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Europa Universalis IV

Hellraiser

Arcane
Joined
Apr 22, 2007
Messages
11,807
Location
Danzig, Potato-Hitman Commonwealth
so, how can i raise colonization distances? i cant even reach the Amerikas because of that damn colony distance limit thing.

Mostly with naval diplomatic tech levels, advisor can give +20% and that one idea increases it by 50% IIRC. However even with all that you need to nab and core something closer to the Americas to actually get there before Spain, France, Portugal and the English take everything for themselves. It's simply faster than just trying to tech until you have enough to send one directly from Sweden or say Potatoland.

I recommend taking some shitty uncolonized coastal region in Africa. The AI won't focus on it and just take single regions to leapfrog to the americas as well.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,987
Location
Swedish Empire
so, how can i raise colonization distances? i cant even reach the Amerikas because of that damn colony distance limit thing.

Mostly with naval diplomatic tech levels, advisor can give +20% and that one idea increases it by 50% IIRC. However even with all that you need to nab and core something closer to the Americas to actually get there before Spain, France, Portugal and the English take everything for themselves. It's simply faster than just trying to tech until you have enough to send one directly from Sweden or say Potatoland.

I recommend taking some shitty uncolonized coastal region in Africa. The AI won't focus on it and just take single regions to leapfrog to the americas as well.

so, how can i raise colonization distances? i cant even reach the Amerikas because of that damn colony distance limit thing.
Tech, advisor, and conquest of various islands (ie, Iceland and the Azores).

well i took The Azores from Portugal in war, but it tells me i cant core it.
 

Vaarna_Aarne

Notorious Internet Vandal
Joined
Jun 1, 2008
Messages
34,585
Location
Cell S-004
MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
so, how can i raise colonization distances? i cant even reach the Amerikas because of that damn colony distance limit thing.

Mostly with naval diplomatic tech levels, advisor can give +20% and that one idea increases it by 50% IIRC. However even with all that you need to nab and core something closer to the Americas to actually get there before Spain, France, Portugal and the English take everything for themselves. It's simply faster than just trying to tech until you have enough to send one directly from Sweden or say Potatoland.

I recommend taking some shitty uncolonized coastal region in Africa. The AI won't focus on it and just take single regions to leapfrog to the americas as well.

so, how can i raise colonization distances? i cant even reach the Amerikas because of that damn colony distance limit thing.
Tech, advisor, and conquest of various islands (ie, Iceland and the Azores).

well i took The Azores from Portugal in war, but it tells me i cant core it.
Coring distance is also determined by Colonial Range.

EDIT: And yea, Naval Access enables increased Colonial Range as well.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,987
Location
Swedish Empire
so, how can i raise colonization distances? i cant even reach the Amerikas because of that damn colony distance limit thing.

Mostly with naval diplomatic tech levels, advisor can give +20% and that one idea increases it by 50% IIRC. However even with all that you need to nab and core something closer to the Americas to actually get there before Spain, France, Portugal and the English take everything for themselves. It's simply faster than just trying to tech until you have enough to send one directly from Sweden or say Potatoland.

I recommend taking some shitty uncolonized coastal region in Africa. The AI won't focus on it and just take single regions to leapfrog to the americas as well.

so, how can i raise colonization distances? i cant even reach the Amerikas because of that damn colony distance limit thing.
Tech, advisor, and conquest of various islands (ie, Iceland and the Azores).

well i took The Azores from Portugal in war, but it tells me i cant core it.
Coring distance is also determined by Colonial Range.

EDIT: And yea, Naval Access enables increased Colonial Range as well.

ok, i'll try that, never used that ability before, just military access.
 

XenomorphII

Prophet
Joined
Jan 23, 2011
Messages
1,198
so, how can i raise colonization distances? i cant even reach the Amerikas because of that damn colony distance limit thing.

Mostly with naval diplomatic tech levels, advisor can give +20% and that one idea increases it by 50% IIRC. However even with all that you need to nab and core something closer to the Americas to actually get there before Spain, France, Portugal and the English take everything for themselves. It's simply faster than just trying to tech until you have enough to send one directly from Sweden or say Potatoland.

