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Europa Universalis IV

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,993
Location
Swedish Empire
Germany is a great, great way to enable some pretty epic coalitions against you.

i dunno, Hungary is the leader of the coalition, and i dont own anything Hungary wants, it just started a punitive war agaisnt me and the others tagged along.

atm i am working hard on breaking up that coalition with love and friendship and a new, reworked Imperial Swedish Army numbering 300k just to plow them deep into Hungary's ass in the last years of the game.
 

oscar

Arcane
Joined
Aug 30, 2008
Messages
8,067
Location
NZ
That happens? I don't usually make it to the end game but if you get cool wars like that than I might stick around longer.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
Germany is a great, great way to enable some pretty epic coalitions against you.

i dunno, Hungary is the leader of the coalition, and i dont own anything Hungary wants, it just started a punitive war agaisnt me and the others tagged along.
Its less a matter of Hungary wanting something of yours and more like they hate your guts for some reason.

As Portugal my territory covered the globe and having conquered Spain and Aragón with the constant aid of France no less my only obvious rival was Great Britain. But as soon as France went Revolutionary my old friendship with Paris degenerated into a stream of coalition wars against me, and my only remaining friend was the british.

Better yet, with my Teutonic Knights -> Germany game, I got a bit of a power rush and went right through my territorial claims. As I was part of the HRE (but not the Emperor since I'm a Theocracy), and due to my position, the people who'd begin the conflict were all the remaining german minors as opposed to France or Austria.
 

Malakal

Arcane
Glory to Ukraine
Joined
Nov 14, 2009
Messages
10,721
Location
Poland
That happens? I don't usually make it to the end game but if you get cool wars like that than I might stick around longer.

Only if you don't kill off potential opposition in the first fifty or so years. It is rather easy to break almost all AI nations (with the exception of maybe Castille that doesn't have a lot of revolters that can be freed) even France but then you remain as the sole contender for global domination.

So either play a minor nation and slowly rise to power or give other big powers some time alone to grow and contest with you. Killing off Ottomans in 1450 with a naval blockade is very easy but killing them off in 1500 is another thing entirely.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,993
Location
Swedish Empire
That happens? I don't usually make it to the end game but if you get cool wars like that than I might stick around longer.

after some 90 years of endless victories in the east i was kinda unprepared for fightning other european powers on the same level of tech as me.

i should have taken care of the problem years before, Hungary have a -200 negative attitude towards me atm, and nothing i do seems to fix it and i am not sure what triggered that, i have never been in war with Hungary (i was close to inheriting it though in the 1600's, but they got a heir just in time.) nor had any other diplomatic sorties other then royal marriage.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
Youve been kicking Russian ass all this time, right? Thats close enough to Hungary so that every agressive penalty you got from conquests on the baltic applies to your neighbors as well.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,993
Location
Swedish Empire
Youve been kicking Russian ass all this time, right? Thats close enough to Hungary so that every agressive penalty you got from conquests on the baltic applies to your neighbors as well.

ah, i ...see.

that explains their sudden hate, my last adventure was subjegating Polotsk and Ukraine, and Ukraine borders on Hungary.
 

Vaarna_Aarne

Notorious Internet Vandal
Joined
Jun 1, 2008
Messages
34,585
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Cell S-004
MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
In my last Sweden campaign I took extra care to foster good relations with all neighbouring notable powers between conquests to contain possible coalitions. Relations stab hit is your best friend as far as war prevention goes, the AI hates that shit.
 

Vaarna_Aarne

Notorious Internet Vandal
Joined
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Messages
34,585
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Cell S-004
MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
The AI rivals you based on how much of a potential threat you pose I think. Should you become a major player, expect at least one or two usual big dogs to rival you.
 

Xeon

Augur
Joined
Apr 9, 2013
Messages
1,858
If they have claims on your provinces, they will turn hostile and break the alliance with you if you are allied and rival you even if you were best friends for more than a hundred year. You could release a vassal and sell him provinces that connects your country with your ally or provinces with claims to prevent him from going hostile.

If you are strong and you are allied then they will turn to threaten and will not help with the starting wars. If you end up weakened in a war then they will break the alliance and rival you and sometimes declare war afterward.

This is what happened to me personally, I don't know exact info.
 

Malakal

Arcane
Glory to Ukraine
Joined
Nov 14, 2009
Messages
10,721
Location
Poland
AI rivals you whenever you reach their size (or near it) and compete in something, be it direct borders or colonies or even trade.
 

