Humanophage
Arcane
- Joined
- Dec 20, 2005
- Messages
- 5,775
Playing as Catholic Geneva on "Very Hard Ironman". Feelgood Deus Vult, white power through diplomacy. Constantinople taken away from Turkish hands after less than a century.


What are you talking about? You can easily blockade the strait as Byzantium.it got reworked a dozen millennia ago, with the introduction of percentage based ports blockades. since then, no one can blockade the whole bosphorus other than ottomans themselves for a century.
nope, you have to provide 100% blockade to all the ports involved in order to block troops from crossing.but the naval combat will provide a blockade for a moment.
Is that some recent change?nope, you have to provide 100% blockade to all the ports involved in order to block troops from crossing.but the naval combat will provide a blockade for a moment.
Selling monopolies and then loans, you'll pay things back with the money you take from the Ottosman.it's all cool and dandy, until ottomans attack first two months in.
just my sick curiosity: how are you going to maintain a fleet large enough to fight kebab's? magic?
A single transport is enough to block a strait you control one side of.it's a decade old. but i admit i don't know if it's been changed back, honestly doubt.
I've never had to actually blockade a port to prevent troop crossing. This is the first time I hear about that.it's a decade old. but i admit i don't know if it's been changed back, honestly doubt.
I'm pretty sure its never been like this... There was a straits blocking change some years back that mandated that you had to control one of the two provinces forming the strait, in order to block the troop passage. Whether you manage to blockade the ports or not has always been completely irrelevant.try again, if you don't 100% block source and target, troops don't give a fuck and walk anyway. last time i played, a couple years ago, it was still like this, i doubt it's been changed or nerfed, paradox loves sticking to its terrible decisions.
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