I recommend taking some shitty uncolonized coastal region in Africa. The AI won't focus on it and just take single regions to leapfrog to the americas as well.

so, how can i raise colonization distances? i cant even reach the Amerikas because of that damn colony distance limit thing.
Tech, advisor, and conquest of various islands (ie, Iceland and the Azores).

well i took The Azores from Portugal in war, but it tells me i cant core it.
Coring distance is also determined by Colonial Range.

EDIT: And yea, Naval Access enables increased Colonial Range as well.

ok, i'll try that, never used that ability before, just military access.

Be aware that getting fleet basing rights does cost money.
 

Vaarna_Aarne

Notorious Internet Vandal
Joined
Jun 1, 2008
Messages
34,585
Location
Cell S-004
MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
And Portugal shouldn't be your first choice, since the cost scales based on the size and power of the target country. Meaning Portuguese are easily going to tax you 20g per month for naval access. Though also be aware that once you have started coring or colonization process, you can cancel the treaty since only the start requires sufficient range.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,987
Location
Swedish Empire
And Portugal shouldn't be your first choice, since the cost scales based on the size and power of the target country. Meaning Portuguese are easily going to tax you 20g per month for naval access. Though also be aware that once you have started coring or colonization process, you can cancel the treaty since only the start requires sufficient range.

hmmm, as it is atm, its mostly Spain or Portugal that is close, besides France (some small islands east of Cuba).
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,358
Naval access means you can colonise almost anything from pretty early on. As Hindustan in the early 1500s, I got a ship with an explorer, docked at Swahili, took off (and cancelled rights), reached Hausa, rinse and repeat, reached Morocco, reached Ireland. In fact the main barrier to colonising New England from *India* was the attrition in the ocean rather than colonial range.

Then of course I forgot to turn it off and paid Ireland 1 gold a month for 200 years. Hindu Aid for Potato Island!
 
Joined
Jan 7, 2012
Messages
15,492
And Portugal shouldn't be your first choice, since the cost scales based on the size and power of the target country. Meaning Portuguese are easily going to tax you 20g per month for naval access. Though also be aware that once you have started coring or colonization process, you can cancel the treaty since only the start requires sufficient range.

hmmm, as it is atm, its mostly Spain or Portugal that is close, besides France (some small islands east of Cuba).

Ask Mali for basing rights and hit up Hue.

Still, since you can cancel the basing rights immediately after sending the colonist you basically only have to pay for 2 months. 1 to send the colonist, and 1 to start the coring process. And once you have the core you have your own naval base.

It's silly OP Really. See my Mongol Khanate game having half of Brazil colonized and Aztecs gone before the Europeans even started their colonization.
 

oscar

Arcane
Joined
Aug 30, 2008
Messages
8,066
Location
NZ
Quite an interesting set-up really. First game I've seen with a weak France.

9B5320F67EABB308341432C01D949B35A67272E9


Is it just me or is rare for the Reformation to really take off? Holland and Denmark are the only Protestant nations of any note.

England usually goes Protestant but is brought back by Catholic rebels. Funnily enough the Reformation usually does quite well in Ireland.
 

Smashing Axe

Arcane
Patron
Joined
Dec 29, 2011
Messages
2,835
Divinity: Original Sin
I liked CK2 and EU3. Some of the elements the Magna Mundi mod added to EU3 really made the game a lot more interesting to me, despite the poor balance (Piracy) and stability issues. The random events, the unique play styles and national decisions for certain options really made the game much more entertaining than it otherwise would have been.

Am I likely to enjoy EUIV in its vanilla iteration? What does it actually add over EU3?
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,987
Location
Swedish Empire
Having a blast playing Byzantium, even though it's pretty goofy being able to bounce back from the terribad 1440 starting position just by blocking the straits with galleys. Kebab was removed from the premises by the 1560s, and Patriarch was removed from the Vatican a few decades later. Some of the Byzantine national bonuses are insane and restoring the pentarchy gives you more prestige than you could ever hope to lose.

in my game Byzans is a sunni calipath (if i remember correctly, Hungary defeated the turks in war and by some random chance had them release some nations) and i tried (b save-hopping) to convert them into Orthodox religion, but it looks like they will be stuck like that.
 

RedScum

Arbiter
Patron
Joined
Aug 20, 2011
Messages
846
Location
The prestigious north.
Divinity: Original Sin Project: Eternity
Don't remember the default key but just Shift + TAB to get the steam overlay and you'll see wich key it is in the Screenshot menu.
 
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