Malakal

Arcane
Glory to Ukraine
Joined
Nov 14, 2009
Messages
10,721
Location
Poland
By size, I think its more reliable to talk about base tax. You shouldn't be surprised if Sweden rivals a baltic country.

I have no idea what it is based on but if you grow bigger its inevitable that neighbors will fear you - as they should.

But Im more inclined to believe its size ie number of provinces rather than base tax.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,993
Location
Swedish Empire
By size, I think its more reliable to talk about base tax. You shouldn't be surprised if Sweden rivals a baltic country.

my rivals are USA (after Russia) and Austria.

EDIT: Aaaand i did it, full out war on the coalition starting 1810, poured over their borders with 350k, heavy losses but i managed to keep them from merging, and after Poland fell the trudge got easier and easier, and in the following peace i cut East Europe in half by taking polish clay, put a big dent into Germany thanks to clay from Hungary and Saxony, and linked up Swedish Holland to Sweden proper with clay from Munster + two provinces from Russia.

now i leave my Sweden to fend off the revolts popping up here and there as the year turned 1820.

yZby3aE.jpg
 
Last edited:

MoLAoS

Guest
How do you not controll all of Europe, and how do you lose a land war with Sweden? Its the mary-sue of EU4 nations.
 

commie

The Last Marxist
Patron
Joined
May 12, 2010
Messages
1,865,260
Location
Where one can weep in peace
Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
By size, I think its more reliable to talk about base tax. You shouldn't be surprised if Sweden rivals a baltic country.

my rivals are USA (after Russia) and Austria.

EDIT: Aaaand i did it, full out war on the coalition starting 1810, poured over their borders with 350k, heavy losses but i managed to keep them from merging, and after Poland fell the trudge got easier and easier, and in the following peace i cut East Europe in half by taking polish clay, put a big dent into Germany thanks to clay from Hungary and Saxony, and linked up Swedish Holland to Sweden proper with clay from Munster + two provinces from Russia.

now i leave my Sweden to fend off the revolts popping up here and there as the year turned 1820.

yZby3aE.jpg

I see Sweden is OP as is traditional...maybe EU5 will finally have countries with realistic capabilities and potential. For the last time let's get it straight that Sweden ONLY was 'powerful' during a time when all its neighbors were suffering from other internal and external problems. Once they were dealt with, Sweden was smacked down easily enough.
Hell, even at the height of their power Sweden really needed to rely on alliances and turncoats(Germany, Poland)to maintain some form of control, and apart from the Baltics and a bit of Germany(Poland was more nominally under Swedish control, Swedes mostly relying on collaborators) they held not much in the grand scheme of things.
 

commie

The Last Marxist
Patron
Joined
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Messages
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Location
Where one can weep in peace
Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
i want a merge with CK and EU.

I want to merge CK, EU, Victoria, Herts of Iron and Total War battle system into one.

Adding total war style battles would remove any and all semblance of challenge from the game.

AI system would have to be reworked for sure, but I'm a little tired that while playing CK2 or EU4 in wars it basically comes down to has a bigger stack. And I can't recreate such events in history like the Battle of Hodow where 600 Polish Husaria cavarly defeated 10 000 Turkish Troops. In Total War I could at least come close to it. Skillfully charge the flanks and such.

Or at least add two more units to CK2/EU4 - Archers and Horse Archers. The way it is now, they basically have to give cheat armies with 200k troops to simulate mongol invasions. In reality Mongols won, not through their number but through superior battle tactics and their amazing horse archers units. The archery phase in CK2 is weak at best.

The current division - Infantry/Cavalry/Artillery is retarded and doesn't simulate anything.

THIS. There is so little to simulate the morale of troops. Battles in this era were notorious for becoming devastating routs to one side in no time, units changing side mid battle etc. Many a time a huge force was scattered by a tiny one and didn't even suffer all that many casualties initially, the bulk of the dead being cut down troops when they fled. It's incredibly difficult and seemingly 'unfair' to have a player witness his 100k stack suddenly disappear after attacking a 10k stack but that's how such things would have to be crudely simulated in EU under the current system.

EDIT: To complement this, so much of the simulated combat results in armies fighting to annihilation. Only freshly raised armies tend to rout quickly. Again, throughout much of this time period, armies were preserved as much as possible(excepting the uncontrolled routs as described above). Each force would pretty quickly ascertain whether they held the advantage or not and withdraw or break off an attack before too much damage was done. In EU established armies tend to slug it out like they were at Verdun!
 
