up. Thanks to documents that came out during Epic's legal fight with Apple, we learned that the company spent $11.6 million on free games in just the first nine months of the program. Epic has been giving away games for six years now.
However, responding to a question about Epic's free game strategy on a call with press earlier this week, Epic CEO Tim Sweeney said that it's been a "very economical" user acquisition program, with the bonus that the budget goes to game developers—a group that it's in a game store's interest to see thrive—rather than toward Facebook or Google ads.
"Giving away free games seems counterintuitive as a strategy, but companies spend money to acquire users into games," said Sweeney. "For about a quarter of the price that it costs to acquire users through Facebook ads or Google Search Ads, we can pay a game developer a lot of money for the right to distribute their game to our users, and we can bring in new users to the Epic Games Store at a very economical rate.
"And you might think that this would hurt the sales prospects of games on the Epic Game Store, but developers who give away free games actually see an upsurge in the sale of their paid games on the store, just because their free game raises awareness. And it's so much that often developers, when they're about to launch a new game, come with us wanting to work closely on a timed release of a free game, just to drive user awareness of their next game. That's been an awesome thing. And it's been by far the most cost effective aspect of the Epic Games Store."
Epic's other big method for attracting new Epic Games Store users has been to strike exclusivity deals with publishers like Ubisoft. It's been an unpopular strategy, and hasn't gone as swimmingly.
"We spent a lot of money on exclusives," said Sweeney. "A few of them worked extremely well. A lot of them were not good investments, but the free games program has been just magical."
Back in 2021, we learned that Epic was likely to lose over $300 million on just the exclusivity deals made up to that point. Epic seems to have slowed down on pursuing exclusivity deals, although it hasn't dropped the strategy.
Epic Games Store exclusivity now also applies to games Epic is funding through the publishing division it started in 2020. The first of those Epic-published games to release was Remedy's Alan Wake 2, which hasn't made a profit yet.
The free games, though: that's a hit. If you want to see what Epic is giving away right now, and every game it's given away in the past, we're keeping track in our Epic Games Store free games list.