Last edited:

RedScum

Arbiter
Patron
Joined
Aug 20, 2011
Messages
846
Location
The prestigious north.
Divinity: Original Sin Project: Eternity
EDIT: Aaaand i did it, full out war on the coalition starting 1810, poured over their borders with 350k, heavy losses but i managed to keep them from merging, and after Poland fell the trudge got easier and easier, and in the following peace i cut East Europe in half by taking polish clay, put a big dent into Germany thanks to clay from Hungary and Saxony, and linked up Swedish Holland to Sweden proper with clay from Munster + two provinces from Russia.

Svea rike :salute:
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,993
Location
Swedish Empire
By size, I think its more reliable to talk about base tax. You shouldn't be surprised if Sweden rivals a baltic country.

my rivals are USA (after Russia) and Austria.

EDIT: Aaaand i did it, full out war on the coalition starting 1810, poured over their borders with 350k, heavy losses but i managed to keep them from merging, and after Poland fell the trudge got easier and easier, and in the following peace i cut East Europe in half by taking polish clay, put a big dent into Germany thanks to clay from Hungary and Saxony, and linked up Swedish Holland to Sweden proper with clay from Munster + two provinces from Russia.

now i leave my Sweden to fend off the revolts popping up here and there as the year turned 1820.

yZby3aE.jpg

I see Sweden is OP as is traditional...maybe EU5 will finally have countries with realistic capabilities and potential. For the last time let's get it straight that Sweden ONLY was 'powerful' during a time when all its neighbors were suffering from other internal and external problems. Once they were dealt with, Sweden was smacked down easily enough.
Hell, even at the height of their power Sweden really needed to rely on alliances and turncoats(Germany, Poland)to maintain some form of control, and apart from the Baltics and a bit of Germany(Poland was more nominally under Swedish control, Swedes mostly relying on collaborators) they held not much in the grand scheme of things.

bro, ya gotta breathe, its EU, not real life butthurtism.
 

kris

Arcane
Joined
Oct 27, 2004
Messages
8,896
Location
Lulea, Sweden
I see Sweden is OP as is traditional...maybe EU5 will finally have countries with realistic capabilities and potential. For the last time let's get it straight that Sweden ONLY was 'powerful' during a time when all its neighbors were suffering from other internal and external problems. Once they were dealt with, Sweden was smacked down easily enough.
Hell, even at the height of their power Sweden really needed to rely on alliances and turncoats(Germany, Poland)to maintain some form of control, and apart from the Baltics and a bit of Germany(Poland was more nominally under Swedish control, Swedes mostly relying on collaborators) they held not much in the grand scheme of things.

that screenshot is hardly proof that Sweden is overpowered, gaining that much land by 1820 can be achieved by pretty much any european state.

and if you like in my game as Sweden inherit/unite with Poland, Muscowny and Burgundy (pure luck!) then this look patethic in comparison. (no offense Luzur, inheriting all your rivals was something special)
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,993
Location
Swedish Empire
I see Sweden is OP as is traditional...maybe EU5 will finally have countries with realistic capabilities and potential. For the last time let's get it straight that Sweden ONLY was 'powerful' during a time when all its neighbors were suffering from other internal and external problems. Once they were dealt with, Sweden was smacked down easily enough.
Hell, even at the height of their power Sweden really needed to rely on alliances and turncoats(Germany, Poland)to maintain some form of control, and apart from the Baltics and a bit of Germany(Poland was more nominally under Swedish control, Swedes mostly relying on collaborators) they held not much in the grand scheme of things.

that screenshot is hardly proof that Sweden is overpowered, gaining that much land by 1820 can be achieved by pretty much any european state.

and if you like in my game as Sweden inherit/unite with Poland, Muscowny and Burgundy (pure luck!) then this look patethic in comparison. (no offense Luzur, inheriting all your rivals was something special)

none taken, i took it easy, although i inherited Lithuania (a rival) which added alot.
 

Malakal

Arcane
Glory to Ukraine
Joined
Nov 14, 2009
Messages
10,721
Location
Poland
Sweden is actually pretty weak in MP, you get crushed by anyone that wants to crush you even in XVII century. Nowhere to really expand - going into human Russian just isnt happening, human HRE either. Sweden has OP ideas but their weak economy compensates for that.

And his nation is pretty small for 1820.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,993
Location
Swedish Empire
Sweden is actually pretty weak in MP, you get crushed by anyone that wants to crush you even in XVII century. Nowhere to really expand - going into human Russian just isnt happening, human HRE either. Sweden has OP ideas but their weak economy compensates for that.

And his nation is pretty small for 1820.

and that is what really fucked Sweden over IRL too, big ambitions, small resources, a fine example is (on the contrary of what Commissar thinks) the Swedish Army that met the Anti-Swedish coalition (Denmark-Norway, Saxony-Poland, Russia, Brunswick-Luneburg, Brandenburg-Prussia) of the Great Northern War was the best army in Europe at that time, but they where simply not many enough and the state-treasury not big enough to stand against 5 enemies for over 20 years, so Paradox set the right limitations on Sweden.
 

Malakal

Arcane
Glory to Ukraine
Joined
Nov 14, 2009
Messages
10,721
Location
Poland
Sweden is actually pretty weak in MP, you get crushed by anyone that wants to crush you even in XVII century. Nowhere to really expand - going into human Russian just isnt happening, human HRE either. Sweden has OP ideas but their weak economy compensates for that.

And his nation is pretty small for 1820.

and that is what really fucked Sweden over IRL too, big ambitions, small resources, a fine example is (on the contrary of what Commissar thinks) the Swedish Army that met the Anti-Swedish coalition (Denmark-Norway, Saxony-Poland, Russia, Brunswick-Luneburg, Brandenburg-Prussia) of the Great Northern War was the best army in Europe at that time, but they where simply not many enough and the state-treasury not big enough to stand against 5 enemies for over 20 years, so Paradox set the right limitations on Sweden.

Ingame Sweden is a bit too rich tho even if manpower seems to be more or less fine. I also think that the Baltic trade and Swedish trade power is exaggerated. But other than that yes, Paradox did a nice job with representing the issues Sweden had. You start with what, 16k manpower limit? Not great power material.
 

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,454
Location
Space Hell
Does quantity a viable option now? Last time I tried it that was not impressive.
And btw
****************
Here's a list of free features for the 1.6 Patch, that will accompany the Wealth of Nations

New Colonial Region

Australia & New Zealand are now a colonial region, so nations colonising them will get a colonial nation down under as well.

Formable Nations
  • Egypt - Can be formed if Al-Misr Arabic (aka Mamelukes), and have adm tech 20, and is independent, while owning Cairo, Rashid, Dumyat, Faiyum & Alexandria.
  • Bukhara - Can be formed after 1500 by the Uzbeks if they own Bukhara., which releases Sibir as independent and makes Bukhara high basetax, and swaps you to a muslim techgroup nation.
  • Kurland - Livonian Order or Riga can form it if they are protestant or reformed and has both Kurland & Semigallia at admtech 10, while independent. They become a feudal monarchy with old prussian culture then.


New Religions

Sikhism - Enables after 1499 from an event in India, and also comes with its unique events.
5% cheaper techs, and +5 land morale, while having -1 when someone tries to convert a sikh province.
There is also a new religiongroup called dharmic, which has Hinduism and Sikhism, which allows voluntary conversions between them.

Ibadi - Makes Oman more alone in the world.
+100% heir chance and +10% Naval Morale, while having -2 like all the other muslims to conversions.

Coptic - Ethiopia is no longer Orthodox
+10% Defensiveness, and +2 Tolerance to own. Hardest christian to convert with -2.

Iqta Reform

A country with Iqta can now reform to administrative monarchy at admtech 12 if they have westernised and have good legitimacy.

New Achievements
  1. The Great Khan- As the Mongol Khanate or the Golden Horde, conquer China, Persia and Russia.
  2. Four For Trade - Get Four Trading Companies and have them provide merchants.
  3. The Grand Armada - Have 500 heavy ships and have no loans.
  4. Je Maintiendrai - Form Netherlands as dutch culture minor dutch culture minor)
  5. A Protected Market - Get 100% Mercantilism
  6. Queen of Mercury - As Kilwa, own Zanzibar & Bombay.
  7. A Pile of Gold - Own 10 provinces producing gold.
  8. Sons of Carthage - Tunis, own Sicily, Sardinia, algiers, tunis & spanish coast on med.
  9. The Princess is in this Castle - Female Ruler & Female Heir
  10. Electable! - Become elector when not starting as elector.
 

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